📄 wgl.c
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return(curPFD);}WINGDIAPI BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd){ (void) hdc; if(iPixelFormat < 1 || iPixelFormat > npfd || ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) { SetLastError(0); return(FALSE); } curPFD = iPixelFormat; return(TRUE);}WINGDIAPI BOOL GLAPIENTRY wglSwapBuffers(HDC hdc){ WMesaSwapBuffers(hdc); return TRUE;}static FIXED FixedFromDouble(double d){ long l = (long) (d * 65536L); return *(FIXED *) (void *) &l;}/*** This is cribbed from FX/fxwgl.c, and seems to implement support** for bitmap fonts where the wglUseFontBitmapsA() code implements** support for outline fonts. In combination they hopefully give** fairly generic support for fonts.*/static BOOL wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars, DWORD listBase){#define VERIFY(a) a TEXTMETRIC metric; BITMAPINFO *dibInfo; HDC bitDevice; COLORREF tempColor; int i; VERIFY(GetTextMetrics(fontDevice, &metric)); dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1); dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); dibInfo->bmiHeader.biPlanes = 1; dibInfo->bmiHeader.biBitCount = 1; dibInfo->bmiHeader.biCompression = BI_RGB; bitDevice = CreateCompatibleDC(fontDevice); /* Swap fore and back colors so the bitmap has the right polarity */ tempColor = GetBkColor(bitDevice); SetBkColor(bitDevice, GetTextColor(bitDevice)); SetTextColor(bitDevice, tempColor); /* Place chars based on base line */ VERIFY(SetTextAlign(bitDevice, TA_BASELINE) != GDI_ERROR ? 1 : 0); for(i = 0; i < (int)numChars; i++) { SIZE size; char curChar; int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res; HBITMAP bitObject; HGDIOBJ origBmap; unsigned char *bmap; curChar = (char)(i + firstChar); /* Find how high/wide this character is */ VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size)); /* Create the output bitmap */ charWidth = size.cx; charHeight = size.cy; /* Round up to the next multiple of 32 bits */ bmapWidth = ((charWidth + 31) / 32) * 32; bmapHeight = charHeight; bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight); /* VERIFY(bitObject); */ /* Assign the output bitmap to the device */ origBmap = SelectObject(bitDevice, bitObject); (void) VERIFY(origBmap); VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) ); /* Use our source font on the device */ VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT))); /* Draw the character */ VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1)); /* Unselect our bmap object */ VERIFY(SelectObject(bitDevice, origBmap)); /* Convert the display dependant representation to a 1 bit deep DIB */ numBytes = (bmapWidth * bmapHeight) / 8; bmap = malloc(numBytes); dibInfo->bmiHeader.biWidth = bmapWidth; dibInfo->bmiHeader.biHeight = bmapHeight; res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap, dibInfo, DIB_RGB_COLORS); /* VERIFY(res); */ /* Create the GL object */ glNewList(i + listBase, GL_COMPILE); glBitmap(bmapWidth, bmapHeight, 0.0, (GLfloat)metric.tmDescent, (GLfloat)charWidth, 0.0, bmap); glEndList(); /* CheckGL(); */ /* Destroy the bmap object */ DeleteObject(bitObject); /* Deallocate the bitmap data */ free(bmap); } /* Destroy the DC */ VERIFY(DeleteDC(bitDevice)); free(dibInfo); return TRUE;#undef VERIFY}WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase){ int i; GLuint font_list; DWORD size; GLYPHMETRICS gm; HANDLE hBits; LPSTR lpBits; MAT2 mat; int success = TRUE; if (count == 0) return FALSE; font_list = listBase; mat.eM11 = FixedFromDouble(1); mat.eM12 = FixedFromDouble(0); mat.eM21 = FixedFromDouble(0); mat.eM22 = FixedFromDouble(-1); memset(&gm,0,sizeof(gm)); /* ** If we can't get the glyph outline, it may be because this is a fixed ** font. Try processing it that way. */ if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat) == GDI_ERROR ) { return wglUseFontBitmaps_FX( hdc, first, count, listBase ); } /* ** Otherwise process all desired characters. */ for (i = 0; i < (int)count; i++) { DWORD err; glNewList( font_list+i, GL_COMPILE ); /* allocate space for the bitmap/outline */ size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat); if (size == GDI_ERROR) { glEndList( ); err = GetLastError(); success = FALSE; continue; } hBits = GlobalAlloc(GHND, size+1); lpBits = GlobalLock(hBits); err = GetGlyphOutline(hdc, /* handle to device context */ first + i, /* character to query */ GGO_BITMAP, /* format of data to return */ &gm, /* ptr to structure for metrics*/ size, /* size of buffer for data */ lpBits, /* pointer to buffer for data */ &mat /* pointer to transformation */ /* matrix structure */ ); if (err == GDI_ERROR) { GlobalUnlock(hBits); GlobalFree(hBits); glEndList( ); err = GetLastError(); success = FALSE; continue; } glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY, (GLfloat)-gm.gmptGlyphOrigin.x, (GLfloat)gm.gmptGlyphOrigin.y, (GLfloat)gm.gmCellIncX, (GLfloat)gm.gmCellIncY, (const GLubyte * )lpBits); GlobalUnlock(hBits); GlobalFree(hBits); glEndList( ); } return success;}WINGDIAPI BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1, HGLRC hglrc2){ WMesaShareLists((WMesaContext)hglrc1, (WMesaContext)hglrc2); return(TRUE);}/* NOT IMPLEMENTED YET */WINGDIAPI BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask){ (void) hglrcSrc; (void) hglrcDst; (void) mask; return(FALSE);}WINGDIAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc, int iLayerPlane){ (void) hdc; (void) iLayerPlane; SetLastError(0); return(NULL);}WINGDIAPI BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase){ (void) hdc; (void) first; (void) count; (void) listBase; return FALSE;}WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf){ (void) hdc; (void) first; (void) count; (void) listBase; (void) deviation; (void) extrusion; (void) format; (void) lpgmf; SetLastError(0); return(FALSE);}WINGDIAPI BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf){ (void) hdc; (void) first; (void) count; (void) listBase; (void) deviation; (void) extrusion; (void) format; (void) lpgmf; SetLastError(0); return(FALSE);}WINGDIAPI BOOL GLAPIENTRY wglDescribeLayerPlane(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd){ (void) hdc; (void) iPixelFormat; (void) iLayerPlane; (void) nBytes; (void) plpd; SetLastError(0); return(FALSE);}WINGDIAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart, int cEntries, CONST COLORREF *pcr){ (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr; SetLastError(0); return(0);}WINGDIAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart, int cEntries, COLORREF *pcr){ (void) hdc; (void) iLayerPlane; (void) iStart; (void) cEntries; (void) pcr; SetLastError(0); return(0);}WINGDIAPI BOOL GLAPIENTRY wglRealizeLayerPalette(HDC hdc, int iLayerPlane, BOOL bRealize){ (void) hdc; (void) iLayerPlane; (void) bRealize; SetLastError(0); return(FALSE);}WINGDIAPI BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc, UINT fuPlanes){ (void) hdc; (void) fuPlanes; SetLastError(0); return(FALSE);}WINGDIAPI const char * GLAPIENTRY wglGetExtensionsStringARB(HDC hdc){ return "WGL_ARB_extensions_string";}
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