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📄 r300_fragprog_emit.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright (C) 2005 Ben Skeggs. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *//** * \file * * Emit the r300_fragment_program_code that can be understood by the hardware. * Input is a pre-transformed radeon_program. * * \author Ben Skeggs <darktama@iinet.net.au> * * \author Jerome Glisse <j.glisse@gmail.com> * * \todo FogOption */#include "r300_fragprog.h"#include "radeon_program_pair.h"#include "r300_fragprog_swizzle.h"#include "r300_reg.h"#define PROG_CODE \	struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \	struct r300_fragment_program_code *code = c->code#define error(fmt, args...) do {			\		fprintf(stderr, "%s::%s(): " fmt "\n",	\			__FILE__, __FUNCTION__, ##args);	\	} while(0)static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwindex){	PROG_CODE;	for (*hwindex = 0; *hwindex < code->const_nr; ++*hwindex) {		if (code->constant[*hwindex].File == file &&		    code->constant[*hwindex].Index == index)			break;	}	if (*hwindex >= code->const_nr) {		if (*hwindex >= PFS_NUM_CONST_REGS) {			error("Out of hw constants!\n");			return GL_FALSE;		}		code->const_nr++;		code->constant[*hwindex].File = file;		code->constant[*hwindex].Index = index;	}	return GL_TRUE;}/** * Mark a temporary register as used. */static void use_temporary(struct r300_fragment_program_code *code, GLuint index){	if (index > code->max_temp_idx)		code->max_temp_idx = index;}static GLuint translate_rgb_opcode(GLuint opcode){	switch(opcode) {	case OPCODE_CMP: return R300_ALU_OUTC_CMP;	case OPCODE_DP3: return R300_ALU_OUTC_DP3;	case OPCODE_DP4: return R300_ALU_OUTC_DP4;	case OPCODE_FRC: return R300_ALU_OUTC_FRC;	default:		error("translate_rgb_opcode(%i): Unknown opcode", opcode);		/* fall through */	case OPCODE_NOP:		/* fall through */	case OPCODE_MAD: return R300_ALU_OUTC_MAD;	case OPCODE_MAX: return R300_ALU_OUTC_MAX;	case OPCODE_MIN: return R300_ALU_OUTC_MIN;	case OPCODE_REPL_ALPHA: return R300_ALU_OUTC_REPL_ALPHA;	}}static GLuint translate_alpha_opcode(GLuint opcode){	switch(opcode) {	case OPCODE_CMP: return R300_ALU_OUTA_CMP;	case OPCODE_DP3: return R300_ALU_OUTA_DP4;	case OPCODE_DP4: return R300_ALU_OUTA_DP4;	case OPCODE_EX2: return R300_ALU_OUTA_EX2;	case OPCODE_FRC: return R300_ALU_OUTA_FRC;	case OPCODE_LG2: return R300_ALU_OUTA_LG2;	default:		error("translate_rgb_opcode(%i): Unknown opcode", opcode);		/* fall through */	case OPCODE_NOP:		/* fall through */	case OPCODE_MAD: return R300_ALU_OUTA_MAD;	case OPCODE_MAX: return R300_ALU_OUTA_MAX;	case OPCODE_MIN: return R300_ALU_OUTA_MIN;	case OPCODE_RCP: return R300_ALU_OUTA_RCP;	case OPCODE_RSQ: return R300_ALU_OUTA_RSQ;	}}/** * Emit one paired ALU instruction. */static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst){	PROG_CODE;	if (code->alu.length >= PFS_MAX_ALU_INST) {		error("Too many ALU instructions");		return GL_FALSE;	}	int ip = code->alu.length++;	int j;	code->node[code->cur_node].alu_end++;	code->alu.inst[ip].inst0 = translate_rgb_opcode(inst->RGB.Opcode);	code->alu.inst[ip].inst2 = translate_alpha_opcode(inst->Alpha.Opcode);	for(j = 0; j < 3; ++j) {		GLuint src = inst->RGB.Src[j].Index | (inst->RGB.Src[j].Constant << 5);		if (!inst->RGB.Src[j].Constant)			use_temporary(code, inst->RGB.Src[j].Index);		code->alu.inst[ip].inst1 |= src << (6*j);		src = inst->Alpha.Src[j].Index | (inst->Alpha.Src[j].Constant << 5);		if (!inst->Alpha.Src[j].Constant)			use_temporary(code, inst->Alpha.Src[j].Index);		code->alu.inst[ip].inst3 |= src << (6*j);		GLuint arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle);		arg |= inst->RGB.Arg[j].Abs << 6;		arg |= inst->RGB.Arg[j].Negate << 5;		code->alu.inst[ip].inst0 |= arg << (7*j);		arg = r300FPTranslateAlphaSwizzle(inst->Alpha.Arg[j].Source, inst->Alpha.Arg[j].Swizzle);		arg |= inst->Alpha.Arg[j].Abs << 6;		arg |= inst->Alpha.Arg[j].Negate << 5;		code->alu.inst[ip].inst2 |= arg << (7*j);	}	if (inst->RGB.Saturate)		