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📄 saslsocket.cpp

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//// VMime library (http://www.vmime.org)// Copyright (C) 2002-2008 Vincent Richard <vincent@vincent-richard.net>//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License as// published by the Free Software Foundation; either version 2 of// the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// General Public License for more details.//// You should have received a copy of the GNU General Public License along// with this program; if not, write to the Free Software Foundation, Inc.,// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.//// Linking this library statically or dynamically with other modules is making// a combined work based on this library.  Thus, the terms and conditions of// the GNU General Public License cover the whole combination.//#include "vmime/security/sasl/SASLSocket.hpp"#include "vmime/security/sasl/SASLSession.hpp"#include "vmime/exception.hpp"#include <algorithm>#include <gsasl.h>namespace vmime {namespace security {namespace sasl {SASLSocket::SASLSocket(ref <SASLSession> sess, ref <net::socket> wrapped)	: m_session(sess), m_wrapped(wrapped),	  m_pendingBuffer(0), m_pendingPos(0), m_pendingLen(0){}SASLSocket::~SASLSocket(){	if (m_pendingBuffer)		delete [] m_pendingBuffer;}void SASLSocket::connect(const string& address, const port_t port){	m_wrapped->connect(address, port);}void SASLSocket::disconnect(){	m_wrapped->disconnect();}bool SASLSocket::isConnected() const{	return m_wrapped->isConnected();}void SASLSocket::receive(string& buffer){	const int n = receiveRaw(m_recvBuffer, sizeof(m_recvBuffer));	buffer = string(m_recvBuffer, n);}int SASLSocket::receiveRaw(char* buffer, const int count){	if (m_pendingLen != 0)	{		const int copyLen =			(count >= m_pendingLen ? m_pendingLen : count);		std::copy(m_pendingBuffer + m_pendingPos,		          m_pendingBuffer + m_pendingPos + copyLen,		          buffer);		m_pendingLen -= copyLen;		m_pendingPos += copyLen;		if (m_pendingLen == 0)		{			delete [] m_pendingBuffer;			m_pendingBuffer = 0;			m_pendingPos = 0;			m_pendingLen = 0;		}		return copyLen;	}	const int n = m_wrapped->receiveRaw(buffer, count);	byte_t* output = 0;	int outputLen = 0;	m_session->getMechanism()->decode		(m_session, reinterpret_cast <const byte_t*>(buffer), n,		 &output, &outputLen);	// If we can not copy all decoded data into the output buffer, put	// remaining data into a pending buffer for next calls to receive()	if (outputLen > count)	{		std::copy(output, output + count, buffer);		m_pendingBuffer = output;		m_pendingLen = outputLen;		m_pendingPos = count;		return count;	}	else	{		std::copy(output, output + outputLen, buffer);		delete [] output;		return outputLen;	}}void SASLSocket::send(const string& buffer){	sendRaw(buffer.data(), buffer.length());}void SASLSocket::sendRaw(const char* buffer, const int count){	byte_t* output = 0;	int outputLen = 0;	m_session->getMechanism()->encode		(m_session, reinterpret_cast <const byte_t*>(buffer), count,		 &output, &outputLen);	try	{		m_wrapped->sendRaw			(reinterpret_cast <const char*>(output), outputLen);	}	catch (...)	{		delete [] output;		throw;	}	delete [] output;}} // sasl} // security} // vmime

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