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📄 radeon_program_alu.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 C
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/* * Copyright (C) 2008 Nicolai Haehnle. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * *//** * @file * * Shareable transformations that transform "special" ALU instructions * into ALU instructions that are supported by hardware. * */#include "radeon_program_alu.h"#include "shader/prog_parameter.h"static struct prog_instruction *emit1(struct gl_program* p,	gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,	struct prog_src_register SrcReg){	struct prog_instruction *fpi = radeonAppendInstructions(p, 1);	fpi->Opcode = Opcode;	fpi->SaturateMode = Saturate;	fpi->DstReg = DstReg;	fpi->SrcReg[0] = SrcReg;	return fpi;}static struct prog_instruction *emit2(struct gl_program* p,	gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,	struct prog_src_register SrcReg0, struct prog_src_register SrcReg1){	struct prog_instruction *fpi = radeonAppendInstructions(p, 1);	fpi->Opcode = Opcode;	fpi->SaturateMode = Saturate;	fpi->DstReg = DstReg;	fpi->SrcReg[0] = SrcReg0;	fpi->SrcReg[1] = SrcReg1;	return fpi;}static struct prog_instruction *emit3(struct gl_program* p,	gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg,	struct prog_src_register SrcReg0, struct prog_src_register SrcReg1,	struct prog_src_register SrcReg2){	struct prog_instruction *fpi = radeonAppendInstructions(p, 1);	fpi->Opcode = Opcode;	fpi->SaturateMode = Saturate;	fpi->DstReg = DstReg;	fpi->SrcReg[0] = SrcReg0;	fpi->SrcReg[1] = SrcReg1;	fpi->SrcReg[2] = SrcReg2;	return fpi;}static void set_swizzle(struct prog_src_register *SrcReg, int coordinate, int swz){	SrcReg->Swizzle &= ~(7 << (3*coordinate));	SrcReg->Swizzle |= swz << (3*coordinate);}static void set_negate_base(struct prog_src_register *SrcReg, int coordinate, int negate){	SrcReg->NegateBase &= ~(1 << coordinate);	SrcReg->NegateBase |= (negate << coordinate);}static struct prog_dst_register dstreg(int file, int index){	struct prog_dst_register dst;	dst.File = file;	dst.Index = index;	dst.WriteMask = WRITEMASK_XYZW;	dst.CondMask = COND_TR;	dst.CondSwizzle = SWIZZLE_NOOP;	dst.CondSrc = 0;	dst.pad = 0;	return dst;}static struct prog_dst_register dstregtmpmask(int index, int mask){	struct prog_dst_register dst;	dst.File = PROGRAM_TEMPORARY;	dst.Index = index;	dst.WriteMask = mask;	dst.CondMask = COND_TR;	dst.CondSwizzle = SWIZZLE_NOOP;	dst.CondSrc = 0;	dst.pad = 0;	return dst;}static const struct prog_src_register builtin_zero = {	.File = PROGRAM_BUILTIN,	.Index = 0,	.Swizzle = SWIZZLE_0000};static const struct prog_src_register builtin_one = {	.File = PROGRAM_BUILTIN,	.Index = 0,	.Swizzle = SWIZZLE_1111};static const struct prog_src_register srcreg_undefined = {	.File = PROGRAM_UNDEFINED,	.Index = 0,	.Swizzle = SWIZZLE_NOOP};static struct prog_src_register srcreg(int file, int index){	struct prog_src_register src = srcreg_undefined;	src.File = file;	src.Index = index;	return src;}static struct prog_src_register srcregswz(int file, int index, int swz){	struct prog_src_register src = srcreg_undefined;	src.File = file;	src.Index = index;	src.Swizzle = swz;	return src;}static struct prog_src_register absolute(struct prog_src_register reg){	struct prog_src_register newreg = reg;	newreg.Abs = 1;	newreg.NegateBase = 0;	newreg.NegateAbs = 0;	return newreg;}static struct prog_src_register negate(struct prog_src_register reg){	struct prog_src_register newreg = reg;	newreg.NegateAbs = !newreg.NegateAbs;	return newreg;}static struct prog_src_register swizzle(struct prog_src_register reg, GLuint x, GLuint y, GLuint z, GLuint w){	struct prog_src_register swizzled = reg;	swizzled.Swizzle = MAKE_SWIZZLE4(		x >= 4 ? x : GET_SWZ(reg.Swizzle, x),		y >= 4 ? y : GET_SWZ(reg.Swizzle, y),		z >= 4 ? z : GET_SWZ(reg.Swizzle, z),		w >= 4 ? w : GET_SWZ(reg.Swizzle, w));	return swizzled;}static struct prog_src_register scalar(struct prog_src_register reg){	return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X);}static void transform_ABS(struct radeon_transform_context* t,	struct prog_instruction* inst){	struct prog_src_register src = inst->SrcReg[0];	src.Abs = 1;	src.NegateBase = 0;	src.NegateAbs = 0;	emit1(t->Program, OPCODE_MOV, inst->SaturateMode, inst->DstReg, src);}static void transform_DPH(struct radeon_transform_context* t,	struct prog_instruction* inst){	