📄 myfirstapp.c
字号:
/*===========================================================================
FILE: myfirstapp.c
===========================================================================*/
/*==============================================================================
INCLUDES AND VARIABLE DEFINITIONS
===============================================================================*/
#include "AEEModGen.h" // Module interface definitions
#include "AEEAppGen.h" // Applet interface definitions
#include "AEEShell.h" // Shell interface definitions
#include "myfirstapp.brh" // Resource ID definitions
#include "myfirstapp.bid"
/*-------------------------------------------------------------------
Applet structure. All variables in here are reference via "pMe->"
-------------------------------------------------------------------*/
// create an applet structure that's passed around. All variables in
// here will be able to be referenced as static.
typedef struct _myfirstapp {
AEEApplet a ; // First element of this structure must be AEEApplet
AEEDeviceInfo DeviceInfo; // Always have access to the hardware device information
IDisplay *pIDisplay; // Give a standard way to access the Display interface
IShell *pIShell; // Give a standard way to access the Shell interface
int m_cxWidth; // Stores the device screen width
int m_cyHeight; // Stores the device screen height
int m_nCursorX; // Stores the cursor bitmap x coordinate
int m_nCursorY; // Stores the cursor bitmap y coordinate
IImage * pIImage; // IImage interface pointer
} myfirstapp;
/*-------------------------------------------------------------------
Function Prototypes
-------------------------------------------------------------------*/
static boolean myfirstapp_HandleEvent(myfirstapp* pMe,
AEEEvent eCode, uint16 wParam,
uint32 dwParam);
boolean myfirstapp_InitAppData(myfirstapp* pMe);
void myfirstapp_FreeAppData(myfirstapp* pMe);
static void myfirstapp_DrawScreen(myfirstapp * pMe);
static void myfirstapp_Move(myfirstapp * pMe, int xc, int yc);
/*===============================================================================
FUNCTION DEFINITIONS
=============================================================================== */
/*===========================================================================
FUNCTION: AEEClsCreateInstance
DESCRIPTION
This function is invoked while the app is being loaded. All Modules must provide this
function. Ensure to retain the same name and parameters for this function.
In here, the module must verify the ClassID and then invoke the AEEApplet_New() function
that has been provided in AEEAppGen.c.
After invoking AEEApplet_New(), this function can do app specific initialization. In this
example, a generic structure is provided so that app developers need not change app specific
initialization section every time except for a call to IDisplay_InitAppData().
This is done as follows: InitAppData() is called to initialize AppletData
instance. It is app developers responsibility to fill-in app data initialization
code of InitAppData(). App developer is also responsible to release memory
allocated for data contained in AppletData -- this can be done in
IDisplay_FreeAppData().
PROTOTYPE:
int AEEClsCreateInstance(AEECLSID ClsId,IShell * pIShell,IModule * po,void ** ppObj)
PARAMETERS:
clsID: [in]: Specifies the ClassID of the applet which is being loaded
pIShell: [in]: Contains pointer to the IShell object.
pIModule: [in]: Contains pointer to the IModule object to the current module to which
this app belongs
ppObj: [out]: On return, *ppObj must point to a valid IApplet structure. Allocation
of memory for this structure and initializing the base data members is done by AEEApplet_New().
DEPENDENCIES
none
RETURN VALUE
AEE_SUCCESS: If the app needs to be loaded and if AEEApplet_New() invocation was
successful
EFAILED: If the app does not need to be loaded or if errors occurred in
AEEApplet_New(). If this function returns FALSE, the app will not be loaded.
SIDE EFFECTS
none
*ppObj = NULL;
if(AEEApplet_New( sizeof(AEEApplet), // Size of our private class
ClsId, // Our class ID
pIShell, // Shell interface
pMod, // Module instance
(IApplet**)ppObj, // Return object
(AEEHANDLER)myfirstapp_HandleEvent, // Our event handler
NULL)) // No special "cleanup" function
return(AEE_SUCCESS);
return (EFAILED);
===========================================================================*/
int AEEClsCreateInstance(AEECLSID ClsId, IShell *pIShell, IModule *po, void **ppObj)
{
*ppObj = NULL;
if( ClsId == AEECLSID_MYFIRSTAPP )
{
// Create the applet and make room for the applet structure
if( AEEApplet_New(sizeof(myfirstapp),
ClsId,
pIShell,
po,
(IApplet**)ppObj,
(AEEHANDLER)myfirstapp_HandleEvent,
(PFNFREEAPPDATA)myfirstapp_FreeAppData) ) // The FreeAppData function is called after sending EVT_APP_STOP to the HandleEvent function
{
// Initialize applet data, this is called before sending EVT_APP_START
// To the HandleEvent function
if(myfirstapp_InitAppData((myfirstapp*)*ppObj))
{
return(AEE_SUCCESS);
}
else
{
// Release the applet. This will free the memory allocated for the applet when
// AEEApplet_New was called.
