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📄 glapi_x86.s

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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	GL_STUB(PixelMapfv, _gloffset_PixelMapfv, PixelMapfv@12)	GL_STUB(PixelMapuiv, _gloffset_PixelMapuiv, PixelMapuiv@12)	GL_STUB(PixelMapusv, _gloffset_PixelMapusv, PixelMapusv@12)	GL_STUB(ReadBuffer, _gloffset_ReadBuffer, ReadBuffer@4)	GL_STUB(CopyPixels, _gloffset_CopyPixels, CopyPixels@20)	GL_STUB(ReadPixels, _gloffset_ReadPixels, ReadPixels@28)	GL_STUB(DrawPixels, _gloffset_DrawPixels, DrawPixels@20)	GL_STUB(GetBooleanv, _gloffset_GetBooleanv, GetBooleanv@8)	GL_STUB(GetClipPlane, _gloffset_GetClipPlane, GetClipPlane@8)	GL_STUB(GetDoublev, _gloffset_GetDoublev, GetDoublev@8)	GL_STUB(GetError, _gloffset_GetError, GetError@0)	GL_STUB(GetFloatv, _gloffset_GetFloatv, GetFloatv@8)	GL_STUB(GetIntegerv, _gloffset_GetIntegerv, GetIntegerv@8)	GL_STUB(GetLightfv, _gloffset_GetLightfv, GetLightfv@12)	GL_STUB(GetLightiv, _gloffset_GetLightiv, GetLightiv@12)	GL_STUB(GetMapdv, _gloffset_GetMapdv, GetMapdv@12)	GL_STUB(GetMapfv, _gloffset_GetMapfv, GetMapfv@12)	GL_STUB(GetMapiv, _gloffset_GetMapiv, GetMapiv@12)	GL_STUB(GetMaterialfv, _gloffset_GetMaterialfv, GetMaterialfv@12)	GL_STUB(GetMaterialiv, _gloffset_GetMaterialiv, GetMaterialiv@12)	GL_STUB(GetPixelMapfv, _gloffset_GetPixelMapfv, GetPixelMapfv@8)	GL_STUB(GetPixelMapuiv, _gloffset_GetPixelMapuiv, GetPixelMapuiv@8)	GL_STUB(GetPixelMapusv, _gloffset_GetPixelMapusv, GetPixelMapusv@8)	GL_STUB(GetPolygonStipple, _gloffset_GetPolygonStipple, GetPolygonStipple@4)	GL_STUB(GetString, _gloffset_GetString, GetString@4)	GL_STUB(GetTexEnvfv, _gloffset_GetTexEnvfv, GetTexEnvfv@12)	GL_STUB(GetTexEnviv, _gloffset_GetTexEnviv, GetTexEnviv@12)	GL_STUB(GetTexGendv, _gloffset_GetTexGendv, GetTexGendv@12)	GL_STUB(GetTexGenfv, _gloffset_GetTexGenfv, GetTexGenfv@12)	GL_STUB(GetTexGeniv, _gloffset_GetTexGeniv, GetTexGeniv@12)	GL_STUB(GetTexImage, _gloffset_GetTexImage, GetTexImage@20)	GL_STUB(GetTexParameterfv, _gloffset_GetTexParameterfv, GetTexParameterfv@12)	GL_STUB(GetTexParameteriv, _gloffset_GetTexParameteriv, GetTexParameteriv@12)	GL_STUB(GetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv, GetTexLevelParameterfv@16)	GL_STUB(GetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv, GetTexLevelParameteriv@16)	GL_STUB(IsEnabled, _gloffset_IsEnabled, IsEnabled@4)	GL_STUB(IsList, _gloffset_IsList, IsList@4)	GL_STUB(DepthRange, _gloffset_DepthRange, DepthRange@16)	GL_STUB(Frustum, _gloffset_Frustum, Frustum@48)	GL_STUB(LoadIdentity, _gloffset_LoadIdentity, LoadIdentity@0)	GL_STUB(LoadMatrixf, _gloffset_LoadMatrixf, LoadMatrixf@4)	GL_STUB(LoadMatrixd, _gloffset_LoadMatrixd, LoadMatrixd@4)	GL_STUB(MatrixMode, _gloffset_MatrixMode, MatrixMode@4)	GL_STUB(MultMatrixf, _gloffset_MultMatrixf, MultMatrixf@4)	GL_STUB(MultMatrixd, _gloffset_MultMatrixd, MultMatrixd@4)	GL_STUB(Ortho, _gloffset_Ortho, Ortho@48)	GL_STUB(PopMatrix, _gloffset_PopMatrix, PopMatrix@0)	GL_STUB(PushMatrix, _gloffset_PushMatrix, PushMatrix@0)	GL_STUB(Rotated, _gloffset_Rotated, Rotated@32)	GL_STUB(Rotatef, _gloffset_Rotatef, Rotatef@16)	GL_STUB(Scaled, _gloffset_Scaled, Scaled@24)	GL_STUB(Scalef, _gloffset_Scalef, Scalef@12)	GL_STUB(Translated, _gloffset_Translated, Translated@24)	GL_STUB(Translatef, _gloffset_Translatef, Translatef@12)	GL_STUB(Viewport, _gloffset_Viewport, Viewport@16)	GL_STUB(ArrayElement, _gloffset_ArrayElement, ArrayElement@4)	GL_STUB(BindTexture, _gloffset_BindTexture, BindTexture@8)	GL_STUB(ColorPointer, _gloffset_ColorPointer, ColorPointer@16)	GL_STUB(DisableClientState, _gloffset_DisableClientState, DisableClientState@4)	