📄 i810_common.h
字号:
/* i810_common.h -- common header definitions for I810 2D/3D/DRM suite * * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Converted to common header format: * Jens Owen <jens@tungstengraphics.com> * * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i810_common.h,v 1.1 2002/09/11 00:29:31 dawes Exp $ * *//* WARNING: If you change any of these defines, make sure to change * the kernel include file as well (i810_drm.h) */#ifndef _I810_COMMON_H_#define _I810_COMMON_H_#ifndef _I810_DEFINES_#define _I810_DEFINES_#define I810_USE_BATCH 1#define I810_DMA_BUF_ORDER 12#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)#define I810_DMA_BUF_NR 256#define I810_NR_SAREA_CLIPRECTS 8/* Each region is a minimum of 64k, and there are at most 64 of them. */#define I810_NR_TEX_REGIONS 64#define I810_LOG_MIN_TEX_REGION_SIZE 16/* Destbuffer state * - backbuffer linear offset and pitch -- invarient in the current dri * - zbuffer linear offset and pitch -- also invarient * - drawing origin in back and depth buffers. * * Keep the depth/back buffer state here to acommodate private buffers * in the future. */#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */#define I810_DESTREG_DI1 1#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */#define I810_DESTREG_DV1 3#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */#define I810_DESTREG_DR1 5#define I810_DESTREG_DR2 6#define I810_DESTREG_DR3 7#define I810_DESTREG_DR4 8#define I810_DEST_SETUP_SIZE 10/* Context state */#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */#define I810_CTXREG_CF1 1#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */#define I810_CTXREG_ST1 3#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */#define I810_CTX_SETUP_SIZE 20/* Texture state (per tex unit) */#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */#define I810_TEXREG_MI1 1#define I810_TEXREG_MI2 2#define I810_TEXREG_MI3 3#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */#define I810_TEX_SETUP_SIZE 8/* Driver specific DRM command indices * NOTE: these are not OS specific, but they are driver specific */#define DRM_I810_INIT 0x00#define DRM_I810_VERTEX 0x01#define DRM_I810_CLEAR 0x02#define DRM_I810_FLUSH 0x03#define DRM_I810_GETAGE 0x04#define DRM_I810_GETBUF 0x05#define DRM_I810_SWAP 0x06#define DRM_I810_COPY 0x07#define DRM_I810_DOCOPY 0x08#define DRM_I810_OV0INFO 0x09#define DRM_I810_FSTATUS 0x0a#define DRM_I810_OV0FLIP 0x0b#define DRM_I810_MC 0x0c#define DRM_I810_RSTATUS 0x0d#define DRM_I810_FLIP 0x0e#endiftypedef enum _drmI810Initfunc { I810_INIT_DMA = 0x01, I810_CLEANUP_DMA = 0x02, I810_INIT_DMA_1_4 = 0x03} drmI810Initfunc;typedef struct { drmI810Initfunc func; unsigned int mmio_offset; unsigned int buffers_offset; int sarea_priv_offset; unsigned int ring_start; unsigned int ring_end; unsigned int ring_size; unsigned int front_offset; unsigned int back_offset; unsigned int depth_offset; unsigned int overlay_offset; unsigned int overlay_physical; unsigned int w; unsigned int h; unsigned int pitch; unsigned int pitch_bits;} drmI810Init;typedef struct { void *virtual; int request_idx; int request_size; int granted;} drmI810DMA;/* Flags for clear ioctl */#define I810_FRONT 0x1#define I810_BACK 0x2#define I810_DEPTH 0x4typedef struct { int clear_color; int clear_depth; int flags;} drmI810Clear;typedef struct { int idx; /* buffer index */ int used; /* nr bytes in use */ int discard; /* client is finished with the buffer? */} drmI810Vertex;/* Flags for vertex ioctl */#define PR_TRIANGLES (0x0<<18)#define PR_TRISTRIP_0 (0x1<<18)#define PR_TRISTRIP_1 (0x2<<18)#define PR_TRIFAN (0x3<<18)#define PR_POLYGON (0x4<<18)#define PR_LINES (0x5<<18)#define PR_LINESTRIP (0x6<<18)#define PR_RECTS (0x7<<18)#define PR_MASK (0x7<<18)#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -