mmx.h

来自「Mesa is an open-source implementation of」· C头文件 代码 · 共 55 行

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/* * Mesa 3-D graphics library * Version:  6.5.2 * * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */#ifndef ASM_MMX_H#define ASM_MMX_Hextern void _ASMAPI_mesa_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],                              GLvoid *rgba, const GLvoid *dest,                              GLenum chanType );extern void _ASMAPI_mesa_mmx_blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],                     GLvoid *rgba, const GLvoid *dest,                     GLenum chanType );extern void _ASMAPI_mesa_mmx_blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],                     GLvoid *rgba, const GLvoid *dest,                     GLenum chanType );extern void _ASMAPI_mesa_mmx_blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],                     GLvoid *rgba, const GLvoid *dest,                     GLenum chanType );extern void _ASMAPI_mesa_mmx_blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],                          GLvoid *rgba, const GLvoid *dest,                          GLenum chanType );#endif

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