IAPPLET_Release((IApplet*)*ppObj);
return EFAILED;
}
} // End AEEApplet_New
}
return(EFAILED);
}
/*===========================================================================
FUNCTION SampleAppWizard_HandleEvent
DESCRIPTION
This is the EventHandler for this app. All events to this app are handled in this
function. All APPs must supply an Event Handler.
PROTOTYPE:
boolean SampleAppWizard_HandleEvent(IApplet * pi, AEEEvent eCode, uint16 wParam, uint32 dwParam)
PARAMETERS:
pMe: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
ecode: Specifies the Event sent to this applet
wParam, dwParam: Event specific data.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
static boolean myfirstapp_HandleEvent(myfirstapp* pMe, AEEEvent eCode, uint16 wParam, uint32 dwParam)
{
switch (eCode)
{
// App is told it is starting up
case EVT_APP_START:
myfirstapp_DrawScreen(pMe);
return(TRUE);
case EVT_APP_STOP:
return(TRUE);
case EVT_APP_SUSPEND:
return(TRUE);
case EVT_APP_RESUME:
myfirstapp_DrawScreen(pMe);
return(TRUE);
case EVT_APP_MESSAGE:
return(TRUE);
// A key was pressed. Look at the wParam above to see which key was pressed. The key
// codes are in AEEVCodes.h. Example "AVK_1" means that the "1" key was pressed.
case EVT_KEY:
switch (wParam)
{
case AVK_LEFT:
case AVK_RIGHT:
myfirstapp_Move(pMe,(wParam == AVK_RIGHT ? 1 : -1),0);
break;
case AVK_UP:
case AVK_DOWN:
myfirstapp_Move(pMe,0,(wParam == AVK_UP ? -1 : 1));
break;
default:
return(FALSE);
}
return(TRUE);
default:
break;
}
return(FALSE);
}
/*===========================================================================
FUNCTION SampleAppWizard_HandleEvent
DESCRIPTION
Function is called when your application is starting up
Initializes applet-specific data
PROTOTYPE:
boolean myfirstapp_InitAppData(myfirstapp* pMe)
PARAMETERS:
pMe: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
boolean myfirstapp_InitAppData(myfirstapp* pMe)
{
pMe -> pIImage = NULL;
pMe->DeviceInfo.wStructSize = sizeof(pMe->DeviceInfo);
ISHELL_GetDeviceInfo(pMe->a.m_pIShell,&pMe->DeviceInfo);
pMe->pIDisplay = pMe->a.m_pIDisplay;
pMe->pIShell = pMe->a.m_pIShell;
pMe->m_cxWidth = pMe->DeviceInfo.cxScreen; // Cache the width of the device screen
pMe->m_cyHeight = pMe->DeviceInfo.cyScreen; // Cache the height of the device screen
pMe->m_nCursorX = pMe->m_cxWidth/2; // Initialize the coordinates of the
pMe->m_nCursorY = pMe->m_cyHeight*2/3; // Initial cursor position on the screen
// If there have been no failures up to this point then return success
return TRUE;
}
/*===========================================================================
FUNCTION myfirstapp_FreeAppData
DESCRIPTION
Function is called when your application is exiting
frees application data stored in the applet data structure.
PROTOTYPE:
void myfirstapp_FreeAppData(myfirstapp* pMe)
PARAMETERS:
pMe: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
void myfirstapp_FreeAppData(myfirstapp* pMe)
{
if (pMe->pIImage != NULL)
{
IIMAGE_Release (pMe->pIImage);
pMe->pIImage = NULL;
}
}
/*===========================================================================
FUNCTION myfirstapp_Move
DESCRIPTION
Function that allows the user to move the cursor on the device screen.
