📄 prog_print.c
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/* * Mesa 3-D graphics library * Version: 6.5.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file prog_print.c * Print vertex/fragment programs - for debugging. * \author Brian Paul */#include "glheader.h"#include "context.h"#include "imports.h"#include "prog_instruction.h"#include "prog_parameter.h"#include "prog_print.h"#include "prog_statevars.h"/** * Return string name for given program/register file. */static const char *file_string(enum register_file f, gl_prog_print_mode mode){ switch (f) { case PROGRAM_TEMPORARY: return "TEMP"; case PROGRAM_LOCAL_PARAM: return "LOCAL"; case PROGRAM_ENV_PARAM: return "ENV"; case PROGRAM_STATE_VAR: return "STATE"; case PROGRAM_INPUT: return "INPUT"; case PROGRAM_OUTPUT: return "OUTPUT"; case PROGRAM_NAMED_PARAM: return "NAMED"; case PROGRAM_CONSTANT: return "CONST"; case PROGRAM_UNIFORM: return "UNIFORM"; case PROGRAM_VARYING: return "VARYING"; case PROGRAM_WRITE_ONLY: return "WRITE_ONLY"; case PROGRAM_ADDRESS: return "ADDR"; case PROGRAM_SAMPLER: return "SAMPLER"; default: return "Unknown program file!"; }}/** * Return ARB_v/f_prog-style input attrib string. */static const char *arb_input_attrib_string(GLint index, GLenum progType){ const char *vertAttribs[] = { "vertex.position", "vertex.weight", "vertex.normal", "vertex.color.primary", "vertex.color.secondary", "vertex.fogcoord", "vertex.(six)", "vertex.(seven)", "vertex.texcoord[0]", "vertex.texcoord[1]", "vertex.texcoord[2]", "vertex.texcoord[3]", "vertex.texcoord[4]", "vertex.texcoord[5]", "vertex.texcoord[6]", "vertex.texcoord[7]", "vertex.attrib[0]", "vertex.attrib[1]", "vertex.attrib[2]", "vertex.attrib[3]", "vertex.attrib[4]", "vertex.attrib[5]", "vertex.attrib[6]", "vertex.attrib[7]", "vertex.attrib[8]", "vertex.attrib[9]", "vertex.attrib[10]", "vertex.attrib[11]", "vertex.attrib[12]", "vertex.attrib[13]", "vertex.attrib[14]", "vertex.attrib[15]" }; const char *fragAttribs[] = { "fragment.position", "fragment.color.primary", "fragment.color.secondary", "fragment.fogcoord", "fragment.texcoord[0]", "fragment.texcoord[1]", "fragment.texcoord[2]", "fragment.texcoord[3]", "fragment.texcoord[4]", "fragment.texcoord[5]", "fragment.texcoord[6]", "fragment.texcoord[7]", "fragment.varying[0]", "fragment.varying[1]", "fragment.varying[2]", "fragment.varying[3]", "fragment.varying[4]", "fragment.varying[5]", "fragment.varying[6]", "fragment.varying[7]" }; if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0])); return vertAttribs[index]; } else { assert(index < sizeof(fragAttribs) / sizeof(fragAttribs[0])); return fragAttribs[index]; }}/** * Return ARB_v/f_prog-style output attrib string. */static const char *arb_output_attrib_string(GLint index, GLenum progType){ const char *vertResults[] = { "result.position", "result.color.primary", "result.color.secondary", "result.fogcoord", "result.texcoord[0]", "result.texcoord[1]", "result.texcoord[2]", "result.texcoord[3]", "result.texcoord[4]", "result.texcoord[5]", "result.texcoord[6]", "result.texcoord[7]", "result.varying[0]", "result.varying[1]", "result.varying[2]", "result.varying[3]", "result.varying[4]", "result.varying[5]", "result.varying[6]", "result.varying[7]" }; const char *fragResults[] = { "result.color", "result.depth" }; if (progType == GL_VERTEX_PROGRAM_ARB) { assert(index < sizeof(vertResults) / sizeof(vertResults[0])); return vertResults[index]; } else { assert(index < sizeof(fragResults) / sizeof(fragResults[0])); return fragResults[index]; }}/** * Return string representation of the given register. * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined * by the ARB/NV program languages so we've taken some liberties here. * \param file the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) * \param index number of the register in the register file * \param mode the output format/mode/style * \param prog pointer to containing program */static const