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📄 xm_line.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Draw a flat-shaded, Z-less, PF_8A8R8G8B line into an XImage. */#define NAME flat_8A8R8G8B_z_line#define SETUP_CODE						\   GET_XRB(xrb);						\   const GLubyte *color = vert1->color;				\   GLuint pixel = PACK_8A8R8G8B(color[0], color[1], color[2], color[3]);#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLuint#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)		\	if (Z < *zPtr) {	\	   *zPtr = Z;		\	   *pixelPtr = pixel;	\	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage. */#define NAME flat_8R8G8B_z_line#define SETUP_CODE						\   GET_XRB(xrb);						\   const GLubyte *color = vert1->color;				\   GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLuint#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)		\	if (Z < *zPtr) {	\	   *zPtr = Z;		\	   *pixelPtr = pixel;	\	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_8R8G8B24 line into an XImage. */#define NAME flat_8R8G8B24_z_line#define SETUP_CODE						\   GET_XRB(xrb);						\   const GLubyte *color = vert1->color;#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE bgr_t#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)			\	if (Z < *zPtr) {		\	   *zPtr = Z;			\           pixelPtr->r = color[RCOMP];	\           pixelPtr->g = color[GCOMP];	\           pixelPtr->b = color[BCOMP];	\	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage. */#define NAME flat_5R6G5B_z_line#define SETUP_CODE						\   GET_XRB(xrb);						\   const GLubyte *color = vert1->color;				\   GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLushort#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)		\	if (Z < *zPtr) {	\	   *zPtr = Z;		\	   *pixelPtr = pixel;	\	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_DITHER_5R6G5B line into an XImage. */#define NAME flat_DITHER_5R6G5B_z_line#define SETUP_CODE					\   GET_XRB(xrb);						\   XMesaContext xmesa = XMESA_CONTEXT(ctx);		\   const GLubyte *color = vert1->color;#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLushort#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)		\	if (Z < *zPtr) {	\	   *zPtr = Z;		\	   PACK_TRUEDITHER(*pixelPtr, X, Y, color[0], color[1], color[2]); \	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage. */#define NAME flat_DITHER8_z_line#define SETUP_CODE					\   GET_XRB(xrb);						\   const GLubyte *color = vert1->color;			\   GLint r = color[0], g = color[1], b = color[2];	\   DITHER_SETUP;#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLubyte#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)						\	if (Z < *zPtr) {					\	   *zPtr = Z;						\	   *pixelPtr = (GLubyte) DITHER( X, Y, r, g, b);	\	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage. */#define NAME flat_LOOKUP8_z_line#define SETUP_CODE						\   GET_XRB(xrb);						\   const GLubyte *color = vert1->color;				\   GLubyte pixel;						\   LOOKUP_SETUP;						\   pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] );#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLubyte#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)		\	if (Z < *zPtr) {	\	   *zPtr = Z;		\	   *pixelPtr = pixel;	\	}#include "swrast/s_linetemp.h"/* * Draw a flat-shaded, Z-less, PF_HPCR line into an XImage. */#define NAME flat_HPCR_z_line#define SETUP_CODE 						\   GET_XRB(xrb);						\   XMesaContext xmesa = XMESA_CONTEXT(ctx);			\   const GLubyte *color = vert1->color;				\   GLint r = color[0], g = color[1], b = color[2];#define INTERP_Z 1#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE#define PIXEL_TYPE GLubyte#define BYTES_PER_ROW (xrb->ximage->bytes_per_line)#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y)#define CLIP_HACK 1#define PLOT(X,Y)						\	if (Z < *zPtr) {					\	   *zPtr = Z;						\	   *pixelPtr = (GLubyte) DITHER_HPCR( X, Y, r, g, b);	\	}#include "swrast/s_linetemp.h"#ifndef XFree86Server/** * Draw fast, XOR line with XDrawLine in front color buffer. * WARNING: this isn't fully OpenGL conformant because different pixels * will be hit versus using the other line functions. * Don't use the code in X server GLcore module since we need a wrapper * for the XSetLineAttributes() function call. */static voidxor_line(GLcontext *ctx, const SWvertex *vert0, const SWvertex *vert1){   XMesaContext xmesa = XMESA_CONTEXT(ctx);   XMesaDisplay *dpy = xmesa->xm_visual->display;   XMesaGC gc = xmesa->xm_buffer->gc;   GET_XRB(xrb);   unsigned long pixel = xmesa_color_to_pixel(ctx,                                              vert1->color[0], vert1->color[1],                                              vert1->color[2], vert1->color[3],                                              xmesa->pixelformat);   int x0 =            (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][0];   int y0 = YFLIP(xrb, (GLint) vert0->attrib[FRAG_ATTRIB_WPOS][1]);   int x1 =            (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][0];   int y1 = YFLIP(xrb, (GLint) vert1->attrib[FRAG_ATTRIB_WPOS][1]);   XMesaSetForeground(dpy, gc, pixel);   XMesaSetFunction(dpy, gc, GXxor);   XSetLineAttributes(dpy, gc, (int) ctx->Line.Width,                      LineSolid, CapButt, JoinMiter);   XDrawLine(dpy, xrb->pixmap, gc, x0, y0, x1, y1);   XMesaSetFunction(dpy, gc, GXcopy);  /* this gc is used elsewhere */}#endif /* XFree86Server */#endif /* CHAN_BITS == 8 *//** * Return pointer to line drawing function, or NULL if we should use a * swrast fallback. */static swrast_line_funcget_line_func(GLcontext *ctx){#if CHAN_BITS == 8   SWcontext *swrast = SWRAST_CONTEXT(ctx);   XMesaContext xmesa = XMESA_CONTEXT(ctx);   XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);   const int depth = GET_VISUAL_DEPTH(xmesa->xm_visual);   const struct xmesa_renderbuffer *xrb;   if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) &&       (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT))      return (swrast_line_func) NULL;   if (ctx->RenderMode != GL_RENDER)      return (swrast_line_func) NULL;   if (ctx->Line.SmoothFlag)              return (swrast_line_func) NULL;   if (ctx->Texture._EnabledUnits)        return (swrast_line_func) NULL;   if (ctx->Light.ShadeModel != GL_FLAT)  return (swrast_line_func) NULL;   if (ctx->Line.StippleFlag)             return (swrast_line_func) NULL;   if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL;   if (xmbuf->swAlpha)                    return (swrast_line_func) NULL;   xrb = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);   if (xrb->ximage       && swrast->_RasterMask==DEPTH_BIT       && ctx->Depth.Func==GL_LESS       && ctx->Depth.Mask==GL_TRUE       && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS       && ctx->Line.Width==1.0F) {      switch (xmesa->pixelformat) {         case PF_Truecolor:            return flat_TRUECOLOR_z_line;         case PF_8A8B8G8R:            return flat_8A8B8G8R_z_line;         case PF_8A8R8G8B:            return flat_8A8R8G8B_z_line;         case PF_8R8G8B:            return flat_8R8G8B_z_line;         case PF_8R8G8B24:            return flat_8R8G8B24_z_line;         case PF_5R6G5B:            return flat_5R6G5B_z_line;         case PF_Dither_5R6G5B:            return flat_DITHER_5R6G5B_z_line;         case PF_Dither:            return (depth==8) ? flat_DITHER8_z_line : (swrast_line_func) NULL;         case PF_Lookup:            return (depth==8) ? flat_LOOKUP8_z_line : (swrast_line_func) NULL;         case PF_HPCR:            return flat_HPCR_z_line;         default:            return (swrast_line_func)NULL;      }   }   if (xrb->ximage       && swrast->_RasterMask==0       && ctx->Line.Width==1.0F) {      switch (xmesa->pixelformat) {         case PF_Truecolor:            return flat_TRUECOLOR_line;         case PF_8A8B8G8R:            return flat_8A8B8G8R_line;         case PF_8A8R8G8B:            return flat_8A8R8G8B_line;         case PF_8R8G8B:            return flat_8R8G8B_line;         case PF_8R8G8B24:            return flat_8R8G8B24_line;         case PF_5R6G5B:            return flat_5R6G5B_line;         case PF_Dither_5R6G5B:            return flat_DITHER_5R6G5B_line;         case PF_Dither:            return (depth==8) ? flat_DITHER8_line : (swrast_line_func) NULL;         case PF_Lookup:            return (depth==8) ? flat_LOOKUP8_line : (swrast_line_func) NULL;         case PF_HPCR:            return flat_HPCR_line;	 default:	    return (swrast_line_func)NULL;      }   }#ifndef XFree86Server   if (ctx->DrawBuffer->_NumColorDrawBuffers == 1       && ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT       && swrast->_RasterMask == LOGIC_OP_BIT       && ctx->Color.LogicOp == GL_XOR       && !ctx->Line.StippleFlag       && !ctx->Line.SmoothFlag) {      return xor_line;   }#endif /* XFree86Server */#endif /* CHAN_BITS == 8 */   return (swrast_line_func) NULL;}/** * Override for the swrast line-selection function.  Try to use one * of our internal line functions, otherwise fall back to the * standard swrast functions. */voidxmesa_choose_line(GLcontext *ctx){   SWcontext *swrast = SWRAST_CONTEXT(ctx);   if (!(swrast->Line = get_line_func( ctx )))      _swrast_choose_line( ctx );}

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