📄 s_drawpix.c
字号:
/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#include "glheader.h"#include "bufferobj.h"#include "context.h"#include "convolve.h"#include "image.h"#include "macros.h"#include "imports.h"#include "pixel.h"#include "state.h"#include "s_context.h"#include "s_drawpix.h"#include "s_span.h"#include "s_stencil.h"#include "s_zoom.h"/** * Try to do a fast and simple RGB(a) glDrawPixels. * Return: GL_TRUE if success, GL_FALSE if slow path must be used instead */static GLbooleanfast_draw_rgba_pixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *userUnpack, const GLvoid *pixels){ const GLint imgX = x, imgY = y; struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; GLenum rbType; SWcontext *swrast = SWRAST_CONTEXT(ctx); SWspan span; GLboolean simpleZoom; GLint yStep; /* +1 or -1 */ struct gl_pixelstore_attrib unpack; GLint destX, destY, drawWidth, drawHeight; /* post clipping */ if (!rb) return GL_TRUE; /* no-op */ rbType = rb->DataType; if ((swrast->_RasterMask & ~CLIP_BIT) || ctx->Texture._EnabledCoordUnits || userUnpack->SwapBytes || ctx->_ImageTransferState) { /* can't handle any of those conditions */ return GL_FALSE; } INIT_SPAN(span, GL_BITMAP); span.arrayMask = SPAN_RGBA; span.arrayAttribs = FRAG_BIT_COL0; _swrast_span_default_attribs(ctx, &span); /* copy input params since clipping may change them */ unpack = *userUnpack; destX = x; destY = y; drawWidth = width; drawHeight = height; /* check for simple zooming and clipping */ if (ctx->Pixel.ZoomX == 1.0F && (ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F)) { if (!_mesa_clip_drawpixels(ctx, &destX, &destY, &drawWidth, &drawHeight, &unpack)) { /* image was completely clipped: no-op, all done */ return GL_TRUE; } simpleZoom = GL_TRUE; yStep = (GLint) ctx->Pixel.ZoomY; ASSERT(yStep == 1 || yStep == -1); } else { /* non-simple zooming */ simpleZoom = GL_FALSE; yStep = 1; if (unpack.RowLength == 0) unpack.RowLength = width; } /* * Ready to draw! */ if (format == GL_RGBA && type == rbType) { const GLubyte *src = (const GLubyte *) _mesa_image_address2d(&unpack, pixels, width, height, format, type, 0, 0); const GLint srcStride = _mesa_image_row_stride(&unpack, width, format, type); if (simpleZoom) { GLint row; for (row = 0; row < drawHeight; row++) { rb->PutRow(ctx, rb, drawWidth, destX, destY, src, NULL); src += srcStride; destY += yStep; } } else { /* with zooming */ GLint row; for (row = 0; row < drawHeight; row++) { span.x = destX; span.y = destY + row; span.end = drawWidth; span.array->ChanType = rbType; _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, src); src += srcStride; } span.array->ChanType = CHAN_TYPE; } return GL_TRUE; } if (format == GL_RGB && type == rbType) { const GLubyte *src = (const GLubyte *) _mesa_image_address2d(&unpack, pixels, width, height, format, type, 0, 0); const GLint srcStride = _mesa_image_row_stride(&unpack, width, format, type); if (simpleZoom) { GLint row; for (row = 0; row < drawHeight; row++) { rb->PutRowRGB(ctx, rb, drawWidth, destX, destY, src, NULL); src += srcStride; destY += yStep; } } else { /* with zooming */ GLint row; for (row = 0; row < drawHeight; row++) { span.x = destX; span.y = destY; span.end = drawWidth; span.array->ChanType = rbType; _swrast_write_zoomed_rgb_span(ctx, imgX, imgY, &span, src); src += srcStride; destY++; } span.array->ChanType = CHAN_TYPE; } return GL_TRUE; } /* Remaining cases haven't been tested with alignment != 1 */ if (userUnpack->Alignment != 1) return GL_FALSE; if (format == GL_LUMINANCE && type == CHAN_TYPE && rbType == CHAN_TYPE) { const GLchan *src = (const GLchan *) pixels + (unpack.SkipRows * unpack.RowLength + unpack.SkipPixels); if (simpleZoom) { /* no zooming */ GLint row; ASSERT(drawWidth <= MAX_WIDTH); for (row = 0; row < drawHeight; row++) { GLchan rgb[MAX_WIDTH][3]; GLint i; for (i = 0;i<drawWidth;i++) { rgb[i][0] = src[i]; rgb[i][1] = src[i]; rgb[i][2] = src[i]; } rb->PutRowRGB(ctx, rb, drawWidth, destX, destY, rgb, NULL); src += unpack.RowLength; destY += yStep; } } else { /* with zooming */ GLint row; ASSERT(drawWidth <= MAX_WIDTH); for (row = 0; row < drawHeight; row++) { GLchan rgb[MAX_WIDTH][3]; GLint i; for (i = 0;i<drawWidth;i++) { rgb[i][0] = src[i]; rgb[i][1] = src[i]; rgb[i][2] = src[i]; } span.x = destX; span.y = destY; span.end = drawWidth; _swrast_write_zoomed_rgb_span(ctx, imgX, imgY, &span, rgb); src += unpack.RowLength; destY++; } } return GL_TRUE; } if (format == GL_LUMINANCE_ALPHA && type == CHAN_TYPE && rbType == CHAN_TYPE) { const GLchan *src = (const GLchan *) pixels + (unpack.SkipRows * unpack.RowLength + unpack.SkipPixels)*2; if (simpleZoom) { GLint row; ASSERT(drawWidth <= MAX_WIDTH); for (row = 0; row < drawHeight; row++) { GLint i; const GLchan *ptr = src; for (i = 0;i<drawWidth;i++) { span.array->rgba[i][0] = *ptr; span.array->rgba[i][1] = *ptr; span.array->rgba[i][2] = *ptr++; span.array->rgba[i][3] = *ptr++; } rb->PutRow(ctx, rb, drawWidth, destX, destY, span.array->rgba, NULL); src += unpack.RowLength*2; destY += yStep; } } else { /* with zooming */ GLint row; ASSERT(drawWidth <= MAX_WIDTH); for (row = 0; row < drawHeight; row++) { const GLchan *ptr = src; GLint i; for (i = 0;i<drawWidth;i++) { span.array->rgba[i][0] = *ptr; span.array->rgba[i][1] = *ptr; span.array->rgba[i][2] = *ptr++; span.array->rgba[i][3] = *ptr++; } span.x = destX; span.y = destY; span.end = drawWidth; _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, span.array->rgba); src += unpack.RowLength*2; destY++; } } return GL_TRUE; } if (format == GL_COLOR_INDEX && type == GL_UNSIGNED_BYTE) { const GLubyte *src = (const GLubyte *) pixels + unpack.SkipRows * unpack.RowLength + unpack.SkipPixels; if (ctx->Visual.rgbMode && rbType == GL_UNSIGNED_BYTE) { /* convert ubyte/CI data to ubyte/RGBA */ if (simpleZoom) { GLint row; for (row = 0; row < drawHeight; row++) { ASSERT(drawWidth <= MAX_WIDTH); _mesa_map_ci8_to_rgba8(ctx, drawWidth, src, span.array->rgba8); rb->PutRow(ctx, rb, drawWidth, destX, destY, span.array->rgba8, NULL); src += unpack.RowLength; destY += yStep; } } else { /* ubyte/CI to ubyte/RGBA with zooming */ GLint row; for (row = 0; row < drawHeight; row++) { ASSERT(drawWidth <= MAX_WIDTH); _mesa_map_ci8_to_rgba8(ctx, drawWidth, src, span.array->rgba8); span.x = destX; span.y = destY; span.end = drawWidth; _swrast_write_zoomed_rgba_span(ctx, imgX, imgY, &span, span.array->rgba8); src += unpack.RowLength; destY++; } } return GL_TRUE; } else if (!ctx->Visual.rgbMode && rbType == GL_UNSIGNED_INT) { /* write CI data to CI frame buffer */ GLint row; if (simpleZoom) { for (row = 0; row < drawHeight; row++) { GLuint index32[MAX_WIDTH]; GLint col; for (col = 0; col < drawWidth; col++) index32[col] = src[col]; rb->PutRow(ctx, rb, drawWidth, destX, destY, index32, NULL); src += unpack.RowLength; destY += yStep;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -