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📄 clip_args.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* $Id: clip_args.h,v 1.5 2002/10/29 20:28:57 brianp Exp $ *//* * Mesa 3-D graphics library * Version:  3.5 * * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *//* * Clip test function interface for assembly code.  Simply define * FRAME_OFFSET to the number of bytes pushed onto the stack before * using the ARG_* argument macros. * * Gareth Hughes */#ifndef __CLIP_ARGS_H__#define __CLIP_ARGS_H__/* * Offsets for clip_func arguments * * typedef GLvector4f *(*clip_func)( GLvector4f *clip_vec, *	                             GLvector4f *proj_vec, *	                             GLubyte clipMask[], *	                             GLubyte *orMask, *	                             GLubyte *andMask ); */#define OFFSET_SOURCE	4#define OFFSET_DEST	8#define OFFSET_CLIP	12#define OFFSET_OR	16#define OFFSET_AND	20#define ARG_SOURCE	REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP)#define ARG_DEST	REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)#define ARG_CLIP	REGOFF(FRAME_OFFSET+OFFSET_CLIP, ESP)#define ARG_OR		REGOFF(FRAME_OFFSET+OFFSET_OR, ESP)#define ARG_AND		REGOFF(FRAME_OFFSET+OFFSET_AND, ESP)#endif

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