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📄 os_win.c

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** non-zero, otherwise zero.*/static int winCheckReservedLock(OsFile *id){  int rc;  winFile *pFile = (winFile*)id;  assert( pFile!=0 );  if( pFile->locktype>=RESERVED_LOCK ){    rc = 1;    OSTRACE3("TEST WR-LOCK %d %d (local)\n", pFile->h, rc);  }else{    rc = LockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);    if( rc ){      UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);    }    rc = !rc;    OSTRACE3("TEST WR-LOCK %d %d (remote)\n", pFile->h, rc);  }  return rc;}/*** Lower the locking level on file descriptor id to locktype.  locktype** must be either NO_LOCK or SHARED_LOCK.**** If the locking level of the file descriptor is already at or below** the requested locking level, this routine is a no-op.**** It is not possible for this routine to fail if the second argument** is NO_LOCK.  If the second argument is SHARED_LOCK then this routine** might return SQLITE_IOERR;*/static int winUnlock(OsFile *id, int locktype){  int type;  int rc = SQLITE_OK;  winFile *pFile = (winFile*)id;  assert( pFile!=0 );  assert( locktype<=SHARED_LOCK );  OSTRACE5("UNLOCK %d to %d was %d(%d)\n", pFile->h, locktype,          pFile->locktype, pFile->sharedLockByte);  type = pFile->locktype;  if( type>=EXCLUSIVE_LOCK ){    UnlockFile(pFile->h, SHARED_FIRST, 0, SHARED_SIZE, 0);    if( locktype==SHARED_LOCK && !getReadLock(pFile) ){      /* This should never happen.  We should always be able to      ** reacquire the read lock */      rc = SQLITE_IOERR_UNLOCK;    }  }  if( type>=RESERVED_LOCK ){    UnlockFile(pFile->h, RESERVED_BYTE, 0, 1, 0);  }  if( locktype==NO_LOCK && type>=SHARED_LOCK ){    unlockReadLock(pFile);  }  if( type>=PENDING_LOCK ){    UnlockFile(pFile->h, PENDING_BYTE, 0, 1, 0);  }  pFile->locktype = locktype;  return rc;}/*** Turn a relative pathname into a full pathname.  Return a pointer** to the full pathname stored in space obtained from sqliteMalloc().** The calling function is responsible for freeing this space once it** is no longer needed.*/char *sqlite3WinFullPathname(const char *zRelative){  char *zFull;#if defined(__CYGWIN__)  int nByte;  nByte = strlen(zRelative) + MAX_PATH + 1001;  zFull = sqliteMalloc( nByte );  if( zFull==0 ) return 0;  if( cygwin_conv_to_full_win32_path(zRelative, zFull) ) return 0;#elif OS_WINCE  /* WinCE has no concept of a relative pathname, or so I am told. */  zFull = sqliteStrDup(zRelative);#else  int nByte;  void *zConverted;  zConverted = convertUtf8Filename(zRelative);  if( isNT() ){    WCHAR *zTemp;    nByte = GetFullPathNameW((WCHAR*)zConverted, 0, 0, 0) + 3;    zTemp = sqliteMalloc( nByte*sizeof(zTemp[0]) );    if( zTemp==0 ){      sqliteFree(zConverted);      return 0;    }    GetFullPathNameW((WCHAR*)zConverted, nByte, zTemp, 0);    sqliteFree(zConverted);    zFull = unicodeToUtf8(zTemp);    sqliteFree(zTemp);  }else{    char *zTemp;    nByte = GetFullPathNameA((char*)zConverted, 0, 0, 0) + 3;    zTemp = sqliteMalloc( nByte*sizeof(zTemp[0]) );    if( zTemp==0 ){      sqliteFree(zConverted);      return 0;    }    GetFullPathNameA((char*)zConverted, nByte, zTemp, 0);    sqliteFree(zConverted);    zFull = mbcsToUtf8(zTemp);    sqliteFree(zTemp);  }#endif  return zFull;}/*** The fullSync option is meaningless on windows.   This is a no-op.*/static void winSetFullSync(OsFile *id, int v){  return;}/*** Return the underlying file handle for an OsFile*/static int winFileHandle(OsFile *id){  return (int)((winFile*)id)->h;}/*** Return an integer that indices the type of lock currently held** by this handle.  (Used for testing and analysis only.)*/static int winLockState(OsFile *id){  return ((winFile*)id)->locktype;}/*** Return the sector size in bytes of the underlying block device for** the specified file. This is almost always 512 bytes, but may be** larger for some devices.