char *reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, GLboolean relAddr, const struct gl_program *prog){ static char str[100]; str[0] = 0; switch (mode) { case PROG_PRINT_DEBUG: if (relAddr) sprintf(str, "%s[ADDR%s%d]", file_string(f, mode), (index > 0) ? "+" : "", index); else sprintf(str, "%s[%d]", file_string(f, mode), index); break; case PROG_PRINT_ARB: switch (f) { case PROGRAM_INPUT: sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); break; case PROGRAM_OUTPUT: sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); break; case PROGRAM_TEMPORARY: sprintf(str, "temp%d", index); break; case PROGRAM_ENV_PARAM: sprintf(str, "program.env[%d]", index); break; case PROGRAM_LOCAL_PARAM: sprintf(str, "program.local[%d]", index); break; case PROGRAM_VARYING: /* extension */ sprintf(str, "varying[%d]", index); break; case PROGRAM_CONSTANT: /* extension */ sprintf(str, "constant[%d]", index); break; case PROGRAM_UNIFORM: /* extension */ sprintf(str, "uniform[%d]", index); break; case PROGRAM_STATE_VAR: { struct gl_program_parameter *param = prog->Parameters->Parameters + index; sprintf(str, _mesa_program_state_string(param->StateIndexes)); } break; case PROGRAM_ADDRESS: sprintf(str, "A%d", index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); } break; case PROG_PRINT_NV: switch (f) { case PROGRAM_INPUT: if (prog->Target == GL_VERTEX_PROGRAM_ARB) sprintf(str, "v[%d]", index); else sprintf(str, "f[%d]", index); break; case PROGRAM_OUTPUT: sprintf(str, "o[%d]", index); break; case PROGRAM_TEMPORARY: sprintf(str, "R%d", index); break; case PROGRAM_ENV_PARAM: sprintf(str, "c[%d]", index); break; case PROGRAM_VARYING: /* extension */ sprintf(str, "varying[%d]", index); break; case PROGRAM_UNIFORM: /* extension */ sprintf(str, "uniform[%d]", index); break; case PROGRAM_CONSTANT: /* extension */ sprintf(str, "constant[%d]", index); break; case PROGRAM_STATE_VAR: /* extension */ sprintf(str, "state[%d]", index); break; default: _mesa_problem(NULL, "bad file in reg_string()"); } break; default: _mesa_problem(NULL, "bad mode in reg_string()"); } return str;}/** * Return a string representation of the given swizzle word. * If extended is true, use extended (comma-separated) format. * \param swizzle the swizzle field * \param negateBase 4-bit negation vector * \param extended if true, also allow 0, 1 values */const char *_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended){ static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ static char s[20]; GLuint i = 0; if (!extended && swizzle == SWIZZLE_NOOP && negateBase == 0) return ""; /* no swizzle/negation */ if (!extended) s[i++] = '.'; if (negateBase & NEGATE_X) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 0)]; if (extended) { s[i++] = ','; } if (negateBase & NEGATE_Y) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 1)]; if (extended) { s[i++] = ','; } if (negateBase & NEGATE_Z) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 2)]; if (extended) { s[i++] = ','; } if (negateBase & NEGATE_W) s[i++] = '-'; s[i++] = swz[GET_SWZ(swizzle, 3)]; s[i] = 0; return s;}static const char *writemask_string(GLuint writeMask){ static char s[10]; GLuint i = 0; if (writeMask == WRITEMASK_XYZW) return ""; s[i++] = '.'; if (writeMask & WRITEMASK_X) s[i++] = 'x'; if (writeMask & WRITEMASK_Y) s[i++] = 'y'; if (writeMask & WRITEMASK_Z) s[i++] = 'z'; if (writeMask & WRITEMASK_W) s[i++] = 'w'; s[i] = 0; return s;}const char *_mesa_condcode_string(GLuint condcode){ switch (condcode) { case COND_GT: return "GT"; case COND_EQ: return "EQ"; case COND_LT: return "LT"; case COND_UN: return "UN"; case COND_GE: return "GE"; case COND_LE: return "LE"; case COND_NE: return "NE"; case COND_TR: return "TR"; case COND_FL: return "FL"; default: return "cond???"; }}static voidprint_dst_reg(const struct prog_dst_register *dstReg, gl_prog_print_mode mode, const struct gl_program *prog){
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