code->alu.inst[ip].inst0 |= R300_ALU_OUTC_CLAMP;	if (inst->Alpha.Saturate)		code->alu.inst[ip].inst2 |= R300_ALU_OUTA_CLAMP;	if (inst->RGB.WriteMask) {		use_temporary(code, inst->RGB.DestIndex);		code->alu.inst[ip].inst1 |=			(inst->RGB.DestIndex << R300_ALU_DSTC_SHIFT) |			(inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT);	}	if (inst->RGB.OutputWriteMask) {		code->alu.inst[ip].inst1 |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT);		code->node[code->cur_node].flags |= R300_RGBA_OUT;	}	if (inst->Alpha.WriteMask) {		use_temporary(code, inst->Alpha.DestIndex);		code->alu.inst[ip].inst3 |=			(inst->Alpha.DestIndex << R300_ALU_DSTA_SHIFT) |			R300_ALU_DSTA_REG;	}	if (inst->Alpha.OutputWriteMask) {		code->alu.inst[ip].inst3 |= R300_ALU_DSTA_OUTPUT;		code->node[code->cur_node].flags |= R300_RGBA_OUT;	}	if (inst->Alpha.DepthWriteMask) {		code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH;		code->node[code->cur_node].flags |= R300_W_OUT;		c->fp->WritesDepth = GL_TRUE;	}	return GL_TRUE;}/** * Finish the current node without advancing to the next one. */static GLboolean finish_node(struct r300_fragment_program_compiler *c){	struct r300_fragment_program_code *code = c->code;	struct r300_fragment_program_node *node = &code->node[code->cur_node];	if (node->alu_end < 0) {		/* Generate a single NOP for this node */		struct radeon_pair_instruction inst;		_mesa_bzero(&inst, sizeof(inst));		if (!emit_alu(c, &inst))			return GL_FALSE;	}	if (node->tex_end < 0) {		if (code->cur_node == 0) {			node->tex_end = 0;		} else {			error("Node %i has no TEX instructions", code->cur_node);			return GL_FALSE;		}	} else {		if (code->cur_node == 0)			code->first_node_has_tex = 1;	}	return GL_TRUE;}/** * Begin a block of texture instructions. * Create the necessary indirection. */static GLboolean begin_tex(void* data){	PROG_CODE;	if (code->cur_node == 0) {		if (code->node[0].alu_end < 0 &&		    code->node[0].tex_end < 0)			return GL_TRUE;	}	if (code->cur_node == 3) {		error("Too many texture indirections");		return GL_FALSE;	}	if (!finish_node(c))		return GL_FALSE;	struct r300_fragment_program_node *node = &code->node[++code->cur_node];	node->alu_offset = code->alu.length;	node->alu_end = -1;	node->tex_offset = code->tex.length;	node->tex_end = -1;	return GL_TRUE;}static GLboolean emit_tex(void* data, struct prog_instruction* inst){	PROG_CODE;	if (code->tex.length >= PFS_MAX_TEX_INST) {		error("Too many TEX instructions");		return GL_FALSE;	}	GLuint unit = inst->TexSrcUnit;	GLuint dest = inst->DstReg.Index;	GLuint opcode;	switch(inst->Opcode) {	case OPCODE_KIL: opcode = R300_TEX_OP_KIL; break;	case OPCODE_TEX: opcode = R300_TEX_OP_LD; break;	case OPCODE_TXB: opcode = R300_TEX_OP_TXB; break;	case OPCODE_TXP: opcode = R300_TEX_OP_TXP; break;	default:		error("Unknown texture opcode %i", inst->Opcode);		return GL_FALSE;	}	if (inst->Opcode == OPCODE_KIL) {		unit = 0;		dest = 0;	} else {		use_temporary(code, dest);	}	use_temporary(code, inst->SrcReg[0].Index);	code->node[code->cur_node].tex_end++;	code->tex.inst[code->tex.length++] =		(inst->SrcReg[0].Index << R300_SRC_ADDR_SHIFT) |		(dest << R300_DST_ADDR_SHIFT) |		(unit << R300_TEX_ID_SHIFT) |		(opcode << R300_TEX_INST_SHIFT);	return GL_TRUE;}static const struct radeon_pair_handler pair_handler = {	.EmitConst = &emit_const,	.EmitPaired = &emit_alu,	.EmitTex = &emit_tex,	.BeginTexBlock = &begin_tex,	.MaxHwTemps = PFS_NUM_TEMP_REGS};/** * Final compilation step: Turn the intermediate radeon_program into * machine-readable instructions. */GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler){	struct r300_fragment_program_code *code = compiler->code;	_mesa_bzero(code, sizeof(struct r300_fragment_program_code));	code->node[0].alu_end = -1;	code->node[0].tex_end = -1;	if (!radeonPairProgram(compiler->r300->radeon.glCtx, compiler->program, &pair_handler, compiler))		return GL_FALSE;	if (!finish_node(compiler))		return GL_FALSE;	return GL_TRUE;}

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