📄 intel_screen.c
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/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/#include "glheader.h"#include "context.h"#include "framebuffer.h"#include "matrix.h"#include "renderbuffer.h"#include "simple_list.h"#include "utils.h"#include "vblank.h"#include "xmlpool.h"#include "intel_screen.h"#include "intel_buffers.h"#include "intel_tex.h"#include "intel_span.h"#include "intel_ioctl.h"#include "intel_fbo.h"#include "intel_chipset.h"#include "i915_drm.h"#include "i830_dri.h"#include "intel_regions.h"#include "intel_batchbuffer.h"#include "intel_bufmgr_ttm.h"PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC) /* Options correspond to DRI_CONF_BO_REUSE_DISABLED, * DRI_CONF_BO_REUSE_ALL */ DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1") DRI_CONF_DESC_BEGIN(en, "Buffer object reuse") DRI_CONF_ENUM(0, "Disable buffer object reuse") DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects") DRI_CONF_DESC_END DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) DRI_CONF_ALLOW_LARGE_TEXTURES(2) DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_NO_RAST(false) DRI_CONF_SECTION_ENDDRI_CONF_END;const GLuint __driNConfigOptions = 6;#ifdef USE_NEW_INTERFACEstatic PFNGLXCREATECONTEXTMODES create_context_modes = NULL;#endif /*USE_NEW_INTERFACE *//** * Map all the memory regions described by the screen. * \return GL_TRUE if success, GL_FALSE if error. */GLbooleanintelMapScreenRegions(__DRIscreenPrivate * sPriv){ intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; if (intelScreen->front.handle) { if (drmMap(sPriv->fd, intelScreen->front.handle, intelScreen->front.size, (drmAddress *) & intelScreen->front.map) != 0) { _mesa_problem(NULL, "drmMap(frontbuffer) failed!"); return GL_FALSE; } } else { _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); } if (0) _mesa_printf("Back 0x%08x ", intelScreen->back.handle); if (drmMap(sPriv->fd, intelScreen->back.handle, intelScreen->back.size, (drmAddress *) & intelScreen->back.map) != 0) { intelUnmapScreenRegions(intelScreen); return GL_FALSE; } if (intelScreen->third.handle) { if (0) _mesa_printf("Third 0x%08x ", intelScreen->third.handle); if (drmMap(sPriv->fd, intelScreen->third.handle, intelScreen->third.size, (drmAddress *) & intelScreen->third.map) != 0) { intelUnmapScreenRegions(intelScreen); return GL_FALSE; } } if (0) _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); if (drmMap(sPriv->fd, intelScreen->depth.handle, intelScreen->depth.size, (drmAddress *) & intelScreen->depth.map) != 0) { intelUnmapScreenRegions(intelScreen); return GL_FALSE; } if (0) _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); if (intelScreen->tex.size != 0) { if (drmMap(sPriv->fd, intelScreen->tex.handle, intelScreen->tex.size, (drmAddress *) & intelScreen->tex.map) != 0) { intelUnmapScreenRegions(intelScreen); return GL_FALSE; } } if (0) printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n", intelScreen->front.map, intelScreen->back.map, intelScreen->third.map, intelScreen->depth.map, intelScreen->tex.map); return GL_TRUE;}voidintelUnmapScreenRegions(intelScreenPrivate * intelScreen){#define REALLY_UNMAP 1 if (intelScreen->front.map) {#if REALLY_UNMAP if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0) printf("drmUnmap front failed!\n");#endif intelScreen->front.map = NULL; } if (intelScreen->back.map) {#if REALLY_UNMAP if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0) printf("drmUnmap back failed!\n");#endif intelScreen->back.map = NULL; } if (intelScreen->third.map) {#if REALLY_UNMAP if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0) printf("drmUnmap third failed!\n");#endif intelScreen->third.map = NULL; } if (intelScreen->depth.map) {#if REALLY_UNMAP drmUnmap(intelScreen->depth.map, intelScreen->depth.size); intelScreen->depth.map = NULL;#endif } if (intelScreen->tex.map) {#if REALLY_UNMAP drmUnmap(intelScreen->tex.map, intelScreen->tex.size); intelScreen->tex.map = NULL;#endif }}static voidintelPrintDRIInfo(intelScreenPrivate * intelScreen, __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv){ fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", intelScreen->front.size, intelScreen->front.offset, intelScreen->pitch); fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", intelScreen->back.size, intelScreen->back.offset, intelScreen->pitch); fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", intelScreen->depth.size, intelScreen->depth.offset, intelScreen->pitch); fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", intelScreen->tex.size, intelScreen->tex.offset); fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);}static voidintelPrintSAREA(const struct drm_i915_sarea * sarea){ fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, sarea->height); fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); fprintf(stderr, "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n", sarea->front_offset, sarea->front_size, (unsigned) sarea->front_handle); fprintf(stderr, "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n", sarea->back_offset, sarea->back_size, (unsigned) sarea->back_handle); fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n", sarea->depth_offset, sarea->depth_size, (unsigned) sarea->depth_handle); fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);}/** * A number of the screen parameters are obtained/computed