📄 nvfragparse.c
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char *end = NULL; *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end); if (end && end > (char *) parseState->pos) { /* got a number */ parseState->pos = (GLubyte *) end; number[1] = *number; number[2] = *number; number[3] = *number; return GL_TRUE; } else { /* should be an identifier */ GLubyte ident[100]; const GLfloat *constant; if (!Parse_Identifier(parseState, ident)) RETURN_ERROR1("Expected an identifier"); constant = _mesa_lookup_parameter_value(parseState->parameters, -1, (const char *) ident); /* XXX Check that it's a constant and not a parameter */ if (!constant) { RETURN_ERROR1("Undefined symbol"); } else { COPY_4V(number, constant); return GL_TRUE; } }}/** * Parse a vector constant, one of: * { float } * { float, float } * { float, float, float } * { float, float, float, float } */static GLbooleanParse_VectorConstant(struct parse_state *parseState, GLfloat *vec){ /* "{" was already consumed */ ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0); if (!Parse_ScalarConstant(parseState, vec+0)) /* X */ return GL_FALSE; if (Parse_String(parseState, "}")) { return GL_TRUE; } if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected comma in vector constant"); if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */ return GL_FALSE; if (Parse_String(parseState, "}")) { return GL_TRUE; } if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected comma in vector constant"); if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */ return GL_FALSE; if (Parse_String(parseState, "}")) { return GL_TRUE; } if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected comma in vector constant"); if (!Parse_ScalarConstant(parseState, vec+3)) /* W */ return GL_FALSE; if (!Parse_String(parseState, "}")) RETURN_ERROR1("Expected closing brace in vector constant"); return GL_TRUE;}/** * Parse <number>, <varname> or {a, b, c, d}. * Return number of values in the vector or scalar, or zero if parse error. */static GLuintParse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec){ if (Parse_String(parseState, "{")) { return Parse_VectorConstant(parseState, vec); } else { GLboolean b = Parse_ScalarConstant(parseState, vec); if (b) { vec[1] = vec[2] = vec[3] = vec[0]; } return b; }}/** * Parse a texture image source: * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] */static GLbooleanParse_TextureImageId(struct parse_state *parseState, GLubyte *texUnit, GLubyte *texTargetBit){ GLubyte imageSrc[100]; GLint unit; if (!Parse_Token(parseState, imageSrc)) RETURN_ERROR; if (imageSrc[0] != 'T' || imageSrc[1] != 'E' || imageSrc[2] != 'X') { RETURN_ERROR1("Expected TEX# source"); } unit = _mesa_atoi((const char *) imageSrc + 3); if ((unit < 0 || unit > MAX_TEXTURE_IMAGE_UNITS) || (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) { RETURN_ERROR1("Invalied TEX# source index"); } *texUnit = unit; if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); if (Parse_String(parseState, "1D")) { *texTargetBit = TEXTURE_1D_BIT; } else if (Parse_String(parseState, "2D")) { *texTargetBit = TEXTURE_2D_BIT; } else if (Parse_String(parseState, "3D")) { *texTargetBit = TEXTURE_3D_BIT; } else if (Parse_String(parseState, "CUBE")) { *texTargetBit = TEXTURE_CUBE_BIT; } else if (Parse_String(parseState, "RECT")) { *texTargetBit = TEXTURE_RECT_BIT; } else { RETURN_ERROR1("Invalid texture target token"); } /* update record of referenced texture units */ parseState->texturesUsed[*texUnit] |= *texTargetBit; if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { RETURN_ERROR1("Only one texture target can be used per texture unit."); } return GL_TRUE;}/** * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix * like .wxyz, .xxyy, etc and return the swizzle indexes. */static GLbooleanParse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]){ if (token[1] == 0) { /* single letter swizzle (scalar) */ if (token[0] == 'x') ASSIGN_4V(swizzle, 0, 0, 0, 0); else if (token[0] == 'y') ASSIGN_4V(swizzle, 1, 1, 1, 1); else if (token[0] == 'z') ASSIGN_4V(swizzle, 2, 2, 2, 2); else if (token[0] == 'w') ASSIGN_4V(swizzle, 3, 3, 3, 3); else return GL_FALSE; } else { /* 4-component swizzle (vector) */ GLint k; for (k = 0; token[k] && k < 4; k++) { if (token[k] == 'x') swizzle[k] = 0; else if (token[k] == 'y') swizzle[k] = 1; else if (token[k] == 'z') swizzle[k] = 2; else if (token[k] == 'w') swizzle[k] = 3; else return GL_FALSE; } if (k != 4) return GL_FALSE; } return GL_TRUE;}static GLbooleanParse_CondCodeMask(struct parse_state *parseState, struct prog_dst_register *dstReg){ if (Parse_String(parseState, "EQ")) dstReg->CondMask = COND_EQ; else if (Parse_String(parseState, "GE")) dstReg->CondMask = COND_GE; else if (Parse_String(parseState, "GT")) dstReg->CondMask = COND_GT; else if (Parse_String(parseState, "LE")) dstReg->CondMask = COND_LE; else if (Parse_String(parseState, "LT")) dstReg->CondMask = COND_LT; else if (Parse_String(parseState, "NE")) dstReg->CondMask = COND_NE; else if (Parse_String(parseState, "TR")) dstReg->CondMask = COND_TR; else if (Parse_String(parseState, "FL")) dstReg->CondMask = COND_FL; else RETURN_ERROR1("Invalid condition code mask"); /* look for optional .xyzw swizzle */ if (Parse_String(parseState, ".")) { GLubyte token[100]; GLuint swz[4]; if (!Parse_Token(parseState, token)) /* get xyzw suffix */ RETURN_ERROR; if (!Parse_SwizzleSuffix(token, swz)) RETURN_ERROR1("Invalid swizzle suffix"); dstReg->CondSwizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]); } return GL_TRUE;}/** * Parse a temporary register: Rnn or Hnn */static GLbooleanParse_TempReg(struct parse_state *parseState, GLint *tempRegNum){ GLubyte token[100]; /* Should be 'R##' or 'H##' */ if (!Parse_Token(parseState, token)) RETURN_ERROR; if (token[0] != 'R' && token[0] != 'H') RETURN_ERROR1("Expected R## or H##"); if (IsDigit(token[1])) { GLint reg = _mesa_atoi((const char *) (token + 1)); if (token[0] == 'H') reg += 32; if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS) RETURN_ERROR1("Invalid temporary register name"); *tempRegNum = reg; } else { RETURN_ERROR1("Invalid temporary register name"); } return GL_TRUE;}/** * Parse a write-only dummy register: RC or HC. */static GLbooleanParse_DummyReg(struct parse_state *parseState, GLint *regNum){ if (Parse_String(parseState, "RC")) { *regNum = 0; } else if (Parse_String(parseState, "HC")) { *regNum = 1; } else { RETURN_ERROR1("Invalid write-only register name"); } return GL_TRUE;}/** * Parse a program local parameter register "p[##]" */static GLbooleanParse_ProgramParamReg(struct parse_state *parseState, GLint *regNum){ GLubyte token[100]; if (!Parse_String(parseState, "p[")) RETURN_ERROR1("Expected p["); if (!Parse_Token(parseState, token)) RETURN_ERROR; if (IsDigit(token[0])) { /* a numbered program parameter register */ GLint reg = _mesa_atoi((const char *) token); if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) RETURN_ERROR1("Invalid constant program number"); *regNum = reg; } else { RETURN_ERROR; } if (!Parse_String(parseState, "]")) RETURN_ERROR1("Expected ]"); return GL_TRUE;}/** * Parse f[name] - fragment input register */static GLbooleanParse_FragReg(struct parse_state *parseState, GLint *tempRegNum){ GLubyte token[100]; GLint j; /* Match 'f[' */ if (!Parse_String(parseState, "f[")) RETURN_ERROR1("Expected f["); /* get <name> and look for match */ if (!Parse_Token(parseState, token)) { RETURN_ERROR; } for (j = 0; InputRegisters[j]; j++) { if (_mesa_strcmp((const char *) token, InputRegisters[j]) == 0) { *tempRegNum = j; parseState->inputsRead |= (1 << j); break; } } if (!InputRegisters[j]) { /* unknown input register label */ RETURN_ERROR2("Invalid register name", token); } /* Match '[' */ if (!Parse_String(parseState, "]")) RETURN_ERROR1("Expected ]"); return GL_TRUE;}static GLbooleanParse_OutputReg(struct parse_state *parseState, GLint *outputRegNum){ GLubyte token[100]; GLint j; /* Match "o[" */ if (!Parse_String(parseState, "o[")) RETURN_ERROR1("Expected o["); /* Get output reg name */ if (!Parse_Token(parseState, token)) RETURN_ERROR; /* try to match an output register name */ for (j = 0; OutputRegisters[j]; j++) { if (_mesa_strcmp((const char *) token, OutputRegisters[j]) == 0) { static GLuint bothColors = (1 << FRAG_RESULT_COLR) | (1 << FRAG_RESULT_COLH); *outputRegNum = j; parseState->outputsWritten |= (1 << j); if ((parseState->outputsWritten & bothColors) == bothColors) { RETURN_ERROR1("Illegal to write to both o[COLR] and o[COLH]"); } break; } } if (!OutputRegisters[j]) RETURN_ERROR1("Invalid output register name"); /* Match ']' */ if (!Parse_String(parseState, "]")) RETURN_ERROR1("Expected ]"); return GL_TRUE;}static GLbooleanParse_MaskedDstReg(struct parse_state *parseState, struct prog_dst_register *dstReg){ GLubyte token[100]; GLint idx; /* Dst reg can be R<n>, H<n>, o[n], RC or HC */ if (!Peek_Token(parseState, token)) RETURN_ERROR; if (_mesa_strcmp((const char *) token, "RC") == 0 || _mesa_strcmp((const char *) token, "HC") == 0) { /* a write-only register */ dstReg->File = PROGRAM_WRITE_ONLY; if (!Parse_DummyReg(parseState, &idx)) RETURN_ERROR; dstReg->Index = idx; } else if (token[0] == 'R' || token[0] == 'H') { /* a temporary register */ dstReg->File = PROGRAM_TEMPORARY; if (!Parse_TempReg(parseState, &idx)) RETURN_ERROR; dstReg->Index = idx; } else if (token[0] == 'o') { /* an output register */ dstReg->File = PROGRAM_OUTPUT; if (!Parse_OutputReg(parseState, &idx)) RETURN_ERROR; dstReg->Index = idx; } else { RETURN_ERROR1("Invalid destination register name"); } /* Parse optional write mask */ if (Parse_String(parseState, ".")) { /* got a mask */ GLint k = 0; if (!Parse_Token(parseState, token)) /* get xyzw writemask */ RETURN_ERROR; dstReg->WriteMask = 0; if (token[k] == 'x') { dstReg->WriteMask |= WRITEMASK_X; k++; } if (token[k] == 'y') { dstReg->WriteMask |= WRITEMASK_Y; k++; }
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