📄 gamma_lock.c
字号:
/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_lock.c,v 1.4 2002/11/05 17:46:07 tsi Exp $ */#include "gamma_context.h"#include "gamma_lock.h"#include "drirenderbuffer.h"#ifdef DEBUG_LOCKINGchar *prevLockFile = NULL;int prevLockLine = 0;#endif/* Update the hardware state. This is called if another context has * grabbed the hardware lock, which includes the X server. This * function also updates the driver's window state after the X server * moves, resizes or restacks a window -- the change will be reflected * in the drawable position and clip rects. Since the X server grabs * the hardware lock when it changes the window state, this routine will * automatically be called after such a change. */void gammaGetLock( gammaContextPtr gmesa, GLuint flags ){ __DRIdrawablePrivate *dPriv = gmesa->driDrawable; __DRIscreenPrivate *sPriv = gmesa->driScreen; drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); /* The window might have moved, so we might need to get new clip * rects. * * NOTE: This releases and regrabs the hw lock to allow the X server * to respond to the DRI protocol request for new drawable info. * Since the hardware state depends on having the latest drawable * clip rects, all state checking must be done _after_ this call. */ DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv ); if ( gmesa->lastStamp != dPriv->lastStamp ) { driUpdateFramebufferSize(gmesa->glCtx, dPriv); gmesa->lastStamp = dPriv->lastStamp; gmesa->new_state |= GAMMA_NEW_WINDOW | GAMMA_NEW_CLIP; } gmesa->numClipRects = dPriv->numClipRects; gmesa->pClipRects = dPriv->pClipRects;#if 0 gmesa->dirty = ~0; if ( sarea->ctxOwner != gmesa->hHWContext ) { sarea->ctxOwner = gmesa->hHWContext; gmesa->dirty = GAMMA_UPLOAD_ALL; } for ( i = 0 ; i < gmesa->lastTexHeap ; i++ ) { if ( sarea->texAge[i] != gmesa->lastTexAge[i] ) { gammaAgeTextures( gmesa, i ); } }#endif}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -