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📄 r300_fragprog.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright (C) 2005 Ben Skeggs. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *//* * Authors: *   Ben Skeggs <darktama@iinet.net.au> *   Jerome Glisse <j.glisse@gmail.com> */#ifndef __R300_FRAGPROG_H_#define __R300_FRAGPROG_H_#include "glheader.h"#include "macros.h"#include "enums.h"#include "shader/program.h"#include "shader/prog_instruction.h"#include "r300_context.h"#include "radeon_program.h"#define DRI_CONF_FP_OPTIMIZATION_SPEED   0#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1#if 1/** * Fragment program helper macros *//* Produce unshifted source selectors */#define FP_TMP(idx) (idx)#define FP_CONST(idx) ((idx) | (1 << 5))/* Produce source/dest selector dword */#define FP_SELC_MASK_NO		0#define FP_SELC_MASK_X		1#define FP_SELC_MASK_Y		2#define FP_SELC_MASK_XY		3#define FP_SELC_MASK_Z		4#define FP_SELC_MASK_XZ		5#define FP_SELC_MASK_YZ		6#define FP_SELC_MASK_XYZ	7#define FP_SELC(destidx,regmask,outmask,src0,src1,src2) \	(((destidx) << R300_ALU_DSTC_SHIFT) |		\	 (FP_SELC_MASK_##regmask << 23) |		\	 (FP_SELC_MASK_##outmask << 26) |		\	 ((src0) << R300_ALU_SRC0C_SHIFT) |		\	 ((src1) << R300_ALU_SRC1C_SHIFT) |		\	 ((src2) << R300_ALU_SRC2C_SHIFT))#define FP_SELA_MASK_NO		0#define FP_SELA_MASK_W		1#define FP_SELA(destidx,regmask,outmask,src0,src1,src2) \	(((destidx) << R300_ALU_DSTA_SHIFT) |		\	 (FP_SELA_MASK_##regmask << 23) |		\	 (FP_SELA_MASK_##outmask << 24) |		\	 ((src0) << R300_ALU_SRC0A_SHIFT) |		\	 ((src1) << R300_ALU_SRC1A_SHIFT) |		\	 ((src2) << R300_ALU_SRC2A_SHIFT))/* Produce unshifted argument selectors */#define FP_ARGC(source)	R300_ALU_ARGC_##source#define FP_ARGA(source) R300_ALU_ARGA_##source#define FP_ABS(arg) ((arg) | (1 << 6))#define FP_NEG(arg) ((arg) ^ (1 << 5))/* Produce instruction dword */#define FP_INSTRC(opcode,arg0,arg1,arg2) \	(R300_ALU_OUTC_##opcode | 		\	((arg0) << R300_ALU_ARG0C_SHIFT) |	\	((arg1) << R300_ALU_ARG1C_SHIFT) |	\	((arg2) << R300_ALU_ARG2C_SHIFT))#define FP_INSTRA(opcode,arg0,arg1,arg2) \	(R300_ALU_OUTA_##opcode | 		\	((arg0) << R300_ALU_ARG0A_SHIFT) |	\	((arg1) << R300_ALU_ARG1A_SHIFT) |	\	((arg2) << R300_ALU_ARG2A_SHIFT))#endifstruct r300_fragment_program;extern void r300TranslateFragmentShader(r300ContextPtr r300,					struct r300_fragment_program *fp);/** * Used internally by the r300 fragment program code to store compile-time * only data. */struct r300_fragment_program_compiler {	r300ContextPtr r300;	struct r300_fragment_program *fp;	struct r300_fragment_program_code *code;	struct gl_program *program;};extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);extern void r300FragmentProgramDump(	struct r300_fragment_program *fp,	struct r300_fragment_program_code *code);#endif

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