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📄 gamma_tris.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright 2001 by Alan Hourihane. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Alan Hourihane not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission.  Alan Hourihane makes no representations * about the suitability of this software for any purpose.  It is provided * "as is" without express or implied warranty. * * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. * * Authors:  Alan Hourihane, <alanh@tungstengraphics.com> *           Keith Whitwell, <keith@tungstengraphics.com> * * 3DLabs Gamma driver. */#ifndef _GAMMA_TRIS_H#define _GAMMA_TRIS_Hextern void gammaDDTrifuncInit(void);extern void gammaDDChooseTriRenderState(GLcontext *);#endif /* !(_GAMMA_TRIS_H) */

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