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📄 glapi_x86.s

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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	GL_STUB(ProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40)	GL_STUB(ProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12)	GL_STUB(ProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24)	GL_STUB(ProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12)	GL_STUB(ProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB, ProgramLocalParameter4dARB@40)	GL_STUB(ProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB, ProgramLocalParameter4dvARB@12)	GL_STUB(ProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB, ProgramLocalParameter4fARB@24)	GL_STUB(ProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB, ProgramLocalParameter4fvARB@12)	GL_STUB(ProgramStringARB, _gloffset_ProgramStringARB, ProgramStringARB@16)	GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dARB, VertexAttrib1dARB@12)	GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB, VertexAttrib1dvARB@8)	GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fARB, VertexAttrib1fARB@8)	GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB, VertexAttrib1fvARB@8)	GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sARB, VertexAttrib1sARB@8)	GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svARB, VertexAttrib1svARB@8)	GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dARB, VertexAttrib2dARB@20)	GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB, VertexAttrib2dvARB@8)	GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fARB, VertexAttrib2fARB@12)	GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB, VertexAttrib2fvARB@8)	GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sARB, VertexAttrib2sARB@12)	GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svARB, VertexAttrib2svARB@8)	GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dARB, VertexAttrib3dARB@28)	GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB, VertexAttrib3dvARB@8)	GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fARB, VertexAttrib3fARB@16)	GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB, VertexAttrib3fvARB@8)	GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sARB, VertexAttrib3sARB@16)	GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svARB, VertexAttrib3svARB@8)	GL_STUB(VertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB, VertexAttrib4NbvARB@8)	GL_STUB(VertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB, VertexAttrib4NivARB@8)	GL_STUB(VertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB, VertexAttrib4NsvARB@8)	GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB, VertexAttrib4NubARB@20)	GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)	GL_STUB(VertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)	GL_STUB(VertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)	GL_STUB(VertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB, VertexAttrib4bvARB@8)	GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dARB, VertexAttrib4dARB@36)	GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB, VertexAttrib4dvARB@8)	GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fARB, VertexAttrib4fARB@20)	GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB, VertexAttrib4fvARB@8)	GL_STUB(VertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB, VertexAttrib4ivARB@8)	GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sARB, VertexAttrib4sARB@20)	GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svARB, VertexAttrib4svARB@8)	GL_STUB(VertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)	GL_STUB(VertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB, VertexAttrib4uivARB@8)	GL_STUB(VertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB, VertexAttrib4usvARB@8)	