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📄 slang_log.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Mesa 3-D graphics library * Version:  6.5.3 * * Copyright (C) 2005-2007  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#include "main/imports.h"#include "slang_log.h"#include "slang_utility.h"static char *out_of_memory = "Error: Out of memory.\n";voidslang_info_log_construct(slang_info_log * log){   log->text = NULL;   log->dont_free_text = GL_FALSE;   log->error_flag = GL_FALSE;}voidslang_info_log_destruct(slang_info_log * log){   if (!log->dont_free_text)#if 0      slang_alloc_free(log->text);#else      _mesa_free(log->text);#endif}static intslang_info_log_message(slang_info_log * log, const char *prefix,                       const char *msg){   GLuint size;   if (log->dont_free_text)      return 0;   size = slang_string_length(msg) + 2;   if (prefix != NULL)      size += slang_string_length(prefix) + 2;   if (log->text != NULL) {      GLuint old_len = slang_string_length(log->text);      log->text = (char *)#if 0	 slang_alloc_realloc(log->text, old_len + 1, old_len + size);#else	 _mesa_realloc(log->text, old_len + 1, old_len + size);#endif   }   else {#if 0      log->text = (char *) (slang_alloc_malloc(size));#else      log->text = (char *) (_mesa_malloc(size));#endif      if (log->text != NULL)         log->text[0] = '\0';   }   if (log->text == NULL)      return 0;   if (prefix != NULL) {      slang_string_concat(log->text, prefix);      slang_string_concat(log->text, ": ");   }   slang_string_concat(log->text, msg);   slang_string_concat(log->text, "\n");#if 0 /* debug */   _mesa_printf("Mesa GLSL error/warning: %s\n", log->text);#endif   return 1;}intslang_info_log_print(slang_info_log * log, const char *msg, ...){   va_list va;   char buf[1024];   va_start(va, msg);   _mesa_vsprintf(buf, msg, va);   va_end(va);   return slang_info_log_message(log, NULL, buf);}intslang_info_log_error(slang_info_log * log, const char *msg, ...){   va_list va;   char buf[1024];   va_start(va, msg);   _mesa_vsprintf(buf, msg, va);   va_end(va);   log->error_flag = GL_TRUE;   if (slang_info_log_message(log, "Error", buf))      return 1;   slang_info_log_memory(log);   return 0;}intslang_info_log_warning(slang_info_log * log, const char *msg, ...){   va_list va;   char buf[1024];   va_start(va, msg);   _mesa_vsprintf(buf, msg, va);   va_end(va);   if (slang_info_log_message(log, "Warning", buf))      return 1;   slang_info_log_memory(log);   return 0;}voidslang_info_log_memory(slang_info_log * log){   if (!slang_info_log_message(log, "Error", "Out of memory.")) {      log->dont_free_text = GL_TRUE;      log->error_flag = GL_TRUE;      log->text = out_of_memory;   }}

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