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📄 arxdlg.h

📁 c++结合objectarcx
💻 H
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//-----------------------------------------------------------------------------
#if !defined(ARX__ARXDLG_H__20090119_163132)
#define ARX__ARXDLG_H__20090119_163132

//-----------------------------------------------------------------------------
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "resource.h"
//-----------------------------------------------------------------------------
class CArxDlg : public CAcUiDialog {
	DECLARE_DYNAMIC (CArxDlg)

public:
	virtual void DisplayAngle();
	virtual void DisplayPoint();
	CArxDlg (CWnd* pParent =NULL, HINSTANCE hInstance =NULL) ;

	//{{AFX_DATA(CArxDlg)
	enum { IDD = IDD_ARX_MODAL };
	CAcUiPickButton	m_btnAngle;
	CAcUiPickButton	m_btnPoint;
	CAcUiAngleEdit	m_edtAngle;
	CAcUiNumericEdit	m_edtXpt;
	CAcUiNumericEdit	m_edtYpt;
	CAcUiNumericEdit	m_edtZpt;
	//}}AFX_DATA

	CString m_strXpt;
	CString m_strYpt;
	CString m_strZpt;
	CString m_strAngle;

	//{{AFX_VIRTUAL(CArxDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

protected:
	//{{AFX_MSG(CArxDlg)
	afx_msg LONG OnAcadKeepFocus(UINT, UINT);
	virtual BOOL OnInitDialog();
	afx_msg void OnClose();
	afx_msg void OnBtnPoint();
	afx_msg void OnBtnAngle();
	afx_msg void OnKillfocusEdtXpt();
	afx_msg void OnKillfocusEdtYpt();
	afx_msg void OnKillfocusEdtZpt();
	afx_msg void OnKillfocusEdtAngle();
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
} ;

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif //----- !defined(ARX__ARXDLG_H__20090119_163132)

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