GL_STUB(VertexAttribPointerARB, _gloffset_VertexAttribPointerARB, VertexAttribPointerARB@24)	GL_STUB(BindBufferARB, _gloffset_BindBufferARB, BindBufferARB@8)	GL_STUB(BufferDataARB, _gloffset_BufferDataARB, BufferDataARB@16)	GL_STUB(BufferSubDataARB, _gloffset_BufferSubDataARB, BufferSubDataARB@16)	GL_STUB(DeleteBuffersARB, _gloffset_DeleteBuffersARB, DeleteBuffersARB@8)	GL_STUB(GenBuffersARB, _gloffset_GenBuffersARB, GenBuffersARB@8)	GL_STUB(GetBufferParameterivARB, _gloffset_GetBufferParameterivARB, GetBufferParameterivARB@12)	GL_STUB(GetBufferPointervARB, _gloffset_GetBufferPointervARB, GetBufferPointervARB@12)	GL_STUB(GetBufferSubDataARB, _gloffset_GetBufferSubDataARB, GetBufferSubDataARB@16)	GL_STUB(IsBufferARB, _gloffset_IsBufferARB, IsBufferARB@4)	GL_STUB(MapBufferARB, _gloffset_MapBufferARB, MapBufferARB@8)	GL_STUB(UnmapBufferARB, _gloffset_UnmapBufferARB, UnmapBufferARB@4)	GL_STUB(BeginQueryARB, _gloffset_BeginQueryARB, BeginQueryARB@8)	GL_STUB(DeleteQueriesARB, _gloffset_DeleteQueriesARB, DeleteQueriesARB@8)	GL_STUB(EndQueryARB, _gloffset_EndQueryARB, EndQueryARB@4)	GL_STUB(GenQueriesARB, _gloffset_GenQueriesARB, GenQueriesARB@8)	GL_STUB(GetQueryObjectivARB, _gloffset_GetQueryObjectivARB, GetQueryObjectivARB@12)	GL_STUB(GetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB, GetQueryObjectuivARB@12)	GL_STUB(GetQueryivARB, _gloffset_GetQueryivARB, GetQueryivARB@12)	GL_STUB(IsQueryARB, _gloffset_IsQueryARB, IsQueryARB@4)	GL_STUB(AttachObjectARB, _gloffset_AttachObjectARB, AttachObjectARB@8)	GL_STUB(CompileShaderARB, _gloffset_CompileShaderARB, CompileShaderARB@4)	GL_STUB(CreateProgramObjectARB, _gloffset_CreateProgramObjectARB, CreateProgramObjectARB@0)	GL_STUB(CreateShaderObjectARB, _gloffset_CreateShaderObjectARB, CreateShaderObjectARB@4)	GL_STUB(DeleteObjectARB, _gloffset_DeleteObjectARB, DeleteObjectARB@4)	GL_STUB(DetachObjectARB, _gloffset_DetachObjectARB, DetachObjectARB@8)	GL_STUB(GetActiveUniformARB, _gloffset_GetActiveUniformARB, GetActiveUniformARB@28)	GL_STUB(GetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB, GetAttachedObjectsARB@16)	GL_STUB(GetHandleARB, _gloffset_GetHandleARB, GetHandleARB@4)	GL_STUB(GetInfoLogARB, _gloffset_GetInfoLogARB, GetInfoLogARB@16)	GL_STUB(GetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB, GetObjectParameterfvARB@12)	GL_STUB(GetObjectParameterivARB, _gloffset_GetObjectParameterivARB, GetObjectParameterivARB@12)	GL_STUB(GetShaderSourceARB, _gloffset_GetShaderSourceARB, GetShaderSourceARB@16)	GL_STUB(GetUniformLocationARB, _gloffset_GetUniformLocationARB, GetUniformLocationARB@8)	GL_STUB(GetUniformfvARB, _gloffset_GetUniformfvARB, GetUniformfvARB@12)	GL_STUB(GetUniformivARB, _gloffset_GetUniformivARB, GetUniformivARB@12)	GL_STUB(LinkProgramARB, _gloffset_LinkProgramARB, LinkProgramARB@4)	GL_STUB(ShaderSourceARB, _gloffset_ShaderSourceARB, ShaderSourceARB@16)	GL_STUB(Uniform1fARB, _gloffset_Uniform1fARB, Uniform1fARB@8)	GL_STUB(Uniform1fvARB, _gloffset_Uniform1fvARB, Uniform1fvARB@12)	GL_STUB(Uniform1iARB, _gloffset_Uniform1iARB, Uniform1iARB@8)	GL_STUB(Uniform1ivARB, _gloffset_Uniform1ivARB, Uniform1ivARB@12)	GL_STUB(Uniform2fARB, _gloffset_Uniform2fARB, Uniform2fARB@12)	GL_STUB(Uniform2fvARB, _gloffset_Uniform2fvARB, Uniform2fvARB@12)	GL_STUB(Uniform2iARB, _gloffset_Uniform2iARB, Uniform2iARB@12)	GL_STUB(Uniform2ivARB, _gloffset_Uniform2ivARB, Uniform2ivARB@12)	GL_STUB(Uniform3fARB, _gloffset_Uniform3fARB, Uniform3fARB@16)	GL_STUB(Uniform3fvARB, _gloffset_Uniform3fvARB, Uniform3fvARB@12)	GL_STUB(Uniform3iARB, _gloffset_Uniform3iARB, Uniform3iARB@16)	GL_STUB(Uniform3ivARB, _gloffset_Uniform3ivARB, Uniform3ivARB@12)	GL_STUB(Uniform4fARB, _gloffset_Uniform4fARB, Uniform4fARB@20)	GL_STUB(Uniform4fvARB, _gloffset_Uniform4fvARB, Uniform4fvARB@12)	