**** SQLite code assumes this function cannot fail. It also assumes that** if two files are created in the same file-system directory (i.e.** a database and it's journal file) that the sector size will be the** same for both.*/static int winSectorSize(OsFile *id){  return SQLITE_DEFAULT_SECTOR_SIZE;}/*** This vector defines all the methods that can operate on an OsFile** for win32.*/static const IoMethod sqlite3WinIoMethod = {  winClose,  winOpenDirectory,  winRead,  winWrite,  winSeek,  winTruncate,  winSync,  winSetFullSync,  winFileHandle,  winFileSize,  winLock,  winUnlock,  winLockState,  winCheckReservedLock,  winSectorSize,};/*** Allocate memory for an OsFile.  Initialize the new OsFile** to the value given in pInit and return a pointer to the new** OsFile.  If we run out of memory, close the file and return NULL.*/static int allocateWinFile(winFile *pInit, OsFile **pId){  winFile *pNew;  pNew = sqliteMalloc( sizeof(*pNew) );  if( pNew==0 ){    CloseHandle(pInit->h);#if OS_WINCE    sqliteFree(pInit->zDeleteOnClose);#endif    *pId = 0;    return SQLITE_NOMEM;  }else{    *pNew = *pInit;    pNew->pMethod = &sqlite3WinIoMethod;    pNew->locktype = NO_LOCK;    pNew->sharedLockByte = 0;    *pId = (OsFile*)pNew;    OpenCounter(+1);    return SQLITE_OK;  }}#endif /* SQLITE_OMIT_DISKIO *//***************************************************************************** Everything above deals with file I/O.  Everything that follows deals** with other miscellanous aspects of the operating system interface****************************************************************************/#if !defined(SQLITE_OMIT_LOAD_EXTENSION)/*** Interfaces for opening a shared library, finding entry points** within the shared library, and closing the shared library.*/void *sqlite3WinDlopen(const char *zFilename){  HANDLE h;  void *zConverted = convertUtf8Filename(zFilename);  if( zConverted==0 ){    return 0;  }  if( isNT() ){    h = LoadLibraryW((WCHAR*)zConverted);  }else{#if OS_WINCE    return 0;#else    h = LoadLibraryA((char*)zConverted);#endif  }  sqliteFree(zConverted);  return (void*)h;  }void *sqlite3WinDlsym(void *pHandle, const char *zSymbol){#if OS_WINCE  /* The GetProcAddressA() routine is only available on wince. */  return GetProcAddressA((HANDLE)pHandle, zSymbol);#else  /* All other windows platforms expect GetProcAddress() to take  ** an Ansi string regardless of the _UNICODE setting */  return GetProcAddress((HANDLE)pHandle, zSymbol);#endif}int sqlite3WinDlclose(void *pHandle){  return FreeLibrary((HANDLE)pHandle);}#endif /* !SQLITE_OMIT_LOAD_EXTENSION *//*** Get information to seed the random number generator.  The seed** is written into the buffer zBuf[256].  The calling function must** supply a sufficiently large buffer.*/int sqlite3WinRandomSeed(char *zBuf){  /* We have to initialize zBuf to prevent valgrind from reporting  ** errors.  The reports issued by valgrind are incorrect - we would  ** prefer that the randomness be increased by making use of the  ** uninitialized space in zBuf - but valgrind errors tend to worry  ** some users.  Rather than argue, it seems easier just to initialize  ** the whole array and silence valgrind, even if that means less randomness  ** in the random seed.  **  ** When testing, initializing zBuf[] to zero is all we do.  That means  ** that we always use the same random number sequence.* This makes the  ** tests repeatable.  */  memset(zBuf, 0, 256);  GetSystemTime((LPSYSTEMTIME)zBuf);  return SQLITE_OK;}/*** Sleep for a little while.  Return the amount of time slept.*/int sqlite3WinSleep(int ms){  Sleep(ms);  return ms;}/*** Static variables used for thread synchronization*/static int inMutex = 0;#ifdef SQLITE_W32_THREADS  static DWORD mutexOwner;  static CRITICAL_SECTION cs;#endif/*** The following pair of routines implement mutual exclusion for** multi-threaded processes.  Only a single thread is allowed to** executed code that is surrounded by EnterMutex() and LeaveMutex().**** SQLite uses only a single Mutex.  