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# Microsoft Developer Studio Project File - Name="Tlzw" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Tlzw - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "hglz.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "hglz.mak" CFG="Tlzw - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Tlzw - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Tlzw - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Tlzw - Win32 Release"
# PROP BASE Use_MFC 1
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ".\Release"
# PROP BASE Intermediate_Dir ".\Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 1
# PROP Use_Debug_Libraries 0
# PROP Output_Dir ".\Release"
# PROP Intermediate_Dir ".\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"STDAFX.H" /c
# ADD CPP /nologo /MT /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"STDAFX.H" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 oldnames.lib /nologo /stack:0x2800 /subsystem:windows /machine:IX86
# ADD LINK32 /nologo /stack:0x2800 /subsystem:windows /machine:IX86
!ELSEIF "$(CFG)" == "Tlzw - Win32 Debug"
# PROP BASE Use_MFC 1
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\Debug"
# PROP BASE Intermediate_Dir ".\Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 2
# PROP Use_Debug_Libraries 1
# PROP Output_Dir ".\Debug"
# PROP Intermediate_Dir ".\Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"STDAFX.H" /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"STDAFX.H" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 oldnames.lib /nologo /stack:0x2800 /subsystem:windows /debug /machine:IX86
# ADD LINK32 oldnames.lib /nologo /stack:0x2800 /subsystem:windows /debug /machine:IX86
!ENDIF
# Begin Target
# Name "Tlzw - Win32 Release"
# Name "Tlzw - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File
SOURCE=.\Batchdlg.cpp
# End Source File
# Begin Source File
SOURCE=.\Decodedl.cpp
# End Source File
# Begin Source File
SOURCE=.\Enlzw.cpp
# End Source File
# Begin Source File
SOURCE=.\Lzwcode.cpp
# End Source File
# Begin Source File
SOURCE=.\Lzwfile.cpp
# End Source File
# Begin Source File
SOURCE=.\Lzwtable.cpp
# End Source File
# Begin Source File
SOURCE=.\Mainfrm.cpp
# End Source File
# Begin Source File
SOURCE=.\Singledl.cpp
# End Source File
# Begin Source File
SOURCE=.\Stdafx.cpp
# ADD BASE CPP /Yc"STDAFX.H"
# ADD CPP /Yc"STDAFX.H"
# End Source File
# Begin Source File
SOURCE=.\Tlzw.cpp
# End Source File
# Begin Source File
SOURCE=.\Tlzw.rc
!IF "$(CFG)" == "Tlzw - Win32 Release"
!ELSEIF "$(CFG)" == "Tlzw - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Tlzwdoc.cpp
# End Source File
# Begin Source File
SOURCE=.\Tlzwview.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\batchdlg.h
# End Source File
# Begin Source File
SOURCE=.\decodedl.h
# End Source File
# Begin Source File
SOURCE=.\lzwcode.h
# End Source File
# Begin Source File
SOURCE=.\lzwfile.h
# End Source File
# Begin Source File
SOURCE=.\lzwtable.h
# End Source File
# Begin Source File
SOURCE=.\mainfrm.h
# End Source File
# Begin Source File
SOURCE=.\singledl.h
# End Source File
# Begin Source File
SOURCE=.\stdafx.h
# End Source File
# Begin Source File
SOURCE=.\tlzw.h
# End Source File
# Begin Source File
SOURCE=.\tlzwdoc.h
# End Source File
# Begin Source File
SOURCE=.\tlzwview.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\RES\DECODE.ICO
# End Source File
# Begin Source File
SOURCE=.\RES\ICON1.ICO
# End Source File
# Begin Source File
SOURCE=.\RES\TLZW.ICO
# End Source File
# Begin Source File
SOURCE=.\res\tlzw.rc2
# End Source File
# End Group
# End Target
# End Project
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