📄 fakeglx.c
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/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * This is an emulation of the GLX API which allows Mesa/GLX-based programs * to run on X servers which do not have the real GLX extension. * * Thanks to the contributors: * * Initial version: Philip Brown (phil@bolthole.com) * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu) * Further visual-handling refinements: Wolfram Gloger * (wmglo@Dent.MED.Uni-Muenchen.DE). * * Notes: * Don't be fooled, stereo isn't supported yet. */#include "glxheader.h"#include "glxapi.h"#include "GL/xmesa.h"#include "context.h"#include "config.h"#include "macros.h"#include "imports.h"#include "mtypes.h"#include "version.h"#include "xfonts.h"#include "xmesaP.h"#ifdef __VMS#define _mesa_sprintf sprintf#endif/* This indicates the client-side GLX API and GLX encoder version. */#define CLIENT_MAJOR_VERSION 1#define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet *//* This indicates the server-side GLX decoder version. * GLX 1.4 indicates OpenGL 1.3 support */#define SERVER_MAJOR_VERSION 1#define SERVER_MINOR_VERSION 4/* This is appended onto the glXGetClient/ServerString version strings. */#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING/* Who implemented this GLX? */#define VENDOR "Brian Paul"#define EXTENSIONS \ "GLX_MESA_set_3dfx_mode " \ "GLX_MESA_copy_sub_buffer " \ "GLX_MESA_pixmap_colormap " \ "GLX_MESA_release_buffers " \ "GLX_ARB_get_proc_address " \ "GLX_EXT_texture_from_pixmap " \ "GLX_EXT_visual_info " \ "GLX_EXT_visual_rating " \ /*"GLX_SGI_video_sync "*/ \ "GLX_SGIX_fbconfig " \ "GLX_SGIX_pbuffer "/* * Our fake GLX context will contain a "real" GLX context and an XMesa context. * * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context, * and vice versa. * * We really just need this structure in order to make the libGL functions * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay() * work correctly. */struct fake_glx_context { __GLXcontext glxContext; /* this MUST be first! */ XMesaContext xmesaContext;};/**********************************************************************//*** GLX Visual Code ***//**********************************************************************/#define DONT_CARE -1static XMesaVisual *VisualTable = NULL;static int NumVisuals = 0;/* * This struct and some code fragments borrowed * from Mark Kilgard's GLUT library. */typedef struct _OverlayInfo { /* Avoid 64-bit portability problems by being careful to use longs due to the way XGetWindowProperty is specified. Note that these parameters are passed as CARD32s over X protocol. */ unsigned long overlay_visual; long transparent_type; long value; long layer;} OverlayInfo;/* Macro to handle c_class vs class field name in XVisualInfo struct */#if defined(__cplusplus) || defined(c_plusplus)#define CLASS c_class#else#define CLASS class#endif/* * Test if the given XVisualInfo is usable for Mesa rendering. */static GLbooleanis_usable_visual( XVisualInfo *vinfo ){ switch (vinfo->CLASS) { case StaticGray: case GrayScale: /* Any StaticGray/GrayScale visual works in RGB or CI mode */ return GL_TRUE; case StaticColor: case PseudoColor: /* Any StaticColor/PseudoColor visual of at least 4 bits */ if (vinfo->depth>=4) { return GL_TRUE; } else { return GL_FALSE; } case TrueColor: case DirectColor: /* Any depth of TrueColor or DirectColor works in RGB mode */ return GL_TRUE; default: /* This should never happen */ return GL_FALSE; }}/** * Get an array OverlayInfo records for specified screen. * \param dpy the display * \param screen screen number * \param numOverlays returns numver of OverlayInfo records * \return pointer to OverlayInfo array, free with XFree() */static OverlayInfo *GetOverlayInfo(Display *dpy, int screen, int *numOverlays){ Atom overlayVisualsAtom; Atom actualType; Status status; unsigned char *ovInfo; unsigned long sizeData, bytesLeft; int actualFormat; /* * The SERVER_OVERLAY_VISUALS property on the root window contains * a list of overlay visuals. Get that list now. */ overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True); if (overlayVisualsAtom == None) { return 0; } status = XGetWindowProperty(dpy, RootWindow(dpy, screen), overlayVisualsAtom, 0L, (long) 10000, False, overlayVisualsAtom, &actualType, &actualFormat, &sizeData, &bytesLeft, &ovInfo); if (status != Success || actualType != overlayVisualsAtom || actualFormat != 32 || sizeData < 4) { /* something went wrong */ XFree((void *) ovInfo); *numOverlays = 0; return NULL; } *numOverlays = sizeData / 4; return (OverlayInfo *) ovInfo;}/** * Return the level (overlay, normal, underlay) of a given XVisualInfo. * Input: dpy - the X display * vinfo - the XVisualInfo to test * Return: level of the visual: * 0 = normal planes * >0 = overlay planes * <0 = underlay planes */static intlevel_of_visual( Display *dpy, XVisualInfo *vinfo ){ OverlayInfo *overlay_info; int numOverlaysPerScreen, i; overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen); if (!overlay_info) { return 0; } /* search the overlay visual list for the visual ID of interest */ for (i = 0; i < numOverlaysPerScreen; i++) { const OverlayInfo *ov = overlay_info + i; if (ov->overlay_visual == vinfo->visualid) { /* found the visual */ if (/*ov->transparent_type==1 &&*/ ov->layer!