There is not much critical** code and what little there is executes quickly and without blocking.**** Version 3.3.1 and earlier used a simple mutex.  Beginning with** version 3.3.2, a recursive mutex is required.*/void sqlite3WinEnterMutex(){#ifdef SQLITE_W32_THREADS  static int isInit = 0;  while( !isInit ){    static long lock = 0;    if( InterlockedIncrement(&lock)==1 ){      InitializeCriticalSection(&cs);      isInit = 1;    }else{      Sleep(1);    }  }  EnterCriticalSection(&cs);  mutexOwner = GetCurrentThreadId();#endif  inMutex++;}void sqlite3WinLeaveMutex(){  assert( inMutex );  inMutex--;#ifdef SQLITE_W32_THREADS  assert( mutexOwner==GetCurrentThreadId() );  LeaveCriticalSection(&cs);#endif}/*** Return TRUE if the mutex is currently held.**** If the thisThreadOnly parameter is true, return true if and only if the** calling thread holds the mutex.  If the parameter is false, return** true if any thread holds the mutex.*/int sqlite3WinInMutex(int thisThreadOnly){#ifdef SQLITE_W32_THREADS  return inMutex>0 && (thisThreadOnly==0 || mutexOwner==GetCurrentThreadId());#else  return inMutex>0;#endif}/*** The following variable, if set to a non-zero value, becomes the result** returned from sqlite3OsCurrentTime().  This is used for testing.*/#ifdef SQLITE_TESTint sqlite3_current_time = 0;#endif/*** Find the current time (in Universal Coordinated Time).  Write the** current time and date as a Julian Day number into *prNow and** return 0.  Return 1 if the time and date cannot be found.*/int sqlite3WinCurrentTime(double *prNow){  FILETIME ft;  /* FILETIME structure is a 64-bit value representing the number of      100-nanosecond intervals since January 1, 1601 (= JD 2305813.5).   */  double now;#if OS_WINCE  SYSTEMTIME time;  GetSystemTime(&time);  SystemTimeToFileTime(&time,&ft);#else  GetSystemTimeAsFileTime( &ft );#endif  now = ((double)ft.dwHighDateTime) * 4294967296.0;   *prNow = (now + ft.dwLowDateTime)/864000000000.0 + 2305813.5;#ifdef SQLITE_TEST  if( sqlite3_current_time ){    *prNow = sqlite3_current_time/86400.0 + 2440587.5;  }#endif  return 0;}/*** Remember the number of thread-specific-data blocks allocated.** Use this to verify that we are not leaking thread-specific-data.** Ticket #1601*/#ifdef SQLITE_TESTint sqlite3_tsd_count = 0;# define TSD_COUNTER_INCR InterlockedIncrement(&sqlite3_tsd_count)# define TSD_COUNTER_DECR InterlockedDecrement(&sqlite3_tsd_count)#else# define TSD_COUNTER_INCR  /* no-op */# define TSD_COUNTER_DECR  /* no-op */#endif/*** If called with allocateFlag>1, then return a pointer to thread** specific data for the current thread.  Allocate and zero the** thread-specific data if it does not already exist necessary.**** If called with allocateFlag==0, then check the current thread** specific data.  Return it if it exists.  If it does not exist,** then return NULL.**** If called with allocateFlag<0, check to see if the thread specific** data is allocated and is all zero.  If it is then deallocate it.** Return a pointer to the thread specific data or NULL if it is** unallocated or gets deallocated.*/ThreadData *sqlite3WinThreadSpecificData(int allocateFlag){  static int key;  static int keyInit = 0;  static const ThreadData zeroData = {0};  ThreadData *pTsd;  if( !keyInit ){    sqlite3OsEnterMutex();    if( !keyInit ){      key = TlsAlloc();      if( key==0xffffffff ){        sqlite3OsLeaveMutex();        return 0;      }      keyInit = 1;    }    sqlite3OsLeaveMutex();  }  pTsd = TlsGetValue(key);  if( allocateFlag>0 ){    if( !pTsd ){      pTsd = sqlite3OsMalloc( sizeof(zeroData) );      if( pTsd ){        *pTsd = zeroData;        TlsSetValue(key, pTsd);        TSD_COUNTER_INCR;      }    }  }else if( pTsd!=0 && allocateFlag<0               && memcmp(pTsd, &zeroData, sizeof(ThreadData))==0 ){    sqlite3OsFree(pTsd);    TlsSetValue(key, 0);    TSD_COUNTER_DECR;    pTsd = 0;  }  return pTsd;}#endif /* OS_WIN */

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