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📄 packsingle.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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#ifndef __GLX_packsingle_h__#define __GLX_packsingle_h__/* * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice including the dates of first publication and * either this permission notice or a reference to * http://oss.sgi.com/projects/FreeB/ * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of Silicon Graphics, Inc. * shall not be used in advertising or otherwise to promote the sale, use or * other dealings in this Software without prior written authorization from * Silicon Graphics, Inc. */#include "packrender.h"/*** The macros in this header convert wire protocol data types to the client** machine's native data types.  The header is part of the porting layer of** the client library, and it is intended that hardware vendors will rewrite** this header to suit their own machines.*//*** Dummy define to make the GetReqExtra macro happy.  The value is not** used, but instead the code in __GLX_SINGLE_BEGIN issues its own store** to req->reqType with the proper code (our extension code).*/#define X_GLXSingle 0/* Declare common variables used during a single command */#define __GLX_SINGLE_DECLARE_VARIABLES()	 \    __GLXcontext *gc = __glXGetCurrentContext(); \    GLubyte *pc, *pixelHeaderPC;		 \    GLuint compsize, cmdlen;			 \    Display *dpy = gc->currentDpy;		 \    xGLXSingleReq *req#define __GLX_SINGLE_LOAD_VARIABLES() \    pc = gc->pc;           \    /* Muffle compilers */		     \    pixelHeaderPC = 0;  (void)pixelHeaderPC; \    compsize = 0;       (void)compsize;	     \    cmdlen = 0;         (void)cmdlen/* Start a single command */#define __GLX_SINGLE_BEGIN(opcode,bytes)	   \    if (dpy) {					   \	(void) __glXFlushRenderBuffer(gc, pc);	   \	LockDisplay(dpy);			   \	GetReqExtra(GLXSingle,bytes,req);	   \	req->reqType = gc->majorOpcode;		   \	req->glxCode = opcode;			   \	req->contextTag = gc->currentContextTag;   \	pc = ((GLubyte *)(req) + sz_xGLXSingleReq)/* End a single command */#define __GLX_SINGLE_END()			   \	UnlockDisplay(dpy);			   \	SyncHandle();				   \    }/* Store data to sending for a single command */#define __GLX_SINGLE_PUT_CHAR(offset,a)	\    *((INT8 *) (pc + offset)) = a#ifndef CRAY#define __GLX_SINGLE_PUT_SHORT(offset,a) \    *((INT16 *) (pc + offset)) = a#define __GLX_SINGLE_PUT_LONG(offset,a)	\    *((INT32 *) (pc + offset)) = a#define __GLX_SINGLE_PUT_FLOAT(offset,a) \    *((FLOAT32 *) (pc + offset)) = a#else#define __GLX_SINGLE_PUT_SHORT(offset,a) \    { GLubyte *cp = (pc+offset); \      int shift = (64-16) - ((int)(cp) >> (64-6)); \      *(int *)cp = (*(int *)cp & ~(0xffff << shift)) | ((a & 0xffff) << shift); }#define __GLX_SINGLE_PUT_LONG(offset,a) \    { GLubyte *cp = (pc+offset); \      int shift = (64-32) - ((int)(cp) >> (64-6)); \      *(int *)cp = (*(int *)cp & ~(0xffffffff << shift)) | ((a & 0xffffffff) << shift); }#define __GLX_SINGLE_PUT_FLOAT(offset,a) \    gl_put_float(pc + offset, a)#endif/* Read support macros */#define __GLX_SINGLE_READ_XREPLY()		    \    (void) _XReply(dpy, (xReply*) &reply, 0, False)#define __GLX_SINGLE_GET_RETVAL(a,cast)	\    a = (cast) reply.retval#define __GLX_SINGLE_GET_SIZE(a) \    a = (GLint) reply.size#ifndef _CRAY#define __GLX_SINGLE_GET_CHAR(p) \    *p = *(GLbyte *)&reply.pad3;#define __GLX_SINGLE_GET_SHORT(p) \    *p = *(GLshort *)&reply.pad3;#define __GLX_SINGLE_GET_LONG(p) \    *p = *(GLint *)&reply.pad3;#define __GLX_SINGLE_GET_FLOAT(p) \    *p = *(GLfloat *)&reply.pad3;#else#define __GLX_SINGLE_GET_CHAR(p) \    *p = reply.pad3 >> 24;#define __GLX_SINGLE_GET_SHORT(p) \    {int t = reply.pad3 >> 16; \     *p = (t & 0x8000) ? (t | ~0xffff) : (t & 0xffff);}#define __GLX_SINGLE_GET_LONG(p) \    {int t = reply.pad3; \     *p = (t & 0x80000000) ? (t | ~0xffffffff) : (t & 0xffffffff);}#define PAD3OFFSET 16#define __GLX_SINGLE_GET_FLOAT(p) \    *p = gl_ntoh_float((GLubyte *)&reply + PAD3OFFSET);#define __GLX_SINGLE_GET_DOUBLE(p) \    *p = gl_ntoh_double((GLubyte *)&reply + PAD3OFFSET);extern float gl_ntoh_float(GLubyte *);extern float gl_ntoh_double(GLubyte *);#endif#ifndef _CRAY#ifdef __GLX_ALIGN64#define __GLX_SINGLE_GET_DOUBLE(p) \    __GLX_MEM_COPY(p, &reply.pad3, 8)#else#define __GLX_SINGLE_GET_DOUBLE(p) \    *p = *(GLdouble *)&reply.pad3#endif#endif	  /* Get an array of typed data */#define __GLX_SINGLE_GET_VOID_ARRAY(a,alen)	\{						\    GLint slop = alen*__GLX_SIZE_INT8 & 3;	\    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);	\    if (slop) _XEatData(dpy,4-slop);		\}#define __GLX_SINGLE_GET_CHAR_ARRAY(a,alen)	\{						\    GLint slop = alen*__GLX_SIZE_INT8 & 3;	\    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT8);	\    if (slop) _XEatData(dpy,4-slop);		\}					#define __GLX_SINGLE_GET_SHORT_ARRAY(a,alen)	\{						\    GLint slop = (alen*__GLX_SIZE_INT16) & 3;	\    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT16);\    if (slop) _XEatData(dpy,4-slop);		\}#define __GLX_SINGLE_GET_LONG_ARRAY(a,alen) \    _XRead(dpy,(char *)a,alen*__GLX_SIZE_INT32);  	#ifndef _CRAY#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \    _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT32);  	#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \    _XRead(dpy,(char *)a,alen*__GLX_SIZE_FLOAT64);  	#else#define __GLX_SINGLE_GET_FLOAT_ARRAY(a,alen) \    gl_get_float_array(dpy,a,alen);#define __GLX_SINGLE_GET_DOUBLE_ARRAY(a,alen) \    gl_get_double_array(dpy, a, alen);extern void gl_get_float_array(Display *dpy, float *a, int alen);extern void gl_get_double_array(Display *dpy, double *a, int alen);#endif#endif /* !__GLX_packsingle_h__ */

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