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📄 i915_fragprog.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/************************************************************************** *  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. *  * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: *  * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *  **************************************************************************/#include "glheader.h"#include "macros.h"#include "enums.h"#include "shader/prog_instruction.h"#include "shader/prog_parameter.h"#include "shader/program.h"#include "shader/programopt.h"#include "tnl/tnl.h"#include "tnl/t_context.h"#include "intel_batchbuffer.h"#include "i915_reg.h"#include "i915_context.h"#include "i915_program.h"static const GLfloat sin_quad_constants[2][4] = {   {      2.0,      -1.0,      .5,      .75   },   {      4.0,      -4.0,      1.0 / (2.0 * M_PI),      .2225   }};static const GLfloat sin_constants[4] = { 1.0,   -1.0 / (3 * 2 * 1),   1.0 / (5 * 4 * 3 * 2 * 1),   -1.0 / (7 * 6 * 5 * 4 * 3 * 2 * 1)};/* 1, -1/2!, 1/4!, -1/6! */static const GLfloat cos_constants[4] = { 1.0,   -1.0 / (2 * 1),   1.0 / (4 * 3 * 2 * 1),   -1.0 / (6 * 5 * 4 * 3 * 2 * 1)};/** * Retrieve a ureg for the given source register.  Will emit * constants, apply swizzling and negation as needed. */static GLuintsrc_vector(struct i915_fragment_program *p,           const struct prog_src_register *source,           const struct gl_fragment_program *program){   GLuint src;   switch (source->File) {      /* Registers:       */   case PROGRAM_TEMPORARY:      if (source->Index >= I915_MAX_TEMPORARY) {         i915_program_error(p, "Exceeded max temporary reg");         return 0;      }      src = UREG(REG_TYPE_R, source->Index);      break;   case PROGRAM_INPUT:      switch (source->Index) {      case FRAG_ATTRIB_WPOS:         src = i915_emit_decl(p, REG_TYPE_T, p->wpos_tex, D0_CHANNEL_ALL);         break;      case FRAG_ATTRIB_COL0:         src = i915_emit_decl(p, REG_TYPE_T, T_DIFFUSE, D0_CHANNEL_ALL);         break;      case FRAG_ATTRIB_COL1:         src = i915_emit_decl(p, REG_TYPE_T, T_SPECULAR, D0_CHANNEL_XYZ);         src = swizzle(src, X, Y, Z, ONE);         break;      case FRAG_ATTRIB_FOGC:         src = i915_emit_decl(p, REG_TYPE_T, T_FOG_W, D0_CHANNEL_W);         src = swizzle(src, W, ZERO, ZERO, ONE);         break;      case FRAG_ATTRIB_TEX0:      case FRAG_ATTRIB_TEX1:      case FRAG_ATTRIB_TEX2:      case FRAG_ATTRIB_TEX3:      case FRAG_ATTRIB_TEX4:      case FRAG_ATTRIB_TEX5:      case FRAG_ATTRIB_TEX6:      case FRAG_ATTRIB_TEX7:         src = i915_emit_decl(p, REG_TYPE_T,                              T_TEX0 + (source->Index - FRAG_ATTRIB_TEX0),                              D0_CHANNEL_ALL);         break;      default:         i915_program_error(p, "Bad source->Index");         return 0;      }      break;      /* Various paramters and env values.  All emitted to       * hardware as program constants.       */   case PROGRAM_LOCAL_PARAM:      src = i915_emit_param4fv(p, program->Base.LocalParams[source->Index]);      break;   case PROGRAM_ENV_PARAM:      src =         i915_emit_param4fv(p,                            p->ctx->FragmentProgram.Parameters[source->                                                               Index]);      break;   case PROGRAM_CONSTANT:   case PROGRAM_STATE_VAR:   case PROGRAM_NAMED_PARAM:      src =         i915_emit_param4fv(p,                            program->Base.Parameters->ParameterValues[source->                                                                      Index]);      break;   default:      i915_program_error(p, "Bad source->File");      