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📄 dri_sarea.h

📁 Mesa is an open-source implementation of the OpenGL specification - a system for rendering interacti
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/* * Copyright 2007 Red Hat, Inc * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */#ifndef DRI_SAREA_H#define DRI_SAREA_H#include <drm.h>/* The DRI2 SAREA holds a list of self-describing blocks.  Each block * is 8 byte aligned and has a common 32-bit header word.  The upper * 16 bits describe the type of the block and the lower 16 bits the * size.  DRI2 only defines a couple of blocks and allows drivers to * define driver specific blocks using type codes from 0x8000 and up. * The type code 0x0000 defines the end of the sarea. */#define DRI2_SAREA_BLOCK_HEADER(type, size) (((type) << 16) | (size))#define DRI2_SAREA_BLOCK_TYPE(b) ((b) >> 16)#define DRI2_SAREA_BLOCK_SIZE(b) ((b) & 0xffff)#define DRI2_SAREA_BLOCK_NEXT(p)				\    ((void *) ((unsigned char *) (p) +				\               DRI2_SAREA_BLOCK_SIZE(*(unsigned int *) p)))#define DRI2_SAREA_BLOCK_END		0x0000#define DRI2_SAREA_BLOCK_LOCK		0x0001#define DRI2_SAREA_BLOCK_EVENT_BUFFER	0x0002/* Chipset specific blocks start at 0x8000, 0xffff is reserved. */typedef struct __DRILock __DRILock;typedef struct __DRIEventBuffer __DRIEventBuffer;typedef struct __DRIDrawableBuffer __DRIDrawableBuffer;typedef struct __DRIDrawableConfigEvent __DRIDrawableConfigEvent;typedef struct __DRIBufferAttachEvent __DRIBufferAttachEvent;struct __DRILock {    unsigned int block_header;    drm_hw_lock_t lock;    /* We use this with DRM_CAS to allocate lock IDs for the real lock.*/    unsigned int next_id;};struct __DRIEventBuffer {    unsigned int block_header;    unsigned int head;		/* last valid event */    unsigned int prealloc;	/* event currently being written */    unsigned int size;		/* size of data */    unsigned char data[0];};enum {        /* the four standard color buffers */        DRI_DRAWABLE_BUFFER_FRONT_LEFT  = 0,        DRI_DRAWABLE_BUFFER_BACK_LEFT   = 1,        DRI_DRAWABLE_BUFFER_FRONT_RIGHT = 2,        DRI_DRAWABLE_BUFFER_BACK_RIGHT  = 3,        /* optional aux buffer */        DRI_DRAWABLE_BUFFER_AUX0        = 4,        DRI_DRAWABLE_BUFFER_AUX1        = 5,        DRI_DRAWABLE_BUFFER_AUX2        = 6,        DRI_DRAWABLE_BUFFER_AUX3        = 7,        DRI_DRAWABLE_BUFFER_DEPTH       = 8,        DRI_DRAWABLE_BUFFER_STENCIL     = 9,        DRI_DRAWABLE_BUFFER_ACCUM       = 10,        /* generic renderbuffers */        DRI_DRAWABLE_BUFFER_COLOR0      = 11,        DRI_DRAWABLE_BUFFER_COLOR1      = 12,        DRI_DRAWABLE_BUFFER_COLOR2      = 13,        DRI_DRAWABLE_BUFFER_COLOR3      = 14,        DRI_DRAWABLE_BUFFER_COLOR4      = 15,        DRI_DRAWABLE_BUFFER_COLOR5      = 16,        DRI_DRAWABLE_BUFFER_COLOR6      = 17,        DRI_DRAWABLE_BUFFER_COLOR7      = 18,        DRI_DRAWABLE_BUFFER_COUNT       = 19};struct __DRIDrawableBuffer {    unsigned int attachment;    unsigned int handle;    unsigned int pitch;    unsigned short cpp;    /* Upper 8 bits are driver specific, lower 8 bits generic.  The     * bits can inidicate buffer properties such as tiled, swizzled etc. */    unsigned short flags;};#define DRI2_EVENT_HEADER(type, size) (((type) << 16) | (size))#define DRI2_EVENT_TYPE(b) ((b) >> 16)#define DRI2_EVENT_SIZE(b) ((b) & 0xffff)#define DRI2_EVENT_PAD			0x0000#define DRI2_EVENT_DRAWABLE_CONFIG	0x0001#define DRI2_EVENT_BUFFER_ATTACH	0x0002struct __DRIDrawableConfigEvent {    unsigned int		event_header;    unsigned int		drawable;    short			x;    short			y;    unsigned int		width;    unsigned int		height;    unsigned int		num_rects;    struct drm_clip_rect	rects[0];};struct __DRIBufferAttachEvent {    unsigned int	event_header;    unsigned int	drawable;    __DRIDrawableBuffer	buffer;};#endif /* DRI_SAREA_H */

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