GL_STUB(Uniform4iARB, _gloffset_Uniform4iARB, Uniform4iARB@20)	GL_STUB(Uniform4ivARB, _gloffset_Uniform4ivARB, Uniform4ivARB@12)	GL_STUB(UniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB, UniformMatrix2fvARB@16)	GL_STUB(UniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB, UniformMatrix3fvARB@16)	GL_STUB(UniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB, UniformMatrix4fvARB@16)	GL_STUB(UseProgramObjectARB, _gloffset_UseProgramObjectARB, UseProgramObjectARB@4)	GL_STUB(ValidateProgramARB, _gloffset_ValidateProgramARB, ValidateProgramARB@4)	GL_STUB(BindAttribLocationARB, _gloffset_BindAttribLocationARB, BindAttribLocationARB@12)	GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28)	GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)	GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)	GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)	GL_STUB(_dispatch_stub_562, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_562@8)	HIDDEN(GL_PREFIX(_dispatch_stub_562, _dispatch_stub_562@8))	GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_563@8)	HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8))	GL_STUB(_dispatch_stub_564, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_564@8)	HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8))	GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_565@8)	HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8))	GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_566@8)	HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8))	GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_567@8)	HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8))	GL_STUB(_dispatch_stub_568, _gloffset_SampleMaskSGIS, _dispatch_stub_568@8)	HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))	GL_STUB(_dispatch_stub_569, _gloffset_SamplePatternSGIS, _dispatch_stub_569@4)	HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@4))	GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)	GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)	GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)	GL_STUB(NormalPointerEXT, _gloffset_NormalPointerEXT, NormalPointerEXT@16)	GL_STUB(TexCoordPointerEXT, _gloffset_TexCoordPointerEXT, TexCoordPointerEXT@20)	GL_STUB(VertexPointerEXT, _gloffset_VertexPointerEXT, VertexPointerEXT@20)	GL_STUB(PointParameterfEXT, _gloffset_PointParameterfEXT, PointParameterfEXT@8)	GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)	GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)	GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)	GL_STUB(_dispatch_stub_580, _gloffset_CullParameterdvEXT, _dispatch_stub_580@8)	HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8))	GL_STUB(_dispatch_stub_581, _gloffset_CullParameterfvEXT, _dispatch_stub_581@8)	HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))	GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)	GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)	GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)	GL_STUB(SecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)	GL_STUB(SecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT, SecondaryColor3fEXT@12)	GL_STUB(SecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)	GL_STUB(SecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT, SecondaryColor3iEXT@12)	GL_STUB(SecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)	GL_STUB(SecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT, SecondaryColor3sEXT@12)	GL_STUB(SecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT, SecondaryColor3svEXT@4)	GL_STUB(SecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)	GL_STUB(SecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)	GL_STUB(SecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)	GL_STUB(SecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)	