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📄 intel_reg.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/************************************************************************** *  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#define CMD_MI				(0x0 << 29)#define CMD_2D				(0x2 << 29)#define CMD_3D				(0x3 << 29)#define MI_BATCH_BUFFER_END		(CMD_MI | 0xA << 23)/* Stalls command execution waiting for the given events to have occurred. */#define MI_WAIT_FOR_EVENT               (CMD_MI | (0x3 << 23))#define MI_WAIT_FOR_PLANE_B_FLIP        (1<<6)#define MI_WAIT_FOR_PLANE_A_FLIP        (1<<2)/* Primitive dispatch on 830-945 */#define _3DPRIMITIVE			(CMD_3D | (0x1f << 24))#define PRIM_INDIRECT            (1<<23)#define PRIM_INLINE              (0<<23)#define PRIM_INDIRECT_SEQUENTIAL (0<<17)#define PRIM_INDIRECT_ELTS       (1<<17)#define PRIM3D_TRILIST		(0x0<<18)#define PRIM3D_TRISTRIP 	(0x1<<18)#define PRIM3D_TRISTRIP_RVRSE	(0x2<<18)#define PRIM3D_TRIFAN		(0x3<<18)#define PRIM3D_POLY		(0x4<<18)#define PRIM3D_LINELIST 	(0x5<<18)#define PRIM3D_LINESTRIP	(0x6<<18)#define PRIM3D_RECTLIST 	(0x7<<18)#define PRIM3D_POINTLIST	(0x8<<18)#define PRIM3D_DIB		(0x9<<18)#define PRIM3D_MASK		(0x1f<<18)#define XY_SETUP_BLT_CMD		(CMD_2D | (0x01 << 22) | 6)#define XY_COLOR_BLT_CMD		(CMD_2D | (0x50 << 22) | 4)#define XY_SRC_COPY_BLT_CMD             (CMD_2D | (0x53 << 22) | 6)#define XY_TEXT_IMMEDIATE_BLIT_CMD	(CMD_2D | (0x31 << 22))# define XY_TEXT_BYTE_PACKED		(1 << 16)/* BR00 */#define XY_BLT_WRITE_ALPHA	(1 << 21)#define XY_BLT_WRITE_RGB	(1 << 20)#define XY_SRC_TILED		(1 << 15)#define XY_DST_TILED		(1 << 11)/* BR13 */#define BR13_565		(0x1 << 24)#define BR13_8888		(0x3 << 24)#define FENCE_LINEAR 0#define FENCE_XMAJOR 1#define FENCE_YMAJOR 2

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