⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sse_normal.s

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 S
字号:
/* $Id: sse_normal.S,v 1.6 2006/04/17 18:58:24 krh Exp $ *//* * Mesa 3-D graphics library * Version:  3.5 * * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//** TODO:  * - insert PREFETCH instructions to avoid cache-misses !  * - some more optimizations are possible...  * - for 40-50% more performance in the SSE-functions, the  *   data (trans-matrix, src_vert, dst_vert) needs to be 16byte aligned !  */#ifdef USE_SSE_ASM#include "matypes.h"#include "norm_args.h"   SEG_TEXT#define M(i)    REGOFF(i * 4, EDX)#define S(i)	REGOFF(i * 4, ESI)#define D(i)	REGOFF(i * 4, EDI)#define STRIDE  REGOFF(12, ESI)ALIGNTEXT16GLOBL GLNAME(_mesa_sse_transform_rescale_normals_no_rot)HIDDEN(_mesa_sse_transform_rescale_normals_no_rot)GLNAME(_mesa_sse_transform_rescale_normals_no_rot):#define FRAME_OFFSET 8	PUSH_L  ( ESI )	PUSH_L  ( EDI )	MOV_L	( ARG_IN, ESI )				/* ptr to source GLvector3f */	MOV_L	( ARG_DEST, EDI )			/* ptr to dest GLvector3f */	MOV_L	( ARG_MAT, EDX )			/* ptr to matrix */	MOV_L	( REGOFF(MATRIX_INV, EDX), EDX)		/* matrix->inv */	MOV_L	( REGOFF(V4F_COUNT, ESI), ECX ) 	/* source count */	TEST_L	( ECX, ECX )	JZ( LLBL(K_G3TRNNRR_finish) )			/* count was zero; go to finish */	MOV_L	( STRIDE, EAX )				/* stride */	MOV_L	( ECX, REGOFF(V4F_COUNT, EDI) )		/* set dest-count */	IMUL_L( CONST(16), ECX )			/* count *= 16 */	MOV_L( REGOFF(V4F_START, ESI), ESI )		/* ptr to first source vertex */	MOV_L( REGOFF(V4F_START, EDI), EDI )		/* ptr to first dest vertex */	ADD_L( EDI, ECX ) 				/* count += dest ptr */ALIGNTEXT32	MOVSS	( M(0), XMM1 )				/* m0 */	MOVSS	( M(5), XMM2 )				/* m5 */	UNPCKLPS( XMM2, XMM1 )				/* m5 | m0 */	MOVSS	( ARG_SCALE, XMM0 )			/* scale */	SHUFPS	( CONST(0x0), XMM0, XMM0 )		/* scale | scale */	MULPS	( XMM0, XMM1 )				/* m5*scale | m0*scale */	MULSS	( M(10), XMM0 )				/* m10*scale */ALIGNTEXT32LLBL(K_G3TRNNRR_top):	MOVLPS	( S(0), XMM2 )				/* uy | ux */	MULPS	( XMM1, XMM2 )				/* uy*m5*scale | ux*m0*scale */	MOVLPS	( XMM2, D(0) )				/* ->D(1) | D(0) */	MOVSS	( S(2), XMM2 )				/* uz */	MULSS	( XMM0, XMM2 )				/* uz*m10*scale */	MOVSS	( XMM2, D(2) )				/* ->D(2) */LLBL(K_G3TRNNRR_skip):	ADD_L	( CONST(16), EDI )	ADD_L	( EAX, ESI )	CMP_L	( ECX, EDI )	JNE	( LLBL(K_G3TRNNRR_top) )LLBL(K_G3TRNNRR_finish):	POP_L	( EDI )	POP_L	( ESI )	RET#undef FRAME_OFFSETALIGNTEXT16GLOBL GLNAME(_mesa_sse_transform_rescale_normals)HIDDEN(_mesa_sse_transform_rescale_normals)GLNAME(_mesa_sse_transform_rescale_normals):#define FRAME_OFFSET 8	PUSH_L  ( ESI )	PUSH_L  ( EDI )	MOV_L	( ARG_IN, ESI )				/* ptr to source GLvector3f */	MOV_L	( ARG_DEST, EDI )			/* ptr to dest GLvector3f */	MOV_L	( ARG_MAT, EDX )			/* ptr to matrix */	MOV_L	( REGOFF(MATRIX_INV, EDX), EDX)		/* matrix->inv */	MOV_L	( REGOFF(V4F_COUNT, ESI), ECX ) 	/* source count */	TEST_L	( ECX, ECX )	JZ( LLBL(K_G3TRNR_finish) )			/* count was zero; go to finish */	MOV_L	( STRIDE, EAX )				/* stride */	MOV_L	( ECX, REGOFF(V4F_COUNT, EDI) )		/* set dest-count */	IMUL_L( CONST(16), ECX )			/* count *= 16 */	MOV_L( REGOFF(V4F_START, ESI), ESI )		/* ptr to first source vertex */	MOV_L( REGOFF(V4F_START, EDI), EDI )		/* ptr to first dest vertex */	ADD_L( EDI, ECX ) 				/* count += dest