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📄 slang_ir.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Mesa 3-D graphics library * Version:  6.5.3 * * Copyright (C) 2005-2007  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file slang_ir.h * Mesa GLSL Intermediate Representation tree types and constants. * \author Brian Paul */#ifndef SLANG_IR_H#define SLANG_IR_H#include "main/imports.h"#include "slang_compile.h"#include "slang_label.h"#include "main/mtypes.h"/** * Intermediate Representation opcodes */typedef enum{   IR_NOP = 0,   IR_SEQ,     /* sequence (eval left, then right) */   IR_SCOPE,   /* new variable scope (one child) */   IR_LABEL,   /* target of a jump or cjump */   IR_COND,    /* conditional expression/predicate */   IR_IF,      /* high-level IF/then/else */               /* Children[0] = conditional expression */               /* Children[1] = if-true part */               /* Children[2] = if-else part, or NULL */   IR_BEGIN_SUB, /* begin subroutine */   IR_END_SUB,   /* end subroutine */   IR_RETURN,    /* return from subroutine */   IR_CALL,      /* call subroutine */   IR_LOOP,      /* high-level loop-begin / loop-end */                 /* Children[0] = loop body */                 /* Children[1] = loop tail code, or NULL */   IR_CONT,      /* continue loop */                 /* n->Parent = ptr to parent IR_LOOP Node */   IR_BREAK,     /* break loop */   IR_BREAK_IF_TRUE, /**< Children[0] = the condition expression */   IR_CONT_IF_TRUE,   IR_COPY,       /**< assignment/copy */   IR_MOVE,       /**< assembly MOV instruction */   /* vector ops: */   IR_ADD,        /**< assembly ADD instruction */   IR_SUB,   IR_MUL,   IR_DIV,   IR_DOT4,   IR_DOT3,   IR_CROSS,   /* vec3 cross product */   IR_LRP,   IR_CLAMP,   IR_MIN,   IR_MAX,   IR_SEQUAL,  /* Set if args are equal (vector) */   IR_SNEQUAL, /* Set if args are not equal (vector) */   IR_SGE,     /* Set if greater or equal (vector) */   IR_SGT,     /* Set if greater than (vector) */   IR_SLE,     /* Set if less or equal (vector) */   IR_SLT,     /* Set if less than (vector) */   IR_POW,     /* x^y */   IR_EXP,     /* e^x */   IR_EXP2,    /* 2^x */   IR_LOG2,    /* log base 2 */   IR_RSQ,     /* 1/sqrt() */   IR_RCP,     /* reciprocol */   IR_FLOOR,   IR_FRAC,   IR_ABS,     /* absolute value */   IR_NEG,     /* negate */   IR_DDX,     /* derivative w.r.t. X */   IR_DDY,     /* derivative w.r.t. Y */   IR_SIN,     /* sine */   IR_COS,     /* cosine */   IR_NOISE1,  /* noise(x) */   IR_NOISE2,  /* noise(x, y) */   IR_NOISE3,  /* noise(x, y, z) */   IR_NOISE4,  /* noise(x, y, z, w) */   IR_EQUAL,   /* boolean equality */   IR_NOTEQUAL,/* boolean inequality */   IR_NOT,     /* boolean not */   IR_VAR,     /* variable reference */   IR_VAR_DECL,/* var declaration */   IR_ELEMENT, /* array element */   IR_FIELD,   /* struct field */   IR_SWIZZLE, /* swizzled storage access */   IR_TEX,     /* texture lookup */   IR_TEXB,    /* texture lookup with LOD bias */   IR_TEXP,    /* texture lookup with projection */   IR_FLOAT,   IR_I_TO_F,  /* int[4] to float[4] conversion */   IR_F_TO_I,  /* float[4] to int[4] conversion */   IR_KILL     /* fragment kill/discard */} slang_ir_opcode;/** * Describes where data storage is allocated. */struct _slang_ir_storage{   enum register_file File;  /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */   GLint Index;  /**< -1 means unallocated */   GLint Size;  /**< number of floats */   GLuint Swizzle;   GLint RefCount; /**< Used during IR tree delete */   GLboolean RelAddr;   /** If Parent is non-null, Index is relative to parent.    * The other fields are ignored.    */   struct _slang_ir_storage *Parent;};typedef struct _slang_ir_storage slang_ir_storage;/** * Intermediate Representation (IR) tree node * Basically a binary tree, but IR_LRP and IR_CLAMP have three children. */typedef struct slang_ir_node_{   slang_ir_opcode Opcode;   struct slang_ir_node_ *Children[3];   slang_ir_storage *Store;  /**< location of result of this operation */   GLint InstLocation;  /**< Location of instruction emitted for this node */   /** special fields depending on Opcode: */   const char *Field;  /**< If Opcode == IR_FIELD */   GLuint Writemask;  /**< If Opcode == IR_MOVE */   GLfloat Value[4];    /**< If Opcode == IR_FLOAT */   slang_variable *Var;  /**< If Opcode == IR_VAR or IR_VAR_DECL */   struct slang_ir_node_ *List;  /**< For various linked lists */   struct slang_ir_node_ *Parent;  /**< Pointer to logical parent (ie. loop) */   slang_label *Label;  /**< Used for branches */} slang_ir_node;/** * Assembly and IR info */typedef struct{   slang_ir_opcode IrOpcode;   const char *IrName;   gl_inst_opcode InstOpcode;   GLuint ResultSize, NumParams;} slang_ir_info;extern const slang_ir_info *_slang_ir_info(slang_ir_opcode opcode);extern slang_ir_storage *_slang_new_ir_storage(enum register_file file, GLint index, GLint size);extern slang_ir_storage *_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size,                          GLuint swizzle);extern slang_ir_storage *_slang_new_ir_storage_relative(GLint index, GLint size,                               slang_ir_storage *parent);extern void_slang_free_ir_tree(slang_ir_node *n);extern void_slang_print_ir_tree(const slang_ir_node *n, int indent);#endif /* SLANG_IR_H */

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