📄 savagedd.c
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/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */#include "mtypes.h"#include "framebuffer.h"#include <stdio.h>#include "mm.h"#include "swrast/swrast.h"#include "savagedd.h"#include "savagestate.h"#include "savagespan.h"#include "savagetex.h"#include "savagetris.h"#include "savagecontext.h"#include "extensions.h"#include "utils.h"#define DRIVER_DATE "20061110"/*************************************** * Mesa's Driver Functions ***************************************/static const GLubyte *savageDDGetString( GLcontext *ctx, GLenum name ){ static char *cardNames[S3_LAST] = { "Unknown", "Savage3D", "Savage/MX/IX", "Savage4", "ProSavage", "Twister", "ProSavageDDR", "SuperSavage", "Savage2000" }; static char buffer[128]; savageContextPtr imesa = SAVAGE_CONTEXT(ctx); savageScreenPrivate *screen = imesa->savageScreen; enum S3CHIPTAGS chipset = screen->chipset; unsigned offset; if (chipset < S3_SAVAGE3D || chipset >= S3_LAST) chipset = S3_UNKNOWN; /* should not happen */ switch (name) { case GL_VENDOR: return (GLubyte *)"S3 Graphics Inc."; case GL_RENDERER: offset = driGetRendererString( buffer, cardNames[chipset], DRIVER_DATE, screen->agpMode ); return (GLubyte *)buffer; default: return 0; }}#if 0static GLint savageGetParameteri(const GLcontext *ctx, GLint param){ switch (param) { case DD_HAVE_HARDWARE_FOG: return 1; default: return 0; }}#endifvoid savageDDInitDriverFuncs( GLcontext *ctx ){ ctx->Driver.GetString = savageDDGetString;}
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