ptr */ALIGNTEXT32	MOVSS	( M(0), XMM0 )				/* m0 */	MOVSS	( M(4), XMM1 )				/* m4 */	UNPCKLPS( XMM1, XMM0 )				/* m4 | m0 */	MOVSS	( ARG_SCALE, XMM4 )			/* scale */	SHUFPS	( CONST(0x0), XMM4, XMM4 )		/* scale | scale */	MULPS	( XMM4, XMM0 )				/* m4*scale | m0*scale */	MOVSS	( M(1), XMM1 )				/* m1 */	MOVSS	( M(5), XMM2 )				/* m5 */	UNPCKLPS( XMM2, XMM1 )				/* m5 | m1 */	MULPS	( XMM4, XMM1 )				/* m5*scale | m1*scale */	MOVSS	( M(2), XMM2 )				/* m2 */	MOVSS	( M(6), XMM3 )				/* m6 */	UNPCKLPS( XMM3, XMM2 )				/* m6 | m2 */	MULPS	( XMM4, XMM2 )				/* m6*scale | m2*scale */	MOVSS	( M(8), XMM6 )				/* m8 */	MULSS	( ARG_SCALE, XMM6 )			/* m8*scale */	MOVSS	( M(9), XMM7 )				/* m9 */	MULSS	( ARG_SCALE, XMM7 )			/* m9*scale */ALIGNTEXT32LLBL(K_G3TRNR_top):	MOVSS	( S(0), XMM3 )				/* ux */	SHUFPS	( CONST(0x0), XMM3, XMM3 )		/* ux | ux */	MULPS	( XMM0, XMM3 )				/* ux*m4 | ux*m0 */	MOVSS	( S(1), XMM4 )				/* uy */	SHUFPS	( CONST(0x0), XMM4, XMM4 )		/* uy | uy */	MULPS	( XMM1, XMM4 )				/* uy*m5 | uy*m1 */	MOVSS	( S(2), XMM5 )				/* uz */	SHUFPS	( CONST(0x0), XMM5, XMM5 )		/* uz | uz */	MULPS	( XMM2, XMM5 )				/* uz*m6 | uz*m2 */	ADDPS	( XMM4, XMM3 )	ADDPS	( XMM5, XMM3 )	MOVLPS	( XMM3, D(0) )	MOVSS	( M(10), XMM3 )				/* m10 */	MULSS	( ARG_SCALE, XMM3 )			/* m10*scale */	MULSS	( S(2), XMM3 )				/* m10*scale*uz */	MOVSS	( S(1), XMM4 )				/* uy */	MULSS	( XMM7, XMM4 )				/* uy*m9*scale */	MOVSS	( S(0), XMM5 )				/* ux */	MULSS	( XMM6, XMM5 )				/* ux*m8*scale */	ADDSS	( XMM4, XMM3 )	ADDSS	( XMM5, XMM3 )	MOVSS	( XMM3, D(2) )LLBL(K_G3TRNR_skip):	ADD_L	( CONST(16), EDI )	ADD_L	( EAX, ESI )	CMP_L	( ECX, EDI )	JNE	( LLBL(K_G3TRNR_top) )LLBL(K_G3TRNR_finish):	POP_L	( EDI )	POP_L	( ESI )	RET#undef FRAME_OFFSETALIGNTEXT16GLOBL GLNAME(_mesa_sse_transform_normals_no_rot)HIDDEN(_mesa_sse_transform_normals_no_rot)GLNAME(_mesa_sse_transform_normals_no_rot):#define FRAME_OFFSET 8	PUSH_L  ( ESI )	PUSH_L  ( EDI )	MOV_L	( ARG_IN, ESI )				/* ptr to source GLvector3f */	MOV_L	( ARG_DEST, EDI )			/* ptr to dest GLvector3f */	MOV_L	( ARG_MAT, EDX )			/* ptr to matrix */	MOV_L	( REGOFF(MATRIX_INV, EDX), EDX)		/* matrix->inv */	MOV_L	( REGOFF(V4F_COUNT, ESI), ECX ) 	/* source count */	TEST_L	( ECX, ECX )	JZ( LLBL(K_G3TNNRR_finish) )			/* count was zero; go to finish */	MOV_L	( STRIDE, EAX )				/* stride */	MOV_L	( ECX, REGOFF(V4F_COUNT, EDI) )		/* set dest-count */	IMUL_L( CONST(16), ECX )			/* count *= 16 */	MOV_L( REGOFF(V4F_START, ESI), ESI )		/* ptr to first source vertex */	MOV_L( REGOFF(V4F_START, EDI), EDI )		/* ptr to first dest vertex */	ADD_L( EDI, ECX ) 				/* count += dest ptr */ALIGNTEXT32	MOVSS( M(0), XMM0 )				/* m0 */	MOVSS( M(5), XMM1 )				/* m5 */	UNPCKLPS( XMM1, XMM0 )				/* m5 | m0 */	MOVSS( M(10), XMM1 )				/* m10 */ALIGNTEXT32LLBL(K_G3TNNRR_top):	MOVLPS( S(0), XMM2 )				/* uy | ux */	MULPS( XMM0, XMM2 )				/* uy*m5 | ux*m0 */	MOVLPS( XMM2, D(0) )	MOVSS( S(2), XMM2 )				/* uz */	MULSS( XMM1, XMM2 )				/* uz*m10 */	MOVSS( XMM2, D(2) )LLBL(K_G3TNNRR_skip):	ADD_L	( CONST(16), EDI )	ADD_L	( EAX, ESI )	CMP_L	( ECX, EDI )	JNE	( LLBL(K_G3TNNRR_top) )LLBL(K_G3TNNRR_finish):	POP_L	( EDI )	POP_L	( ESI )	RET#undef FRAME_OFFSET#endif	#if defined (__ELF__) && defined (__linux__)	.section .note.GNU-stack,"",%progbits#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -