clientattrib.c

来自「Mesa is an open-source implementation of」· C语言 代码 · 共 136 行

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/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */#include <assert.h>#include "glxclient.h"#include "indirect.h"#include "indirect_vertex_array.h"/*****************************************************************************/static voiddo_enable_disable(GLenum array, GLboolean val ){    __GLXcontext *gc = __glXGetCurrentContext();    __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);    unsigned index = 0;    if ( array == GL_TEXTURE_COORD_ARRAY ) {	index = __glXGetActiveTextureUnit( state );    }    if ( ! __glXSetArrayEnable( state, array, index, val ) ) {	__glXSetError(gc, GL_INVALID_ENUM);    }}void __indirect_glEnableClientState(GLenum array){    do_enable_disable( array, GL_TRUE );}void __indirect_glDisableClientState(GLenum array){    do_enable_disable( array, GL_FALSE );}/************************************************************************/void __indirect_glPushClientAttrib(GLuint mask){    __GLXcontext *gc = __glXGetCurrentContext();    __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);    __GLXattribute **spp = gc->attributes.stackPointer, *sp;    if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {	if (!(sp = *spp)) {	    sp = (__GLXattribute *)Xmalloc(sizeof(__GLXattribute));	    *spp = sp;	}	sp->mask = mask;	gc->attributes.stackPointer = spp + 1;	if (mask & GL_CLIENT_PIXEL_STORE_BIT) {	    sp->storePack = state->storePack;	    sp->storeUnpack = state->storeUnpack;	}	if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {	    __glXPushArrayState( state );	}    } else {	__glXSetError(gc, GL_STACK_OVERFLOW);	return;    }}void __indirect_glPopClientAttrib(void){    __GLXcontext *gc = __glXGetCurrentContext();    __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);    __GLXattribute **spp = gc->attributes.stackPointer, *sp;    GLuint mask;    if (spp > &gc->attributes.stack[0]) {	--spp;	sp = *spp;	assert(sp != 0);	mask = sp->mask;	gc->attributes.stackPointer = spp;	if (mask & GL_CLIENT_PIXEL_STORE_BIT) {	    state->storePack = sp->storePack;	    state->storeUnpack = sp->storeUnpack;	}	if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {	    __glXPopArrayState( state );	}	sp->mask = 0;    } else {	__glXSetError(gc, GL_STACK_UNDERFLOW);	return;    }}void __glFreeAttributeState(__GLXcontext *gc){    __GLXattribute *sp, **spp;    for (spp = &gc->attributes.stack[0];         spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];	 spp++) {	sp = *spp;        if (sp) {            XFree((char *)sp);        } else {            break;	}    }}

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