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📄 svgamesa8.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* $Id: svgamesa8.h,v 1.4 2001/02/06 00:03:48 brianp Exp $ *//* * Mesa 3-D graphics library * Version:  3.2 * Copyright (C) 1995-2000  Brian Paul * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *//* * SVGA driver for Mesa. * Original author:  Brian Paul * Additional authors:  Slawomir Szczyrba <steev@hot.pl>  (Mesa 3.2) */#ifndef SVGA_MESA_8_H#define SVGA_MESA_8_Hextern void __clear_index8( GLcontext *ctx, GLuint index );extern void __clear8( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height );extern void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] );extern void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] );extern void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] );extern void __read_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint index[]);extern void __write_ci32_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] );extern void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] );extern void __read_ci32_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint index[], const GLubyte mask[] );#endif /* SVGA_MESA_15_H */

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