📄 sound.h
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// sound.h#include <mico/stream.h>#ifdef _WIN32#include <fstream>#include <iostream>#else#include <fstream.h>#include <iostream.h>#endif#include <stdio.h>#include <sys/types.h>#include <sys/stat.h>#include <fcntl.h>#include <unistd.h>#include <sys/audioio.h> // simple class for sun audio deviceextern int errno;class SunAudio{ public: int _fd; public: SunAudio(){} ~SunAudio(){ close (_fd); } void open( void ){ _fd = ::open("/dev/audio", O_RDWR | O_NONBLOCK); static struct audio_info sound_info; ioctl(_fd, AUDIO_GETINFO, &sound_info); sound_info.play.gain = 140; sound_info.record.gain = 150; sound_info.play.sample_rate = 8000; sound_info.record.sample_rate = 8000; sound_info.play.port = AUDIO_SPEAKER; sound_info.record.port = AUDIO_LINE_IN; ioctl(_fd, AUDIO_SETINFO, &sound_info); } void write(void *_buf, int _len){ ::write(_fd, _buf, _len ); } int read(void *_buf, int _len){ return (::read(_fd, _buf, _len) ); }};
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