GL_STUB(SecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT, SecondaryColor3usEXT@12)	GL_STUB(SecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)	GL_STUB(SecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)	GL_STUB(MultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT, MultiDrawArraysEXT@16)	GL_STUB(MultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT, MultiDrawElementsEXT@20)	GL_STUB(FogCoordPointerEXT, _gloffset_FogCoordPointerEXT, FogCoordPointerEXT@12)	GL_STUB(FogCoorddEXT, _gloffset_FogCoorddEXT, FogCoorddEXT@8)	GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)	GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)	GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)	GL_STUB(_dispatch_stub_606, _gloffset_PixelTexGenSGIX, _dispatch_stub_606@4)	HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@4))	GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)	GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)	GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)	GL_STUB(CombinerInputNV, _gloffset_CombinerInputNV, CombinerInputNV@24)	GL_STUB(CombinerOutputNV, _gloffset_CombinerOutputNV, CombinerOutputNV@40)	GL_STUB(CombinerParameterfNV, _gloffset_CombinerParameterfNV, CombinerParameterfNV@8)	GL_STUB(CombinerParameterfvNV, _gloffset_CombinerParameterfvNV, CombinerParameterfvNV@8)	GL_STUB(CombinerParameteriNV, _gloffset_CombinerParameteriNV, CombinerParameteriNV@8)	GL_STUB(CombinerParameterivNV, _gloffset_CombinerParameterivNV, CombinerParameterivNV@8)	GL_STUB(FinalCombinerInputNV, _gloffset_FinalCombinerInputNV, FinalCombinerInputNV@16)	GL_STUB(GetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV, GetCombinerInputParameterfvNV@20)	GL_STUB(GetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV, GetCombinerInputParameterivNV@20)	GL_STUB(GetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV, GetCombinerOutputParameterfvNV@16)	GL_STUB(GetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV, GetCombinerOutputParameterivNV@16)	GL_STUB(GetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV, GetFinalCombinerInputParameterfvNV@12)	GL_STUB(GetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV, GetFinalCombinerInputParameterivNV@12)	GL_STUB(ResizeBuffersMESA, _gloffset_ResizeBuffersMESA, ResizeBuffersMESA@0)	GL_STUB(WindowPos2dMESA, _gloffset_WindowPos2dMESA, WindowPos2dMESA@16)	GL_STUB(WindowPos2dvMESA, _gloffset_WindowPos2dvMESA, WindowPos2dvMESA@4)	GL_STUB(WindowPos2fMESA, _gloffset_WindowPos2fMESA, WindowPos2fMESA@8)	GL_STUB(WindowPos2fvMESA, _gloffset_WindowPos2fvMESA, WindowPos2fvMESA@4)	GL_STUB(WindowPos2iMESA, _gloffset_WindowPos2iMESA, WindowPos2iMESA@8)	GL_STUB(WindowPos2ivMESA, _gloffset_WindowPos2ivMESA, WindowPos2ivMESA@4)	GL_STUB(WindowPos2sMESA, _gloffset_WindowPos2sMESA, WindowPos2sMESA@8)	GL_STUB(WindowPos2svMESA, _gloffset_WindowPos2svMESA, WindowPos2svMESA@4)	GL_STUB(WindowPos3dMESA, _gloffset_WindowPos3dMESA, WindowPos3dMESA@24)	GL_STUB(WindowPos3dvMESA, _gloffset_WindowPos3dvMESA, WindowPos3dvMESA@4)	GL_STUB(WindowPos3fMESA, _gloffset_WindowPos3fMESA, WindowPos3fMESA@12)	GL_STUB(WindowPos3fvMESA, _gloffset_WindowPos3fvMESA, WindowPos3fvMESA@4)	GL_STUB(WindowPos3iMESA, _gloffset_WindowPos3iMESA, WindowPos3iMESA@12)	GL_STUB(WindowPos3ivMESA, _gloffset_WindowPos3ivMESA, WindowPos3ivMESA@4)	GL_STUB(WindowPos3sMESA, _gloffset_WindowPos3sMESA, WindowPos3sMESA@12)	GL_STUB(WindowPos3svMESA, _gloffset_WindowPos3svMESA, WindowPos3svMESA@4)	GL_STUB(WindowPos4dMESA, _gloffset_WindowPos4dMESA, WindowPos4dMESA@32)	GL_STUB(WindowPos4dvMESA, _gloffset_WindowPos4dvMESA, WindowPos4dvMESA@4)	GL_STUB(WindowPos4fMESA, _gloffset_WindowPos4fMESA, WindowPos4fMESA@16)	GL_STUB(WindowPos4fvMESA, _gloffset_WindowPos4fvMESA, WindowPos4fvMESA@4)

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