GL_STUB(DrawArrays, _gloffset_DrawArrays, DrawArrays@12)	GL_STUB(DrawElements, _gloffset_DrawElements, DrawElements@16)	GL_STUB(EdgeFlagPointer, _gloffset_EdgeFlagPointer, EdgeFlagPointer@8)	GL_STUB(EnableClientState, _gloffset_EnableClientState, EnableClientState@4)	GL_STUB(IndexPointer, _gloffset_IndexPointer, IndexPointer@12)	GL_STUB(Indexub, _gloffset_Indexub, Indexub@4)	GL_STUB(Indexubv, _gloffset_Indexubv, Indexubv@4)	GL_STUB(InterleavedArrays, _gloffset_InterleavedArrays, InterleavedArrays@12)	GL_STUB(NormalPointer, _gloffset_NormalPointer, NormalPointer@12)	GL_STUB(PolygonOffset, _gloffset_PolygonOffset, PolygonOffset@8)	GL_STUB(TexCoordPointer, _gloffset_TexCoordPointer, TexCoordPointer@16)	GL_STUB(VertexPointer, _gloffset_VertexPointer, VertexPointer@16)	GL_STUB(AreTexturesResident, _gloffset_AreTexturesResident, AreTexturesResident@12)	GL_STUB(CopyTexImage1D, _gloffset_CopyTexImage1D, CopyTexImage1D@28)	GL_STUB(CopyTexImage2D, _gloffset_CopyTexImage2D, CopyTexImage2D@32)	GL_STUB(CopyTexSubImage1D, _gloffset_CopyTexSubImage1D, CopyTexSubImage1D@24)	GL_STUB(CopyTexSubImage2D, _gloffset_CopyTexSubImage2D, CopyTexSubImage2D@32)	GL_STUB(DeleteTextures, _gloffset_DeleteTextures, DeleteTextures@8)	GL_STUB(GenTextures, _gloffset_GenTextures, GenTextures@8)	GL_STUB(GetPointerv, _gloffset_GetPointerv, GetPointerv@8)	GL_STUB(IsTexture, _gloffset_IsTexture, IsTexture@4)	GL_STUB(PrioritizeTextures, _gloffset_PrioritizeTextures, PrioritizeTextures@12)	GL_STUB(TexSubImage1D, _gloffset_TexSubImage1D, TexSubImage1D@28)	GL_STUB(TexSubImage2D, _gloffset_TexSubImage2D, TexSubImage2D@36)	GL_STUB(PopClientAttrib, _gloffset_PopClientAttrib, PopClientAttrib@0)	GL_STUB(PushClientAttrib, _gloffset_PushClientAttrib, PushClientAttrib@4)	GL_STUB(BlendColor, _gloffset_BlendColor, BlendColor@16)	GL_STUB(BlendEquation, _gloffset_BlendEquation, BlendEquation@4)	GL_STUB(DrawRangeElements, _gloffset_DrawRangeElements, DrawRangeElements@24)	GL_STUB(ColorTable, _gloffset_ColorTable, ColorTable@24)	GL_STUB(ColorTableParameterfv, _gloffset_ColorTableParameterfv, ColorTableParameterfv@12)	GL_STUB(ColorTableParameteriv, _gloffset_ColorTableParameteriv, ColorTableParameteriv@12)	GL_STUB(CopyColorTable, _gloffset_CopyColorTable, CopyColorTable@20)	GL_STUB(GetColorTable, _gloffset_GetColorTable, GetColorTable@16)	GL_STUB(GetColorTableParameterfv, _gloffset_GetColorTableParameterfv, GetColorTableParameterfv@12)	GL_STUB(GetColorTableParameteriv, _gloffset_GetColorTableParameteriv, GetColorTableParameteriv@12)	GL_STUB(ColorSubTable, _gloffset_ColorSubTable, ColorSubTable@24)	GL_STUB(CopyColorSubTable, _gloffset_CopyColorSubTable, CopyColorSubTable@20)	GL_STUB(ConvolutionFilter1D, _gloffset_ConvolutionFilter1D, ConvolutionFilter1D@24)	GL_STUB(ConvolutionFilter2D, _gloffset_ConvolutionFilter2D, ConvolutionFilter2D@28)	GL_STUB(ConvolutionParameterf, _gloffset_ConvolutionParameterf, ConvolutionParameterf@12)	GL_STUB(ConvolutionParameterfv, _gloffset_ConvolutionParameterfv, ConvolutionParameterfv@12)	GL_STUB(ConvolutionParameteri, _gloffset_ConvolutionParameteri, ConvolutionParameteri@12)	GL_STUB(ConvolutionParameteriv, _gloffset_ConvolutionParameteriv, ConvolutionParameteriv@12)	GL_STUB(CopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1D@20)	GL_STUB(CopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2D@24)	GL_STUB(GetConvolutionFilter, _gloffset_GetConvolutionFilter, GetConvolutionFilter@16)	GL_STUB(GetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfv@12)	GL_STUB(GetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv, GetConvolutionParameteriv@12)	