📄 mesa.vcproj
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="mesa"
ProjectGUID="{2120C974-2717-4709-B44F-D6E6D0A56448}"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
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<Configurations>
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Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_DLL,BUILD_GL32,MESA_MINWARN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/mesa.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
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Culture="1033"
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OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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<Tool
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_DLL,BUILD_GL32,MESA_MINWARN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
PrecompiledHeaderFile=".\Debug/mesa.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
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WarningLevel="3"
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DebugInformationFormat="3"
CompileAs="0"
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PreprocessorDefinitions="_DEBUG"
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Name="VCLibrarianTool"
OutputFile=".\Debug\mesa.lib"
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<Tool
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</Configurations>
<References>
</References>
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>
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<File
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