=0) { int level = ov->layer; XFree((void *) overlay_info); return level; } else { XFree((void *) overlay_info); return 0; } } } /* The visual ID was not found in the overlay list. */ XFree((void *) overlay_info); return 0;}/* * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the * configuration in our list of GLX visuals. */static XMesaVisualsave_glx_visual( Display *dpy, XVisualInfo *vinfo, GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint depth_size, GLint stencil_size, GLint accumRedSize, GLint accumGreenSize, GLint accumBlueSize, GLint accumAlphaSize, GLint level, GLint numAuxBuffers ){ GLboolean ximageFlag = GL_TRUE; XMesaVisual xmvis; GLint i; GLboolean comparePointers; if (dbFlag) { /* Check if the MESA_BACK_BUFFER env var is set */ char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER"); if (backbuffer) { if (backbuffer[0]=='p' || backbuffer[0]=='P') { ximageFlag = GL_FALSE; } else if (backbuffer[0]=='x' || backbuffer[0]=='X') { ximageFlag = GL_TRUE; } else { _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage."); } } } if (stereoFlag) { /* stereo not supported */ return NULL; } /* Comparing IDs uses less memory but sometimes fails. */ /* XXX revisit this after 3.0 is finished. */ if (_mesa_getenv("MESA_GLX_VISUAL_HACK")) comparePointers = GL_TRUE; else comparePointers = GL_FALSE; /* Force the visual to have an alpha channel */ if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA")) alphaFlag = GL_TRUE; /* First check if a matching visual is already in the list */ for (i=0; i<NumVisuals; i++) { XMesaVisual v = VisualTable[i]; if (v->display == dpy && v->mesa_visual.level == level && v->mesa_visual.numAuxBuffers == numAuxBuffers && v->ximage_flag == ximageFlag && v->mesa_visual.rgbMode == rgbFlag && v->mesa_visual.doubleBufferMode == dbFlag && v->mesa_visual.stereoMode == stereoFlag && (v->mesa_visual.alphaBits > 0) == alphaFlag && (v->mesa_visual.depthBits >= depth_size || depth_size == 0) && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0) && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0) && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0) && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0) && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) { /* now either compare XVisualInfo pointers or visual IDs */ if ((!comparePointers && v->visinfo->visualid == vinfo->visualid) || (comparePointers && v->vishandle == vinfo)) { return v; } } } /* Create a new visual and add it to the list. */ xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag, stereoFlag, ximageFlag, depth_size, stencil_size, accumRedSize, accumBlueSize, accumBlueSize, accumAlphaSize, 0, level, GLX_NONE_EXT ); if (xmvis) { /* Save a copy of the pointer now so we can find this visual again * if we need to search for it in find_glx_visual(). */ xmvis->vishandle = vinfo; /* Allocate more space for additional visual */ VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable, sizeof(XMesaVisual) * NumVisuals, sizeof(XMesaVisual) * (NumVisuals + 1)); /* add xmvis to the list */ VisualTable[NumVisuals] = xmvis; NumVisuals++; /* XXX minor hack, because XMesaCreateVisual doesn't support an * aux buffers parameter. */ xmvis->mesa_visual.numAuxBuffers = numAuxBuffers; } return xmvis;}/** * Return the default number of bits for the Z buffer. * If defined, use the MESA_GLX_DEPTH_BITS env var value. * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant. * XXX probably do the same thing for stencil, accum, etc. */static GLintdefault_depth_bits(void){ int zBits; const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS"); if (zEnv) zBits = _mesa_atoi(zEnv); else zBits = DEFAULT_SOFTWARE_DEPTH_BITS; return zBits;}static GLintdefault_alpha_bits(void){ int aBits; const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS"); if (aEnv) aBits = _mesa_atoi(aEnv); else aBits = 0; return aBits;}static GLintdefault_accum_bits(void){ return 16;}/* * Create a GLX visual from a regular XVisualInfo. * This is called when Fake GLX is given an XVisualInfo which wasn't * returned by glXChooseVisual. Since this is the first time we're * considering this visual we'll take a guess at reasonable values * for depth buffer size, stencil size, accum size, etc. * This is the best we can do with a client-side emulation of GLX. */static XMesaVisualcreate_glx_visual( Display *dpy, XVisualInfo *visinfo ){ int vislevel; GLint zBits = default_depth_bits(); GLint accBits = default_accum_bits(); GLboolean alphaFlag = default_alpha_bits() > 0; vislevel = level_of_visual( dpy, visinfo ); if (vislevel) { /* Configure this visual as a CI, single-buffered overlay */ return save_glx_visual( dpy, visinfo, GL_FALSE, /* rgb */ GL_FALSE, /* alpha */ GL_FALSE, /* double */ GL_FALSE, /* stereo */ 0, /* depth bits */ 0, /* stencil bits */ 0,0,0,0, /* accum bits */ vislevel, /* level */ 0 /* numAux */ ); } else if (is_usable_visual( visinfo )) { if (_mesa_getenv("MESA_GLX_FORCE_CI")) { /* Configure this visual as a COLOR INDEX visual. */ return save_glx_visual( dpy, visinfo, GL_FALSE, /* rgb */ GL_FALSE, /* alpha */ GL_TRUE, /* double */ GL_FALSE, /* stereo */ zBits, STENCIL_BITS, 0, 0, 0, 0, /* accum bits */ 0, /* level */ 0 /* numAux */ ); } else { /* Configure this visual as RGB, double-buffered, depth-buffered. */ /* This is surely wrong for some people's needs but what else */ /* can be done? They should use glXChooseVisual(). */ return save_glx_visual( dpy, visinfo, GL_TRUE, /* rgb */ alphaFlag, /* alpha */
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