The function uses an applet data structure pointer and two integer variables
corresponding to incremental movements of the cursor in the x and y directions.
PROTOTYPE:
static void myfirstapp_Move(myfirstapp * pMe, int xc, int yc)
PARAMETERS:
pMe: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
static void myfirstapp_Move(myfirstapp * pMe, int xc, int yc)
{
AEEImageInfo iInfo;
int min, max;
int x = pMe->m_nCursorX; // x & y are intialized w/coordinates of the current
int y = pMe->m_nCursorY; // Cursor position
IIMAGE_GetInfo (pMe->pIImage, &iInfo); // IIMAGE_GetInfo gets the image information
IDISPLAY_EraseRgn (pMe->pIDisplay, x, y, iInfo.cx, iInfo.cy); //erases the region where
x += xc; // The cursor was previously displayed
y += yc;
// Delimit the x & y coordinated to lower half of the screen
min = 0;
max = pMe->m_cxWidth - iInfo.cx;
x = ((x < min) ? (min) : (x > max) ? max : (x));
min = pMe->m_cyHeight/2;
max = pMe->m_cyHeight - iInfo.cy;
y = ((y < min) ? (min) : (y > max) ? max : (y));
// Draw cursor at new position.
IIMAGE_Draw (pMe->pIImage, x, y); // Displays cursor at new coordinates
pMe->m_nCursorX = x; // Store new x coordinate
pMe->m_nCursorY = y; // Store new y coordinate
IDISPLAY_Update(pMe->pIDisplay); // Update display.
}
/*===========================================================================
FUNCTION myfirstapp_DrawScreen
DESCRIPTION
Function is called when the app starts and resumes. Draws text and images
to the screen.
PROTOTYPE:
static void myfirstapp_DrawScreen(myfirstapp * pMe)
PARAMETERS:
pMe: Pointer to the AEEApplet structure. This structure contains information specific
to this applet. It was initialized during the AEEClsCreateInstance() function.
DEPENDENCIES
none
RETURN VALUE
TRUE: If the app has processed the event
FALSE: If the app did not process the event
SIDE EFFECTS
none
===========================================================================*/
static void myfirstapp_DrawScreen(myfirstapp * pMe)
{
AEERect rc;
AECHAR szBuf[30] = {0};
AECHAR *szText = L"Hello BREW";
IDISPLAY_DrawText(pMe->pIDisplay, // Display instance
AEE_FONT_BOLD, // Use BOLD font
szText, // Text - Normally comes from resource
-1, // -1 = Use full string length
0, // Ignored - IDF_ALIGN_CENTER
0, // Ignored - IDF_ALIGN_MIDDLE
NULL, // No clipping
IDF_ALIGN_CENTER | IDF_ALIGN_MIDDLE);
IDISPLAY_ClearScreen (pMe->pIDisplay); // Erases whole screen
// Load string from resource file
ISHELL_LoadResString(pMe->pIShell, MYFIRSTAPP_RES_FILE,IDS_STRING_1001, szBuf, sizeof (szBuf));
IDISPLAY_DrawText(pMe->pIDisplay, AEE_FONT_NORMAL, szBuf, -1, pMe->m_cxWidth/5, pMe->m_cyHeight/8, 0, IDF_ALIGN_CENTER);
// Load string from resource file
ISHELL_LoadResString(pMe->pIShell, MYFIRSTAPP_RES_FILE, IDS_STRING_1002, szBuf, sizeof (szBuf));
IDISPLAY_DrawText(pMe->pIDisplay, AEE_FONT_NORMAL, szBuf, -1, pMe->m_cxWidth/5, pMe->m_cyHeight/5, 0,IDF_ALIGN_CENTER );
// Initialize rectangle
SETAEERECT (&rc, 0, pMe->m_cyHeight/2-2, pMe->m_cxWidth, 2);
IDISPLAY_DrawRect (pMe->pIDisplay, &rc, 0, 1, IDF_RECT_FILL);
pMe->pIImage = ISHELL_LoadResImage(pMe->pIShell,MYFIRSTAPP_RES_FILE,IDI_IMG_CURSOR);
IIMAGE_Draw (pMe->pIImage, pMe->m_nCursorX, pMe->m_nCursorY); // Draws the image on the screen at the specified position
IDISPLAY_Update(pMe->pIDisplay);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -