⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 glcontextmodes.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
💻 H
字号:
/* * (C) Copyright IBM Corporation 2003 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. *//** * \file glcontextmodes.h * \author Ian Romanick <idr@us.ibm.com> */#ifndef GLCONTEXTMODES_H#define GLCONTEXTMODES_H#include "GL/internal/glcore.h"#if !defined(IN_MINI_GLX)extern GLint _gl_convert_from_x_visual_type( int visualType );extern GLint _gl_convert_to_x_visual_type( int visualType );extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode,    const __GLXvisualConfig * config );extern int _gl_get_context_mode_data( const __GLcontextModes *mode,    int attribute, int *value_return );#endif /* !defined(IN_MINI_GLX) */extern __GLcontextModes * _gl_context_modes_create( unsigned count,    size_t minimum_size );extern void _gl_context_modes_destroy( __GLcontextModes * modes );extern  __GLcontextModes *    _gl_context_modes_find_visual(__GLcontextModes *modes, int vid);extern __GLcontextModes *    _gl_context_modes_find_fbconfig(__GLcontextModes *modes, int fbid);extern GLboolean _gl_context_modes_are_same( const __GLcontextModes * a,    const __GLcontextModes * b );#endif /* GLCONTEXTMODES_H */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -