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📄 util.c

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/*** The string zNum represents an integer.  There might be some other** information following the integer too, but that part is ignored.** If the integer that the prefix of zNum represents will fit in a** 64-bit signed integer, return TRUE.  Otherwise return FALSE.**** This routine returns FALSE for the string -9223372036854775808 even that** that number will, in theory fit in a 64-bit integer.  Positive** 9223373036854775808 will not fit in 64 bits.  So it seems safer to return** false.*/int sqlite3FitsIn64Bits(const char *zNum){  int i, c;  int neg = 0;  if( *zNum=='-' ){    neg = 1;    zNum++;  }else if( *zNum=='+' ){    zNum++;  }  while( *zNum=='0' ){    zNum++;   /* Skip leading zeros.  Ticket #2454 */  }  for(i=0; (c=zNum[i])>='0' && c<='9'; i++){}  if( i<19 ){    /* Guaranteed to fit if less than 19 digits */    return 1;  }else if( i>19 ){    /* Guaranteed to be too big if greater than 19 digits */    return 0;  }else{    /* Compare against 2^63. */    return compare2pow63(zNum)<neg;  }}/*** If zNum represents an integer that will fit in 32-bits, then set** *pValue to that integer and return true.  Otherwise return false.**** Any non-numeric characters that following zNum are ignored.** This is different from sqlite3Atoi64() which requires the** input number to be zero-terminated.*/int sqlite3GetInt32(const char *zNum, int *pValue){  sqlite_int64 v = 0;  int i, c;  int neg = 0;  if( zNum[0]=='-' ){    neg = 1;    zNum++;  }else if( zNum[0]=='+' ){    zNum++;  }  while( zNum[0]=='0' ) zNum++;  for(i=0; i<10 && (c = zNum[i] - '0')>=0 && c<=9; i++){    v = v*10 + c;  }  if( i>9 ){    return 0;  }  if( v-neg>2147483647 ){    return 0;  }  if( neg ){    v = -v;  }  *pValue = (int)v;  return 1;}/*** Check to make sure we have a valid db pointer.  This test is not** foolproof but it does provide some measure of protection against** misuse of the interface such as passing in db pointers that are** NULL or which have been previously closed.  If this routine returns** TRUE it means that the db pointer is invalid and should not be** dereferenced for any reason.  The calling function should invoke** SQLITE_MISUSE immediately.*/int sqlite3SafetyCheck(sqlite3 *db){  int magic;  if( db==0 ) return 1;  magic = db->magic;  if( magic!=SQLITE_MAGIC_CLOSED &&         magic!=SQLITE_MAGIC_OPEN &&         magic!=SQLITE_MAGIC_BUSY ) return 1;  return 0;}/*** The variable-length integer encoding is as follows:**** KEY:**         A = 0xxxxxxx    7 bits of data and one flag bit**         B = 1xxxxxxx    7 bits of data and one flag bit**         C = xxxxxxxx    8 bits of data****  7 bits - A** 14 bits - BA** 21 bits - BBA** 28 bits - BBBA** 35 bits - BBBBA** 42 bits - BBBBBA** 49 bits - BBBBBBA** 56 bits - BBBBBBBA** 64 bits - BBBBBBBBC*//*** Write a 64-bit variable-length integer to memory starting at p[0].** The length of data write will be between 1 and 9 bytes.  The number** of bytes written is returned.**** A variable-length integer consists of the lower 7 bits of each byte** for all bytes that have the 8th bit set and one byte with the 8th** bit clear.  Except, if we get to the 9th byte, it stores the full** 8 bits and is the last byte.*/int sqlite3PutVarint(unsigned char *p, u64 v){  int i, j, n;  u8 buf[10];  if( v & (((u64)0xff000000)<<32) ){    p[8] = v;    v >>= 8;    for(i=7; i>=0; i--){      p[i] = (v & 0x7f) | 0x80;      v >>= 7;    }    return 9;  }      n = 0;  do{    buf[n++] = (v & 0x7f) | 0x80;    v >>= 7;  }while( v!=0 );  buf[0] &= 0x7f;  assert( n<=9 );  for(i=0, j=n-1; j>=0; j--, i++){    p[i] = buf[j];  }  return n;}/*** Read a 64-bit variable-length integer from memory starting at p[0].** Return the number of bytes read.  The value is stored in *v.*/int sqlite3GetVarint(const unsigned char *p, u64 *v){  u32 x;  u64 x64;  int n;  unsigned char c;  if( ((c = p[0]) & 0x80)==0 ){    *v = c;    return 1;  }  x = c & 0x7f;  if( ((c = p[1]) & 0x80)==0 ){    *v = (x<<7) | c;    return 2;  }  x = (x<<7) | (c&0x7f);  if( ((c = p[2]) & 0x80)==0 ){    *v = (x<<7) | c;    return 3;  }  x = (x<<7) | (c&0x7f);  if( ((c = p[3]) & 0x80)==0 ){    *v = (x<<7) | c;    return 4;  }  x64 = (x<<7) | (c&0x7f);  n = 4;  do{    c = p[n++];    if( n==9 ){      x64 = (x64<<8) | c;      break;    }    x64 = (x64<<7) | (c&0x7f);  }while( (c & 0x80)!=0 );  *v = x64;  return n;}/*** Read a 32-bit variable-length integer from memory starting at p[0].** Return the number of bytes read.  The value is stored in *v.