utility.h

来自「clustering for ns-2 simulation」· C头文件 代码 · 共 45 行

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#ifndef _BYTES_READER_H_#define _BYTES_READER_H_#include "graph.h"#include "utility.h"#include "shortest_path.h"#include <fstream>#include <sstream>using namespace std;//--------------------------------------------------------------------// Read a line from dump to parse colors of nodes.//--------------------------------------------------------------------void readColor(istream * inFile, string & color, NodeList & nodes, bool readonly);//--------------------------------------------------------------------// Load a graph from a file: each row contains a couple of// nodes to connect.//--------------------------------------------------------------------void loadFromFile(const char * fileName, Graph & graph);//--------------------------------------------------------------------// Read a graph structure from dump file.//--------------------------------------------------------------------void loadFromDump(istream * inFile, Graph & graph);//--------------------------------------------------------------------// Extract layers from layer string.//--------------------------------------------------------------------void extractLayers(string s_layers, vector<string> & layers);void skipClustering(istream * inFile);void skipBackbone(istream * inFile);void skipLeader(istream * inFile);void skipShiva(istream * inFile);void skipConnector(istream * inFile);void skipRajaraman(istream * inFile);void skipLayer(istream * inFile);#endif

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