📄 lcd128x64.c
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** the column is in range.
**
*/
void lcd_vert_line(unsigned char top, unsigned char bottom,
unsigned char column)
{
unsigned char bit_pos;
unsigned char byte_offset;
unsigned char y_bits;
unsigned char remaining_bits;
unsigned char mask;
bit_pos = top & 0x07; /* get starting bit offset into byte */
byte_offset = top >> 3; /* get byte offset into y direction */
y_bits = (bottom - top) + 1; /* get length in the x direction to write */
remaining_bits = 8 - bit_pos; /* number of bits left in byte */
mask = l_mask_array[bit_pos]; /* get mask for this bit */
while(y_bits) /* while there are still bits to write */
{
if((remaining_bits == 8) && (y_bits > 7))
{
/* here if we are byte aligned and have at least 1 byte to write */
/* do the entire byte at once instead of bit by bit */
while(y_bits > 7) /* while there are at least 8 more bits to do */
{
l_display_array[byte_offset][column] = 0xFF;
byte_offset++;
y_bits -= 8;
}
}
else
{
/* we are not byte aligned or an entire byte does not need written */
/* do each individual bit */
l_display_array[byte_offset][column] |= mask;
if(l_mask_array[0] & 0x80)
{
mask >>= 1;
}
else
{
mask <<= 1;
}
y_bits--;
remaining_bits--;
if(remaining_bits == 0)
{
/* might have bust gotton byte aligned */
/* so reset for beginning of a byte */
remaining_bits = 8;
byte_offset++;
mask = l_mask_array[0];
}
}
}
}
/*
**
** Clears a line into the display memory starting at left going to
** right, on the given row. No runtime error checking is performed.
** It is assumed that left is less than right.
**
*/
void lcd_clr_horz_line(unsigned char left, unsigned char right,
unsigned char row)
{
unsigned char bit_pos;
unsigned char byte_offset;
unsigned char mask;
unsigned char col;
bit_pos = row & 0x07; /* get the bit offset into a byte */
byte_offset = row >> 3; /* get the byte offset into x array */
mask = l_mask_array[bit_pos]; /* get the mask for this bit */
for(col = left; col <= right; col++)
{
l_display_array[byte_offset][col] &= ~mask;
}
}
/*
**
** Clears a vertical line into display memory starting at the top
** going to the bottom in the given column. No runtime error checking
** is performed. It is assumed that top is less than bottom and that
** the column is in range.
**
*/
void lcd_clr_vert_line(unsigned char top, unsigned char bottom,
unsigned char column)
{
unsigned char bit_pos;
unsigned char byte_offset;
unsigned char y_bits;
unsigned char remaining_bits;
unsigned char mask;
bit_pos = top & 0x07; /* get starting bit offset into byte */
byte_offset = top >> 3; /* get byte offset into y direction */
y_bits = (bottom - top) + 1; /* get length in the x direction to write */
remaining_bits = 8 - bit_pos; /* number of bits left in byte */
mask = l_mask_array[bit_pos]; /* get mask for this bit */
while(y_bits) /* while there are still bits to write */
{
if((remaining_bits == 8) && (y_bits > 7))
{
/* here if we are byte aligned and have at least 1 byte to write */
/* do the entire byte at once instead of bit by bit */
while(y_bits > 7) /* while there are at least 8 more bits to do */
{
l_display_array[byte_offset][column] = 0x00;
byte_offset++;
y_bits -= 8;
}
}
else
{
/* we are not byte aligned or an entire byte does not need written */
/* do each individual bit */
l_display_array[byte_offset][column] &= ~mask;
if(l_mask_array[0] & 0x80)
{
mask >>= 1;
}
else
{
mask <<= 1;
}
y_bits--;
remaining_bits--;
if(remaining_bits == 0)
{
/* might have bust gotton byte aligned */
/* so reset for beginning of a byte */
remaining_bits = 8;
byte_offset++;
mask = l_mask_array[0];
}
}
}
}
/*
**
** Draws a box in display memory starting at the left/top and going
** to the right/bottom. No runtime error checking is performed.
** It is assumed that left is less than right and that top is less
** than bottom.
**
*/
void lcd_box(unsigned char left, unsigned char top,
unsigned char right, unsigned char bottom)
{
/* to draw a box requires two vertical lines */
lcd_vert_line(top,bottom,left);
lcd_vert_line(top,bottom,right);
/* and two horizonal lines */
lcd_horz_line(left,right,top);
lcd_horz_line(left,right,bottom);
}
/*
**
** Clears a box in display memory starting at the Top left and going
** to the bottom right. No runtime error checking is performed and
** it is assumed that Left is less than Right and that Top is less
** than Bottom.
**
*/
void lcd_clr_box(unsigned char left, unsigned char top,
unsigned char right, unsigned char bottom)
{
/* to undraw the box undraw the two vertical lines */
lcd_clr_vert_line(top,bottom,left);
lcd_clr_vert_line(top,bottom,right);
/* and the two horizonal lines that comprise it */
lcd_clr_horz_line(left,right,top);
lcd_clr_horz_line(left,right,bottom);
}
/*
**
** Writes a glyph to the display at location x,y
**
** Arguments are:
** column - x corrdinate of the left part of glyph
** row - y coordinate of the top part of glyph
** width - size in pixels of the width of the glyph
** height - size in pixels of the height of the glyph
** glyph - an unsigned char pointer to the glyph pixels
** to write assumed to be of length "width"
**
*/
void lcd_glyph(unsigned char left, unsigned char top,
unsigned char width, unsigned char height,
unsigned char *glyph, unsigned char store_width)
{
unsigned char bit_pos;
unsigned char byte_offset;
unsigned char y_bits;
unsigned char remaining_bits;
unsigned char mask;
unsigned char char_mask;
unsigned char x;
unsigned char *glyph_scan;
unsigned char glyph_offset;
bit_pos = top & 0x07; /* get the bit offset into a byte */
glyph_offset = 0; /* start at left side of the glyph rasters */
char_mask = 0x80; /* initial character glyph mask */
for (x = left; x < (left + width); x++)
{
byte_offset = top >> 3; /* get the byte offset into y direction */
y_bits = height; /* get length in y direction to write */
remaining_bits = 8 - bit_pos; /* number of bits left in byte */
mask = l_mask_array[bit_pos]; /* get mask for this bit */
glyph_scan = glyph + glyph_offset; /* point to base of the glyph */
/* boundary checking here to account for the possibility of */
/* write past the bottom of the screen. */
while((y_bits) && (byte_offset < Y_BYTES)) /* while there are bits still to write */
{
/* check if the character pixel is set or not */
if(*glyph_scan & char_mask)
{
l_display_array[byte_offset][x] |= mask; /* set image pixel */
}
else
{
l_display_array[byte_offset][x] &= ~mask; /* clear the image pixel */
}
if(l_mask_array[0] & 0x80)
{
mask >>= 1;
}
else
{
mask <<= 1;
}
y_bits--;
remaining_bits--;
if(remaining_bits == 0)
{
/* just crossed over a byte boundry, reset byte counts */
remaining_bits = 8;
byte_offset++;
mask = l_mask_array[0];
}
/* bump the glyph scan to next raster */
glyph_scan += store_width;
}
/* shift over to next glyph bit */
char_mask >>= 1;
if(char_mask == 0) /* reset for next byte in raster */
{
char_mask = 0x80;
glyph_offset++;
}
}
}
/*
**
** Prints the given string at location x,y in the specified font.
** Prints each character given via calls to lcd_glyph. The entry string
** is null terminated and non 0x20->0x7e characters are ignored.
**
** Arguments are:
** left coordinate of left start of string.
** top coordinate of top of string.
** font font number to use for display
** str text string to display
**
*/
void lcd_text(unsigned char left, unsigned char top, unsigned char font, char *str)
{
unsigned char x = left;
unsigned char glyph;
unsigned char width;
unsigned char height;
unsigned char store_width;
unsigned char code *glyph_ptr;
while(*str != 0x00)
{
glyph = (unsigned char)*str;
/* check to make sure the symbol is a legal one */
/* if not then just replace it with the default character */
if((glyph < fonts[font].glyph_beg) || (glyph > fonts[font].glyph_end))
{
glyph = fonts[font].glyph_def;
}
/* make zero based index into the font data arrays */
glyph -= fonts[font].glyph_beg;
width = fonts[font].fixed_width; /* check if it is a fixed width */
if(width == 0)
{
width=fonts[font].width_table[glyph]; /* get the variable width instead */
}
height = fonts[font].glyph_height;
store_width = fonts[font].store_width;
glyph_ptr = fonts[font].glyph_table + ((unsigned int)glyph * (unsigned int)store_width * (unsigned int)height);
/* range check / limit things here */
if(x > SCRN_RIGHT)
{
x = SCRN_RIGHT;
}
if((x + width) > SCRN_RIGHT+1)
{
width = SCRN_RIGHT - x + 1;
}
if(top > SCRN_BOTTOM)
{
top = SCRN_BOTTOM;
}
if((top + height) > SCRN_BOTTOM+1)
{
height = SCRN_BOTTOM - top + 1;
}
lcd_glyph(x,top,width,height,glyph_ptr,store_width); /* plug symbol into buffer */
x += width; /* move right for next character */
str++; /* point to next character in string */
}
}
/*
**
** Updates area of the display. Writes data from display
** RAM to the lcd display controller.
**
** Arguments Used:
** top top line of area to update.
** bottom bottom line of area to update.
**
*/
void lcd_update(unsigned char top, unsigned char bottom)
{
unsigned char x;
unsigned char y;
unsigned char yt;
unsigned char yb;
unsigned char *colptr;
yt = top >> 3; /* setup bytes of range */
yb = bottom >> 3;
for(y = yt; y <= yb; y++)
{
/* setup the page number for the y direction */
lcd_out_ctl(LCD_SET_PAGE+y); /* set page */
/* setup column of update to left side */
lcd_out_ctl(LCD_SET_COL_HI+(4/16)); /* set column 4 */
lcd_out_ctl(LCD_SET_COL_LO+(4%16));
colptr = &l_display_array[y][0];
for (x=0; x < X_BYTES; x++)
{
lcd_out_dat(*colptr++);
}
}
}
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