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📄 via_screen.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */#ifndef _VIAINIT_H#define _VIAINIT_H#include <sys/time.h>#include "dri_util.h"#include "via_dri.h"#include "xmlconfig.h"typedef struct {    viaRegion regs;    viaRegion agp;    int deviceID;    int width;    int height;    int mem;    int cpp;                        int bitsPerPixel;    int bytesPerPixel;    int fbFormat;    int fbOffset;    int fbSize;        int fbStride;    int backOffset;    int depthOffset;    int backPitch;    int backPitchBits;    int textureOffset;    int textureSize;    int logTextureGranularity;        drmAddress reg;    drmAddress agpLinearStart;    GLuint agpBase;    __DRIscreenPrivate *driScrnPriv;    drmBufMapPtr bufs;    unsigned int sareaPrivOffset;    /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/    int VQEnable;    int irqEnabled;    /* Configuration cache with default values for all contexts */    driOptionCache optionCache;    const __DRIextension *extensions[5];} viaScreenPrivate;extern GLbooleanviaCreateContext(const __GLcontextModes *mesaVis,                 __DRIcontextPrivate *driContextPriv,                 void *sharedContextPrivate);extern voidviaDestroyContext(__DRIcontextPrivate *driContextPriv);extern GLbooleanviaUnbindContext(__DRIcontextPrivate *driContextPriv);extern GLbooleanviaMakeCurrent(__DRIcontextPrivate *driContextPriv,               __DRIdrawablePrivate *driDrawPriv,               __DRIdrawablePrivate *driReadPriv);extern voidviaSwapBuffers(__DRIdrawablePrivate *drawablePrivate);#endif

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