📄 s3v_common.h
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/* * Author: Max Lingua <sunmax@libero.it> *//* WARNING: If you change any of these defines, make sure to change * the kernel include file as well (s3v_drm.h) */#ifndef _XF86DRI_S3V_H_#define _XF86DRI_S3V_H_#ifndef _S3V_DEFINES_#define _S3V_DEFINES_#define S3V_USE_BATCH 1/* #define S3V_BUF_4K 1 */#ifdef S3V_BUF_4K#define S3V_DMA_BUF_ORDER 12#define S3V_DMA_BUF_NR 256#else#define S3V_DMA_BUF_ORDER 16 /* -much- better */#define S3V_DMA_BUF_NR 16#endif/* on s3virge you can only choose between * * 4k (2^12) and 64k (2^16) dma bufs */#define S3V_DMA_BUF_SZ (1<<S3V_DMA_BUF_ORDER)#define S3V_NR_SAREA_CLIPRECTS 8/* Each region is a minimum of 16k (64*64@4bpp) * and there are at most 40 of them. */#define S3V_NR_TEX_REGIONS 64 /* was 40 */#define S3V_LOG_TEX_GRANULARITY 16 /* was 4 *//* 40 * (2 ^ 4) = 640k, that's all we have for tex on 4mb gfx card *//* FIXME: will it work with card with less than 4mb? *//* FIXME: we should set this at run time */#endif /* _S3V_DEFINES *//* * WARNING: If you change any of these defines, make sure to change * the kernel include file as well (gamma_drm.h) *//* Driver specific DRM command indices * NOTE: these are not OS specific, but they are driver specific */#define DRM_S3V_INIT_DMA 0x00#define DRM_S3V_CLEANUP_DMA 0x01typedef struct _drmS3VInit { enum { S3V_INIT_DMA = 0x01, S3V_CLEANUP_DMA = 0x02 } func; unsigned int pcimode; /* bool: 1=pci 0=agp */ unsigned int mmio_offset; unsigned int buffers_offset; unsigned int sarea_priv_offset; unsigned int front_offset; unsigned int front_width; unsigned int front_height; unsigned int front_pitch; unsigned int back_offset; unsigned int back_width; unsigned int back_height; unsigned int back_pitch; unsigned int depth_offset; unsigned int depth_width; unsigned int depth_height; unsigned int depth_pitch; unsigned int texture_offset;} drmS3VInit;#endif
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