from * information in the SAREA. This function updates those parameters. */voidintelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, struct drm_i915_sarea * sarea){ intelScreen->width = sarea->width; intelScreen->height = sarea->height; intelScreen->pitch = sarea->pitch; intelScreen->front.offset = sarea->front_offset; intelScreen->front.handle = sarea->front_handle; intelScreen->front.size = sarea->front_size; intelScreen->front.tiled = sarea->front_tiled; intelScreen->back.offset = sarea->back_offset; intelScreen->back.handle = sarea->back_handle; intelScreen->back.size = sarea->back_size; intelScreen->back.tiled = sarea->back_tiled; if (intelScreen->driScrnPriv->ddx_version.minor >= 8) { intelScreen->third.offset = sarea->third_offset; intelScreen->third.handle = sarea->third_handle; intelScreen->third.size = sarea->third_size; intelScreen->third.tiled = sarea->third_tiled; } intelScreen->depth.offset = sarea->depth_offset; intelScreen->depth.handle = sarea->depth_handle; intelScreen->depth.size = sarea->depth_size; intelScreen->depth.tiled = sarea->depth_tiled; if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { intelScreen->front.bo_handle = sarea->front_bo_handle; intelScreen->back.bo_handle = sarea->back_bo_handle; intelScreen->third.bo_handle = sarea->third_bo_handle; intelScreen->depth.bo_handle = sarea->depth_bo_handle; } else { intelScreen->front.bo_handle = -1; intelScreen->back.bo_handle = -1; intelScreen->third.bo_handle = -1; intelScreen->depth.bo_handle = -1; } intelScreen->tex.offset = sarea->tex_offset; intelScreen->logTextureGranularity = sarea->log_tex_granularity; intelScreen->tex.handle = sarea->tex_handle; intelScreen->tex.size = sarea->tex_size; if (0) intelPrintSAREA(sarea);}/** * DRI2 entrypoint */static voidintelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, __DRIcontextPrivate *pcp, __DRIDrawableConfigEvent *event){ struct intel_framebuffer *intel_fb = dPriv->driverPrivate; struct intel_region *region = NULL; struct intel_renderbuffer *rb, *depth_rb, *stencil_rb; struct intel_context *intel = pcp->driverPrivate; int cpp, pitch; cpp = intel->ctx.Visual.rgbBits / 8; pitch = ((cpp * dPriv->w + 63) & ~63) / cpp; rb = intel_fb->color_rb[1]; if (rb) { region = intel_region_alloc(intel, cpp, pitch, dPriv->h); intel_renderbuffer_set_region(rb, region); } rb = intel_fb->color_rb[2]; if (rb) { region = intel_region_alloc(intel, cpp, pitch, dPriv->h); intel_renderbuffer_set_region(rb, region); } depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); if (depth_rb || stencil_rb) region = intel_region_alloc(intel, cpp, pitch, dPriv->h); if (depth_rb) intel_renderbuffer_set_region(depth_rb, region); if (stencil_rb) intel_renderbuffer_set_region(stencil_rb, region); /* FIXME: Tell the X server about the regions we just allocated and * attached. */}#define BUFFER_FLAG_TILED 0x0100/** * DRI2 entrypoint */static voidintelHandleBufferAttach(__DRIdrawablePrivate *dPriv, __DRIcontextPrivate *pcp, __DRIBufferAttachEvent *ba){ struct intel_framebuffer *intel_fb = dPriv->driverPrivate; struct intel_renderbuffer *rb; struct intel_region *region; struct intel_context *intel = pcp->driverPrivate; GLuint tiled; switch (ba->buffer.attachment) { case DRI_DRAWABLE_BUFFER_FRONT_LEFT: rb = intel_fb->color_rb[0]; break; case DRI_DRAWABLE_BUFFER_BACK_LEFT: rb = intel_fb->color_rb[0]; break; case DRI_DRAWABLE_BUFFER_DEPTH: rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); break; case DRI_DRAWABLE_BUFFER_STENCIL: rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); break; case DRI_DRAWABLE_BUFFER_ACCUM: default: fprintf(stderr, "unhandled buffer attach event, attacment type %d\n", ba->buffer.attachment); return; }#if 0 /* FIXME: Add this so we can filter out when the X server sends us * attachment events for the buffers we just allocated. Need to * get the BO handle for a render buffer. */ if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle) return;#endif tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0; region = intel_region_alloc_for_handle(intel, ba->buffer.cpp, ba->buffer.pitch / ba->buffer.cpp, dPriv->h, tiled, ba->buffer.handle); intel_renderbuffer_set_region(rb, region);}static const __DRItexOffsetExtension intelTexOffsetExtension = { { __DRI_TEX_OFFSET }, intelSetTexOffset,};static const __DRItexBufferExtension intelTexBufferExtension = { { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, intelSetTexBuffer,};static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, &driCopySubBufferExtension.base, &driSwapControlExtension.base, &driFrameTrackingExtension.base, &driMediaStreamCounterExtension.base, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, NULL};static GLbooleanintel_get_param(__DRIscreenPrivate *psp, int param, int *value){ int ret; struct drm_i915_getparam gp; gp.param = param; gp.value = value; ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); if (ret) { fprintf(stderr, "drm_i915_getparam: %d\n", ret); return GL_FALSE; } return GL_TRUE;}static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv){ intelScreenPrivate *intelScreen; I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; struct drm_i915_sarea *sarea; if (sPriv->devPrivSize != sizeof(I830DRIRec)) { fprintf(stderr, "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); return GL_FALSE;
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