*/int sqlite3GetVarint32(const unsigned char *p, u32 *v){  u32 x;  int n;  unsigned char c;  if( ((signed char*)p)[0]>=0 ){    *v = p[0];    return 1;  }  x = p[0] & 0x7f;  if( ((signed char*)p)[1]>=0 ){    *v = (x<<7) | p[1];    return 2;  }  x = (x<<7) | (p[1] & 0x7f);  n = 2;  do{    x = (x<<7) | ((c = p[n++])&0x7f);  }while( (c & 0x80)!=0 && n<9 );  *v = x;  return n;}/*** Return the number of bytes that will be needed to store the given** 64-bit integer.*/int sqlite3VarintLen(u64 v){  int i = 0;  do{    i++;    v >>= 7;  }while( v!=0 && i<9 );  return i;}/*** Read or write a four-byte big-endian integer value.*/u32 sqlite3Get4byte(const u8 *p){  return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | p[3];}void sqlite3Put4byte(unsigned char *p, u32 v){  p[0] = v>>24;  p[1] = v>>16;  p[2] = v>>8;  p[3] = v;}#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC) \    || defined(SQLITE_TEST)/*** Translate a single byte of Hex into an integer.*/static int hexToInt(int h){  if( h>='0' && h<='9' ){    return h - '0';  }else if( h>='a' && h<='f' ){    return h - 'a' + 10;  }else{    assert( h>='A' && h<='F' );    return h - 'A' + 10;  }}#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC || SQLITE_TEST */#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC)/*** Convert a BLOB literal of the form "x'hhhhhh'" into its binary** value.  Return a pointer to its binary value.  Space to hold the** binary value has been obtained from malloc and must be freed by** the calling routine.*/void *sqlite3HexToBlob(const char *z){  char *zBlob;  int i;  int n = strlen(z);  if( n%2 ) return 0;  zBlob = (char *)sqliteMalloc(n/2);  if( zBlob ){    for(i=0; i<n; i+=2){      zBlob[i/2] = (hexToInt(z[i])<<4) | hexToInt(z[i+1]);    }  }  return zBlob;}#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC *//*** Change the sqlite.magic from SQLITE_MAGIC_OPEN to SQLITE_MAGIC_BUSY.** Return an error (non-zero) if the magic was not SQLITE_MAGIC_OPEN** when this routine is called.**** This routine is called when entering an SQLite API.  The SQLITE_MAGIC_OPEN** value indicates that the database connection passed into the API is** open and is not being used by another thread.  By changing the value** to SQLITE_MAGIC_BUSY we indicate that the connection is in use.** sqlite3SafetyOff() below will change the value back to SQLITE_MAGIC_OPEN** when the API exits. **** This routine is a attempt to detect if two threads use the** same sqlite* pointer at the same time.  There is a race ** condition so it is possible that the error is not detected.** But usually the problem will be seen.  The result will be an** error which can be used to debug the application that is** using SQLite incorrectly.**** Ticket #202:  If db->magic is not a valid open value, take care not** to modify the db structure at all.  It could be that db is a stale** pointer.  In other words, it could be that there has been a prior** call to sqlite3_close(db) and db has been deallocated.  And we do** not want to write into deallocated memory.*/int sqlite3SafetyOn(sqlite3 *db){  if( db->magic==SQLITE_MAGIC_OPEN ){    db->magic = SQLITE_MAGIC_BUSY;    return 0;  }else if( db->magic==SQLITE_MAGIC_BUSY ){    db->magic = SQLITE_MAGIC_ERROR;    db->u1.isInterrupted = 1;  }  return 1;}/*** Change the magic from SQLITE_MAGIC_BUSY to SQLITE_MAGIC_OPEN.** Return an error (non-zero) if the magic was not SQLITE_MAGIC_BUSY** when this routine is called.*/int sqlite3SafetyOff(sqlite3 *db){  if( db->magic==SQLITE_MAGIC_BUSY ){    db->magic = SQLITE_MAGIC_OPEN;    return 0;  }else {    db->magic = SQLITE_MAGIC_ERROR;    db->u1.isInterrupted = 1;    return 1;  }}/*** Return a pointer to the ThreadData associated with the calling thread.*/ThreadData *sqlite3ThreadData(){  ThreadData *p = (ThreadData*)sqlite3OsThreadSpecificData(1);  if( !p ){    sqlite3FailedMalloc();  }  return p;}/*** Return a pointer to the ThreadData associated with the calling thread.** If no ThreadData has been allocated to this thread yet, return a pointer** to a substitute ThreadData structure that is all zeros. */const ThreadData *sqlite3ThreadDataReadOnly(){  static const ThreadData zeroData = {0};  /* Initializer to silence warnings                                           ** from broken compilers */  const ThreadData *pTd = sqlite3OsThreadSpecificData(0);  return pTd ? pTd : &zeroData;}/*** Check to see if the ThreadData for this thread is all zero.  If it** is, then deallocate it. */void sqlite3ReleaseThreadData(){  sqlite3OsThreadSpecificData(-1);}

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