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📄 sse.c

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Mesa 3-D graphics library * Version:  6.0 * * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * PentiumIII-SIMD (SSE) optimizations contributed by * Andre Werthmann <wertmann@cs.uni-potsdam.de> */#include "glheader.h"#include "context.h"#include "math/m_xform.h"#include "tnl/t_context.h"#include "sse.h"#include "common_x86_macros.h"#ifdef DEBUG_MATH#include "math/m_debug.h"#endif#ifdef USE_SSE_ASMDECLARE_XFORM_GROUP( sse, 2 )DECLARE_XFORM_GROUP( sse, 3 )#if 1/* Some functions are not written in SSE-assembly, because the fpu ones are faster */extern void _ASMAPI _mesa_sse_transform_normals_no_rot( NORM_ARGS );extern void _ASMAPI _mesa_sse_transform_rescale_normals( NORM_ARGS );extern void _ASMAPI _mesa_sse_transform_rescale_normals_no_rot( NORM_ARGS );extern void _ASMAPI _mesa_sse_transform_points4_general( XFORM_ARGS );extern void _ASMAPI _mesa_sse_transform_points4_3d( XFORM_ARGS );/* XXX this function segfaults, see below */extern void _ASMAPI _mesa_sse_transform_points4_identity( XFORM_ARGS );/* XXX this one works, see below */extern void _ASMAPI _mesa_x86_transform_points4_identity( XFORM_ARGS );#elseDECLARE_NORM_GROUP( sse )#endifextern void _ASMAPI_mesa_v16_sse_general_xform( GLfloat *first_vert,			     const GLfloat *m,			     const GLfloat *src,			     GLuint src_stride,			     GLuint count );extern void _ASMAPI_mesa_sse_project_vertices( GLfloat *first,			    GLfloat *last,			    const GLfloat *m,			    GLuint stride );extern void _ASMAPI_mesa_sse_project_clipped_vertices( GLfloat *first,				    GLfloat *last,				    const GLfloat *m,				    GLuint stride,				    const GLubyte *clipmask );#endifvoid _mesa_init_sse_transform_asm( void ){#ifdef USE_SSE_ASM   ASSIGN_XFORM_GROUP( sse, 2 );   ASSIGN_XFORM_GROUP( sse, 3 );#if 1   /* TODO: Finish these off.    */   _mesa_transform_tab[4][MATRIX_GENERAL] =      _mesa_sse_transform_points4_general;   _mesa_transform_tab[4][MATRIX_3D] =      _mesa_sse_transform_points4_3d;   /* XXX NOTE: _mesa_sse_transform_points4_identity segfaults with the      conformance tests, so use the x86 version.   */   _mesa_transform_tab[4][MATRIX_IDENTITY] =      _mesa_x86_transform_points4_identity;/*_mesa_sse_transform_points4_identity;*/   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT] =      _mesa_sse_transform_normals_no_rot;   _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] =      _mesa_sse_transform_rescale_normals;   _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] =      _mesa_sse_transform_rescale_normals_no_rot;#else   ASSIGN_XFORM_GROUP( sse, 4 );   ASSIGN_NORM_GROUP( sse );#endif#ifdef DEBUG_MATH   _math_test_all_transform_functions( "SSE" );   _math_test_all_normal_transform_functions( "SSE" );#endif#endif}

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