struct prog_src_register src0 = inst->SrcReg[0];	if (src0.NegateAbs) {		if (src0.Abs) {			int tempreg = radeonFindFreeTemporary(t);			emit1(t->Program, OPCODE_MOV, 0, dstreg(PROGRAM_TEMPORARY, tempreg), src0);			src0 = srcreg(src0.File, src0.Index);		} else {			src0.NegateAbs = 0;			src0.NegateBase ^= NEGATE_XYZW;		}	}	set_swizzle(&src0, 3, SWIZZLE_ONE);	set_negate_base(&src0, 3, 0);	emit2(t->Program, OPCODE_DP4, inst->SaturateMode, inst->DstReg, src0, inst->SrcReg[1]);}/** * [1, src0.y*src1.y, src0.z, src1.w] * So basically MUL with lotsa swizzling. */static void transform_DST(struct radeon_transform_context* t,	struct prog_instruction* inst){	emit2(t->Program, OPCODE_MUL, inst->SaturateMode, inst->DstReg,		swizzle(inst->SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE),		swizzle(inst->SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W));}static void transform_FLR(struct radeon_transform_context* t,	struct prog_instruction* inst){	int tempreg = radeonFindFreeTemporary(t);	emit1(t->Program, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->SrcReg[0]);	emit2(t->Program, OPCODE_ADD, inst->SaturateMode, inst->DstReg,		inst->SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg)));}/** * Definition of LIT (from ARB_fragment_program): * *  tmp = VectorLoad(op0); *  if (tmp.x < 0) tmp.x = 0; *  if (tmp.y < 0) tmp.y = 0; *  if (tmp.w < -(128.0-epsilon)) tmp.w = -(128.0-epsilon); *  else if (tmp.w > 128-epsilon) tmp.w = 128-epsilon; *  result.x = 1.0; *  result.y = tmp.x; *  result.z = (tmp.x > 0) ? RoughApproxPower(tmp.y, tmp.w) : 0.0; *  result.w = 1.0; * * The longest path of computation is the one leading to result.z, * consisting of 5 operations. This implementation of LIT takes * 5 slots, if the subsequent optimization passes are clever enough * to pair instructions correctly. */static void transform_LIT(struct radeon_transform_context* t,	struct prog_instruction* inst){	static const GLfloat LitConst[4] = { -127.999999 };	GLuint constant;	GLuint constant_swizzle;	GLuint temp;	int needTemporary = 0;	struct prog_src_register srctemp;	constant = _mesa_add_unnamed_constant(t->Program->Parameters, LitConst, 1, &constant_swizzle);	if (inst->DstReg.WriteMask != WRITEMASK_XYZW) {		needTemporary = 1;	} else if (inst->DstReg.File != PROGRAM_TEMPORARY) {		// LIT is typically followed by DP3/DP4, so there's no point		// in creating special code for this case		needTemporary = 1;	}	if (needTemporary) {		temp = radeonFindFreeTemporary(t);	} else {		temp = inst->DstReg.Index;	}	srctemp = srcreg(PROGRAM_TEMPORARY, temp);	// tmp.x = max(0.0, Src.x);	// tmp.y = max(0.0, Src.y);	// tmp.w = clamp(Src.z, -128+eps, 128-eps);	emit2(t->Program, OPCODE_MAX, 0,		dstregtmpmask(temp, WRITEMASK_XYW),		inst->SrcReg[0],		swizzle(srcreg(PROGRAM_CONSTANT, constant),			SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, constant_swizzle&3));	emit2(t->Program, OPCODE_MIN, 0,		dstregtmpmask(temp, WRITEMASK_Z),		swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),		negate(srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle)));	// tmp.w = Pow(tmp.y, tmp.w)	emit1(t->Program, OPCODE_LG2, 0,		dstregtmpmask(temp, WRITEMASK_W),		swizzle(srctemp, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y));	emit2(t->Program, OPCODE_MUL, 0,		dstregtmpmask(temp, WRITEMASK_W),		swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),		swizzle(srctemp, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z));	emit1(t->Program, OPCODE_EX2, 0,		dstregtmpmask(temp, WRITEMASK_W),		swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W));	// tmp.z = (tmp.x > 0) ? tmp.w : 0.0	emit3(t->Program, OPCODE_CMP, inst->SaturateMode,		dstregtmpmask(temp, WRITEMASK_Z),		negate(swizzle(srctemp, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)),		swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W),		builtin_zero);	// tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0	emit1(t->Program, OPCODE_MOV, inst->SaturateMode,		dstregtmpmask(temp, WRITEMASK_XYW),		swizzle(srctemp, SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE));	if (needTemporary)		emit1(t->Program, OPCODE_MOV, 0, inst->DstReg, srctemp);}static void transform_LRP(struct radeon_transform_context* t,	struct prog_instruction* inst){	int tempreg = radeonFindFreeTemporary(t);	emit2(t->Program, OPCODE_ADD, 0,		dstreg(PROGRAM_TEMPORARY, tempreg),

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