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📄 atkaction.c

📁 The ATK library provides a set of interfaces for accessibility.By supporting the ATK interfaces, an
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/* ATK -  Accessibility Toolkit * Copyright 2001 Sun Microsystems Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */#include "atkaction.h"GTypeatk_action_get_type (void){  static GType type = 0;  if (!type) {    GTypeInfo tinfo =    {      sizeof (AtkActionIface),      (GBaseInitFunc) NULL,      (GBaseFinalizeFunc) NULL,    };    type = g_type_register_static (G_TYPE_INTERFACE, "AtkAction", &tinfo, 0);  }  return type;}/** * atk_action_do_action: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed  * * Perform the specified action on the object. * * Returns: %TRUE if success, %FALSE otherwise * **/gbooleanatk_action_do_action (AtkAction *obj,                      gint      i){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), FALSE);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->do_action)    return (iface->do_action) (obj, i);  else    return FALSE;}/** * atk_action_get_n_actions: * @action: a #GObject instance that implements AtkActionIface *  * Gets the number of accessible actions available on the object. * If there are more than one, the first one is considered the * "default" action of the object. * * Returns: a the number of actions, or 0 if @action does not * implement this interface. **/gintatk_action_get_n_actions  (AtkAction *obj){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), 0);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->get_n_actions)    return (iface->get_n_actions) (obj);  else    return 0;}/** * atk_action_get_description: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed  * * Returns a description of the specified action of the object. * * Returns a description string, or %NULL * if @action does not implement this interface. **/G_CONST_RETURN gchar*atk_action_get_description (AtkAction *obj,                            gint      i){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), NULL);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->get_description)    return (iface->get_description) (obj, i);  else    return NULL;}/** * atk_action_get_name: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed  * * Returns a non-localized string naming the specified action of the  * object. This name is generally not descriptive of the end result  * of the action, but instead names the 'interaction type' which the  * object supports. By convention, the above strings should be used to  * represent the actions which correspond to the common point-and-click  * interaction techniques of the same name: i.e.  * "click", "press", "release", "drag", "drop", "popup", etc. * The "popup" action should be used to pop up a context menu for the  * object, if one exists. * * For technical reasons, some toolkits cannot guarantee that the  * reported action is actually 'bound' to a nontrivial user event; * i.e. the result of some actions via atk_action_do_action() may be * NIL. * * Returns a name string, or %NULL * if @action does not implement this interface. **/G_CONST_RETURN gchar*atk_action_get_name (AtkAction *obj,                     gint      i){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), NULL);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->get_name)    return (iface->get_name) (obj, i);  else    return NULL;}/** * atk_action_get_localized_name: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed  * * Returns the localized name of the specified action of the object. * * Returns a name string, or %NULL * if @action does not implement this interface. **/G_CONST_RETURN gchar*atk_action_get_localized_name (AtkAction *obj,                               gint      i){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), NULL);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->get_localized_name)    return (iface->get_localized_name) (obj, i);  else    return NULL;}/** * atk_action_get_keybinding: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed  * * Returns a keybinding associated with this action, if one exists. * The returned string is in the format "<a>;<b>;<c>" * (i.e. semicolon-delimited), where <a> is the keybinding which * activates the object if it is presently enabled onscreen,  * <b> corresponds to the keybinding or sequence of keys * which invokes the action even if the relevant element is not * currently posted on screen (for instance, for a menu item it * posts the parent menus before invoking).  The last token in the * above string, if non-empty, represents a keyboard shortcut which * invokes the same action without posting the component or its * enclosing menus or dialogs.  * * Returns a string representing the available keybindings, or %NULL * if there is no keybinding for this action. * **/G_CONST_RETURN gchar*atk_action_get_keybinding (AtkAction *obj,                           gint      i){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), NULL);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->get_keybinding)    return (iface->get_keybinding) (obj, i);  else    return NULL;}/** * atk_action_set_description: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed  * @desc: the description to be assigned to this action * * Sets a description of the specified action of the object. * * Returns: a gboolean representing if the description was successfully set; **/gbooleanatk_action_set_description (AtkAction   *obj,                            gint        i,                            const gchar *desc){  AtkActionIface *iface;  g_return_val_if_fail (ATK_IS_ACTION (obj), FALSE);  iface = ATK_ACTION_GET_IFACE (obj);  if (iface->set_description)    return (iface->set_description) (obj, i, desc);  else    return FALSE;}

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