return 0;   }   src = swizzle(src,                 GET_SWZ(source->Swizzle, 0),                 GET_SWZ(source->Swizzle, 1),                 GET_SWZ(source->Swizzle, 2), GET_SWZ(source->Swizzle, 3));   if (source->NegateBase)      src = negate(src,                   GET_BIT(source->NegateBase, 0),                   GET_BIT(source->NegateBase, 1),                   GET_BIT(source->NegateBase, 2),                   GET_BIT(source->NegateBase, 3));   return src;}static GLuintget_result_vector(struct i915_fragment_program *p,                  const struct prog_instruction *inst){   switch (inst->DstReg.File) {   case PROGRAM_OUTPUT:      switch (inst->DstReg.Index) {      case FRAG_RESULT_COLR:         return UREG(REG_TYPE_OC, 0);      case FRAG_RESULT_DEPR:         p->depth_written = 1;         return UREG(REG_TYPE_OD, 0);      default:         i915_program_error(p, "Bad inst->DstReg.Index");         return 0;      }   case PROGRAM_TEMPORARY:      return UREG(REG_TYPE_R, inst->DstReg.Index);   default:      i915_program_error(p, "Bad inst->DstReg.File");      return 0;   }}static GLuintget_result_flags(const struct prog_instruction *inst){   GLuint flags = 0;   if (inst->SaturateMode == SATURATE_ZERO_ONE)      flags |= A0_DEST_SATURATE;   if (inst->DstReg.WriteMask & WRITEMASK_X)      flags |= A0_DEST_CHANNEL_X;   if (inst->DstReg.WriteMask & WRITEMASK_Y)      flags |= A0_DEST_CHANNEL_Y;   if (inst->DstReg.WriteMask & WRITEMASK_Z)      flags |= A0_DEST_CHANNEL_Z;   if (inst->DstReg.WriteMask & WRITEMASK_W)      flags |= A0_DEST_CHANNEL_W;   return flags;}static GLuinttranslate_tex_src_target(struct i915_fragment_program *p, GLubyte bit){   switch (bit) {   case TEXTURE_1D_INDEX:      return D0_SAMPLE_TYPE_2D;   case TEXTURE_2D_INDEX:      return D0_SAMPLE_TYPE_2D;   case TEXTURE_RECT_INDEX:      return D0_SAMPLE_TYPE_2D;   case TEXTURE_3D_INDEX:      return D0_SAMPLE_TYPE_VOLUME;   case TEXTURE_CUBE_INDEX:      return D0_SAMPLE_TYPE_CUBE;   default:      i915_program_error(p, "TexSrcBit");      return 0;   }}#define EMIT_TEX( OP )						\do {								\   GLuint dim = translate_tex_src_target( p, inst->TexSrcTarget );	\   GLuint sampler = i915_emit_decl(p, REG_TYPE_S,		\				  inst->TexSrcUnit, dim);	\   GLuint coord = src_vector( p, &inst->SrcReg[0], program);	\   /* Texel lookup */						\								\   i915_emit_texld( p, get_live_regs(p, inst),						\	       get_result_vector( p, inst ),			\	       get_result_flags( inst ),			\	       sampler,						\	       coord,						\	       OP);						\} while (0)#define EMIT_ARITH( OP, N )						\do {									\   i915_emit_arith( p,							\	       OP,							\	       get_result_vector( p, inst ), 				\	       get_result_flags( inst ), 0,			\	       (N<1)?0:src_vector( p, &inst->SrcReg[0], program),	\	       (N<2)?0:src_vector( p, &inst->SrcReg[1], program),	\	       (N<3)?0:src_vector( p, &inst->SrcReg[2], program));	\} while (0)#define EMIT_1ARG_ARITH( OP ) EMIT_ARITH( OP, 1 )#define EMIT_2ARG_ARITH( OP ) EMIT_ARITH( OP, 2 )#define EMIT_3ARG_ARITH( OP ) EMIT_ARITH( OP, 3 )/*  * TODO: consider moving this into core  */static void calc_live_regs( struct i915_fragment_program *p ){    const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current;    GLuint regsUsed = 0xffff0000;    GLint i;       for (i = program->Base.NumInstructions - 1; i >= 0; i--) {        struct prog_instruction *inst = &program->Base.Instructions[i];        int opArgs = _mesa_num_inst_src_regs(inst->Opcode);        int a;        /* Register is written to: unmark as live for this and preceeding ops */         if (inst->DstReg.File == PROGRAM_TEMPORARY)            regsUsed &= ~(1 << inst->DstReg.Index);        for (a = 0; a < opArgs; a++) {            /* Register is read from: mark as live for this and preceeding ops */             if (inst->SrcReg[a].File == PROGRAM_TEMPORARY)                regsUsed |= 1 << inst->SrcReg[a].Index;        }        p->usedRegs[i] = regsUsed;    }}static GLuint get_live_regs( struct i915_fragment_program *p,                              const struct prog_instruction *inst ){    const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current;    GLuint nr = inst - program->Base.Instructions;    return p->usedRegs[nr];} /* Possible concerns: * * SIN, COS -- could use another taylor step? * LIT      -- results seem a little different to sw mesa * LOG      -- different to mesa on negative numbers, but this is conformant. *  * Parse failures -- Mesa doesn't currently give a good indication * internally whether a particular program string parsed or not.  This * can lead to confusion -- hopefully we cope with it ok now. * */static voidupload_program(struct i915_fragment_program *p){   const struct gl_fragment_program *program =      p->ctx->FragmentProgram._Current;   const struct prog_instruction *inst = program->Base.Instructions;/*    _mesa_debug_fp_inst(program->Base.NumInstructions, inst); */   /* Is this a parse-failed program?  Ensure a valid program is    * loaded, as the flagging of an error isn't sufficient to stop    * this being uploaded to hardware.    */   if (inst[0].Opcode == OPCODE_END) {      GLuint tmp = i915_get_utemp(p);      i915_emit_arith(p,                      A0_MOV,                      UREG(REG_TYPE_OC, 0),                      A0_DEST_CHANNEL_ALL, 0,                      swizzle(tmp, ONE, ZERO, ONE, ONE), 0, 0);      return;   }   if (program->Base.NumInstructions > I915_MAX_INSN) {       i915_program_error( p, "Exceeded max instructions" );       return;    }   /* Not always needed:    */   calc_live_regs(p);   while (1) {      GLuint src0, src1, src2, flags;      GLuint tmp = 0, consts0 = 0, consts1 = 0;      switch (inst->Opcode) {      case OPCODE_ABS:         src0 = src_vector(p, &inst->SrcReg[0], program);         i915_emit_arith(p,                         A0_MAX,                         get_result_vector(p, inst),                         get_result_flags(inst), 0,                         src0, negate(src0, 1, 1, 1, 1), 0);         break;      case OPCODE_ADD:         EMIT_2ARG_ARITH(A0_ADD);         break;      case OPCODE_CMP:         src0 = src_vector(p, &inst->SrcReg[0], program);         src1 = src_vector(p, &inst->SrcReg[1], program);         src2 = src_vector(p, &inst->SrcReg[2], program);         i915_emit_arith(p, A0_CMP, get_result_vector(p, inst), get_result_flags(inst), 0, src0, src2, src1);   /* NOTE: order of src2, src1 */         break;      case OPCODE_COS:         src0 = src_vector(p, &inst->SrcReg[0], program);         tmp = i915_get_utemp(p);	 consts0 = i915_emit_const4fv(p, sin_quad_constants[0]);	 consts1 = i915_emit_const4fv(p, sin_quad_constants[1]);	 /* Reduce range from repeating about [-pi,pi] to [-1,1] */         i915_emit_arith(p,                         A0_MAD,                         tmp, A0_DEST_CHANNEL_X, 0,                         src0,			 swizzle(consts1, Z, ZERO, ZERO, ZERO), /* 1/(2pi) */			 swizzle(consts0, W, ZERO, ZERO, ZERO)); /* .75 */         i915_emit_arith(p, A0_FRC, tmp, A0_DEST_CHANNEL_X, 0, tmp, 0, 0);	 i915_emit_arith(p,			 A0_MAD,			 tmp, A0_DEST_CHANNEL_X, 0,			 tmp,			 swizzle(consts0, X, ZERO, ZERO, ZERO), /* 2 */			 swizzle(consts0, Y, ZERO, ZERO, ZERO)); /* -1 */	 /* Compute COS with the same calculation used for SIN, but a	  * different source range has been mapped to [-1,1] this time.

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