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📄 savageioctl.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */#ifndef SAVAGE_IOCTL_H#define SAVAGE_IOCTL_H#include "savagecontext.h"void savageFlushVertices( savageContextPtr mmesa ); unsigned int savageEmitEventLocked( savageContextPtr imesa, unsigned int flags );unsigned int savageEmitEvent( savageContextPtr imesa, unsigned int flags );void savageWaitEvent( savageContextPtr imesa, unsigned int event);void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard );void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard );void savageDDInitIoctlFuncs( GLcontext *ctx );void savageSwapBuffers( __DRIdrawablePrivate *dPriv );#define WAIT_IDLE_EMPTY(imesa) do { \    if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \        fprintf (stderr, "WAIT_IDLE_EMPTY in %s\n", __FUNCTION__); \    savageWaitEvent(imesa, \		    savageEmitEvent(imesa, SAVAGE_WAIT_2D|SAVAGE_WAIT_3D)); \} while (0)#define WAIT_IDLE_EMPTY_LOCKED(imesa) do { \    if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \        fprintf (stderr, "WAIT_IDLE_EMPTY_LOCKED in %s\n", __FUNCTION__); \    savageWaitEvent(imesa, savageEmitEventLocked( \			imesa, SAVAGE_WAIT_2D|SAVAGE_WAIT_3D)); \} while (0)#define FLUSH_BATCH(imesa) do { \    if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \        fprintf (stderr, "FLUSH_BATCH in %s\n", __FUNCTION__); \    savageFlushVertices(imesa); \    savageFlushCmdBuf(imesa, GL_FALSE); \} while (0)extern void savageGetDMABuffer( savageContextPtr imesa );static INLINEvoid savageReleaseIndexedVerts( savageContextPtr imesa ){    imesa->firstElt = -1;}static INLINEGLboolean savageHaveIndexedVerts( savageContextPtr imesa ){    return (imesa->firstElt != -1);}static INLINEu_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ){   struct savage_vtxbuf_t *buffer = imesa->vtxBuf;   u_int32_t *head;   if (buffer == &imesa->dmaVtxBuf) {       if (!buffer->total) {	   LOCK_HARDWARE(imesa);	   savageGetDMABuffer(imesa);	   UNLOCK_HARDWARE(imesa);       } else if (buffer->used + words > buffer->total) {	   if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG)	       fprintf (stderr, "... flushing DMA buffer in %s\n",			__FUNCTION__);	   savageReleaseIndexedVerts(imesa);	   savageFlushVertices(imesa);	   LOCK_HARDWARE(imesa);	   savageFlushCmdBufLocked(imesa, GL_TRUE); /* discard DMA buffer */	   savageGetDMABuffer(imesa);	   UNLOCK_HARDWARE(imesa);       }   } else if (buffer->used + words > buffer->total) {       if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG)	   fprintf (stderr, "... flushing client vertex buffer in %s\n",		    __FUNCTION__);       savageReleaseIndexedVerts(imesa);       savageFlushVertices(imesa);       LOCK_HARDWARE(imesa);       savageFlushCmdBufLocked(imesa, GL_FALSE); /* free clientVtxBuf */       UNLOCK_HARDWARE(imesa);   }   head = &buffer->buf[buffer->used];   buffer->used += words;   return head;}static INLINEu_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ){    u_int32_t *ret;    savageFlushVertices(imesa);    ret = savageAllocVtxBuf(imesa, n*imesa->HwVertexSize);    imesa->firstElt = imesa->vtxBuf->flushed / imesa->HwVertexSize;    imesa->vtxBuf->flushed = imesa->vtxBuf->used;    return ret;}/* Flush Elts: * - Complete the drawing command with the correct number of indices. * - Actually allocate entries for the indices in the command buffer. *   (This allocation must succeed without wrapping the cmd buffer!) */static INLINEvoid savageFlushElts( savageContextPtr imesa ){    if (imesa->elts.cmd) {	GLuint qwords = (imesa->elts.n + 3) >> 2;	assert(imesa->cmdBuf.write - imesa->cmdBuf.base + qwords	       <= imesa->cmdBuf.size);	imesa->cmdBuf.write += qwords;	imesa->elts.cmd->idx.count = imesa->elts.n;	imesa->elts.cmd = NULL;    }}/* Allocate a command buffer entry with <bytes> bytes of arguments: * - implies savageFlushElts */static INLINEdrm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes ){    drm_savage_cmd_header_t *ret;    GLuint qwords = ((bytes + 7) >> 3) + 1; /* round up */    assert (qwords < imesa->cmdBuf.size);    savageFlushElts(imesa);    if (imesa->cmdBuf.write - imesa->cmdBuf.base + qwords > imesa->cmdBuf.size)	savageFlushCmdBuf(imesa, GL_FALSE);    ret = (drm_savage_cmd_header_t *)imesa->cmdBuf.write;    imesa->cmdBuf.write += qwords;    return ret;}/* Allocate Elts: * - if it doesn't fit, flush the cmd buffer first * - allocates the drawing command on the cmd buffer if there is no *   incomplete indexed drawing command yet * - increments the number of elts. Final allocation is done in savageFlushElts */static INLINEu_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ){    u_int16_t *ret;    GLuint qwords;    assert (savageHaveIndexedVerts(imesa));    if (imesa->elts.cmd)	qwords = (imesa->elts.n + n + 3) >> 2;    else	qwords = ((n + 3) >> 2) + 1;    if (imesa->cmdBuf.write - imesa->cmdBuf.base + qwords > imesa->cmdBuf.size)	savageFlushCmdBuf(imesa, GL_FALSE); /* implies savageFlushElts */    if (!imesa->elts.cmd) {	savageFlushVertices(imesa);	imesa->elts.cmd = savageAllocCmdBuf(imesa, 0);	imesa->elts.cmd->idx.cmd = (imesa->vtxBuf == &imesa->dmaVtxBuf) ?	    SAVAGE_CMD_DMA_IDX : SAVAGE_CMD_VB_IDX;	imesa->elts.cmd->idx.prim = imesa->HwPrim;	imesa->elts.cmd->idx.skip = imesa->skip;	imesa->elts.n = 0;    }    ret = (u_int16_t *)(imesa->elts.cmd+1) + imesa->elts.n;    imesa->elts.n += n;    return ret;}#endif

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