GL_STUB(GetSeparableFilter, _gloffset_GetSeparableFilter, GetSeparableFilter@24)	GL_STUB(SeparableFilter2D, _gloffset_SeparableFilter2D, SeparableFilter2D@32)	GL_STUB(GetHistogram, _gloffset_GetHistogram, GetHistogram@20)	GL_STUB(GetHistogramParameterfv, _gloffset_GetHistogramParameterfv, GetHistogramParameterfv@12)	GL_STUB(GetHistogramParameteriv, _gloffset_GetHistogramParameteriv, GetHistogramParameteriv@12)	GL_STUB(GetMinmax, _gloffset_GetMinmax, GetMinmax@20)	GL_STUB(GetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfv@12)	GL_STUB(GetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv, GetMinmaxParameteriv@12)	GL_STUB(Histogram, _gloffset_Histogram, Histogram@16)	GL_STUB(Minmax, _gloffset_Minmax, Minmax@12)	GL_STUB(ResetHistogram, _gloffset_ResetHistogram, ResetHistogram@4)	GL_STUB(ResetMinmax, _gloffset_ResetMinmax, ResetMinmax@4)	GL_STUB(TexImage3D, _gloffset_TexImage3D, TexImage3D@40)	GL_STUB(TexSubImage3D, _gloffset_TexSubImage3D, TexSubImage3D@44)	GL_STUB(CopyTexSubImage3D, _gloffset_CopyTexSubImage3D, CopyTexSubImage3D@36)	GL_STUB(ActiveTextureARB, _gloffset_ActiveTextureARB, ActiveTextureARB@4)	GL_STUB(ClientActiveTextureARB, _gloffset_ClientActiveTextureARB, ClientActiveTextureARB@4)	GL_STUB(MultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB, MultiTexCoord1dARB@12)	GL_STUB(MultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dvARB@8)	GL_STUB(MultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB, MultiTexCoord1fARB@8)	GL_STUB(MultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fvARB@8)	GL_STUB(MultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB, MultiTexCoord1iARB@8)	GL_STUB(MultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1ivARB@8)	GL_STUB(MultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB, MultiTexCoord1sARB@8)	GL_STUB(MultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB, MultiTexCoord1svARB@8)	GL_STUB(MultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB, MultiTexCoord2dARB@20)	GL_STUB(MultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dvARB@8)	GL_STUB(MultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB, MultiTexCoord2fARB@12)	GL_STUB(MultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fvARB@8)	GL_STUB(MultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB, MultiTexCoord2iARB@12)	GL_STUB(MultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2ivARB@8)	GL_STUB(MultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB, MultiTexCoord2sARB@12)	GL_STUB(MultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB, MultiTexCoord2svARB@8)	GL_STUB(MultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB, MultiTexCoord3dARB@28)	GL_STUB(MultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dvARB@8)	GL_STUB(MultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB, MultiTexCoord3fARB@16)	GL_STUB(MultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fvARB@8)	GL_STUB(MultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB, MultiTexCoord3iARB@16)	GL_STUB(MultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3ivARB@8)	GL_STUB(MultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB, MultiTexCoord3sARB@16)	GL_STUB(MultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB, MultiTexCoord3svARB@8)	GL_STUB(MultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB, MultiTexCoord4dARB@36)	GL_STUB(MultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dvARB@8)	GL_STUB(MultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB, MultiTexCoord4fARB@20)	GL_STUB(MultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fvARB@8)	GL_STUB(MultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB, MultiTexCoord4iARB@20)	GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)	GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20)	GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8)	GL_STUB(AttachShader, _gloffset_AttachShader, AttachShader@8)	GL_STUB(CreateProgram, _gloffset_CreateProgram, CreateProgram@0)	GL_STUB(CreateShader, _gloffset_CreateShader, CreateShader@4)	GL_STUB(DeleteProgram, _gloffset_DeleteProgram, DeleteProgram@4)	GL_STUB(DeleteShader, _gloffset_DeleteShader, DeleteShader@4)	GL_STUB(DetachShader, _gloffset_DetachShader, DetachShader@8)	GL_STUB(GetAttachedShaders, _gloffset_GetAttachedShaders, GetAttachedShaders@16)	GL_STUB(GetProgramInfoLog, _gloffset_GetProgramInfoLog, GetProgramInfoLog@16)	GL_STUB(GetProgramiv, _gloffset_GetProgramiv, GetProgramiv@12)	GL_STUB(GetShaderInfoLog, _gloffset_GetShaderInfoLog, GetShaderInfoLog@16)	GL_STUB(GetShaderiv, _gloffset_GetShaderiv, GetShaderiv@12)	GL_STUB(IsProgram, _gloffset_IsProgram, IsProgram@4)	GL_STUB(IsShader, _gloffset_IsShader, IsShader@4)	GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16)	GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8)	GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16)	GL_STUB(UniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv, UniformMatrix2x3fv@16)	GL_STUB(UniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv, UniformMatrix2x4fv@16)	GL_STUB(UniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv, UniformMatrix3x2fv@16)	GL_STUB(UniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv, UniformMatrix3x4fv@16)	GL_STUB(UniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv, UniformMatrix4x2fv@16)	GL_STUB(UniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv, UniformMatrix4x3fv@16)	GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)	GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)	GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)	GL_STUB(MultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixfARB@4)	GL_STUB(SampleCoverageARB, _gloffset_SampleCoverageARB, SampleCoverageARB@8)	GL_STUB(CompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB, CompressedTexImage1DARB@28)	GL_STUB(CompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB, CompressedTexImage2DARB@32)	GL_STUB(CompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB, CompressedTexImage3DARB@36)	GL_STUB(CompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28)	GL_STUB(CompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36)	GL_STUB(CompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44)	GL_STUB(GetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB, GetCompressedTexImageARB@12)	GL_STUB(DisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4)	GL_STUB(EnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4)	GL_STUB(GetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB, GetProgramEnvParameterdvARB@12)	GL_STUB(GetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB, GetProgramEnvParameterfvARB@12)	GL_STUB(GetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB, GetProgramLocalParameterdvARB@12)	GL_STUB(GetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB, GetProgramLocalParameterfvARB@12)	GL_STUB(GetProgramStringARB, _gloffset_GetProgramStringARB, GetProgramStringARB@12)	GL_STUB(GetProgramivARB, _gloffset_GetProgramivARB, GetProgramivARB@12)	GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB, GetVertexAttribdvARB@12)	GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB, GetVertexAttribfvARB@12)	GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivARB, GetVertexAttribivARB@12)

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