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📄 intel_pixel.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/************************************************************************** *  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portionsalloc * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#include "enums.h"#include "state.h"#include "swrast/swrast.h"#include "intel_context.h"#include "intel_pixel.h"#include "intel_regions.h"#define FILE_DEBUG_FLAG DEBUG_PIXELstatic GLenumeffective_func(GLenum func, GLboolean src_alpha_is_one){   if (src_alpha_is_one) {      if (func == GL_SRC_ALPHA)	 return GL_ONE;      if (func == GL_ONE_MINUS_SRC_ALPHA)	 return GL_ZERO;   }   return func;}/** * Check if any fragment operations are in effect which might effect * glDraw/CopyPixels. */GLbooleanintel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one){   if (ctx->NewState)      _mesa_update_state(ctx);   if (ctx->FragmentProgram._Enabled) {      DBG("fallback due to fragment program\n");      return GL_FALSE;   }   if (ctx->Color.BlendEnabled &&       (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE ||	effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO ||	ctx->Color.BlendEquationRGB != GL_FUNC_ADD ||	effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE ||	effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO ||	ctx->Color.BlendEquationA != GL_FUNC_ADD)) {      DBG("fallback due to blend\n");      return GL_FALSE;   }   if (ctx->Texture._EnabledUnits) {      DBG("fallback due to texturing\n");      return GL_FALSE;   }   if (!(ctx->Color.ColorMask[0] &&	 ctx->Color.ColorMask[1] &&	 ctx->Color.ColorMask[2] &&	 ctx->Color.ColorMask[3])) {      DBG("fallback due to color masking\n");      return GL_FALSE;   }   if (ctx->Color.AlphaEnabled) {      DBG("fallback due to alpha\n");      return GL_FALSE;   }   if (ctx->Depth.Test) {      DBG("fallback due to depth test\n");      return GL_FALSE;   }   if (ctx->Fog.Enabled) {      DBG("fallback due to fog\n");      return GL_FALSE;   }   if (ctx->_ImageTransferState) {      DBG("fallback due to image transfer\n");      return GL_FALSE;   }   if (ctx->Stencil.Enabled) {      DBG("fallback due to image stencil\n");      return GL_FALSE;   }   if (ctx->Scissor.Enabled) {      /* XXX Note: Scissor could be done with the blitter */      DBG("fallback due to image scissor\n");      return GL_FALSE;   }   if (ctx->RenderMode != GL_RENDER) {      DBG("fallback due to render mode\n");      return GL_FALSE;   }   return GL_TRUE;}GLbooleanintel_check_meta_tex_fragment_ops(GLcontext * ctx){   if (ctx->NewState)      _mesa_update_state(ctx);   /* Some of _ImageTransferState (scale, bias) could be done with    * fragment programs on i915.    */   return !(ctx->_ImageTransferState || ctx->Fog.Enabled ||     /* not done yet */            ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled);}/* The intel_region struct doesn't really do enough to capture the * format of the pixels in the region.  For now this code assumes that * the region is a display surface and hence is either ARGB8888 or * RGB565. * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd * know the buffer's pixel format. * * \param format  as given to glDraw/ReadPixels * \param type  as given to glDraw/ReadPixels */GLbooleanintel_check_blit_format(struct intel_region * region,                        GLenum format, GLenum type){   if (region->cpp == 4 &&       (type == GL_UNSIGNED_INT_8_8_8_8_REV ||        type == GL_UNSIGNED_BYTE) && format == GL_BGRA) {      return GL_TRUE;   }   if (region->cpp == 2 &&       type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) {      return GL_TRUE;   }   if (INTEL_DEBUG & DEBUG_PIXEL)      fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n",              __FUNCTION__, region->cpp,              _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));   return GL_FALSE;}voidintelInitPixelFuncs(struct dd_function_table *functions){   functions->Accum = _swrast_Accum;   if (!getenv("INTEL_NO_BLIT")) {      functions->Bitmap = intelBitmap;      functions->CopyPixels = intelCopyPixels;#ifdef I915      functions->ReadPixels = intelReadPixels;      functions->DrawPixels = intelDrawPixels;#endif   }}

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