📄 saslsocket.cpp
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//// VMime library (http://www.vmime.org)// Copyright (C) 2002-2008 Vincent Richard <vincent@vincent-richard.net>//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License as// published by the Free Software Foundation; either version 2 of// the License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// General Public License for more details.//// You should have received a copy of the GNU General Public License along// with this program; if not, write to the Free Software Foundation, Inc.,// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.//// Linking this library statically or dynamically with other modules is making// a combined work based on this library. Thus, the terms and conditions of// the GNU General Public License cover the whole combination.//#include "vmime/security/sasl/SASLSocket.hpp"#include "vmime/security/sasl/SASLSession.hpp"#include "vmime/exception.hpp"#include <algorithm>#include <gsasl.h>namespace vmime {namespace security {namespace sasl {SASLSocket::SASLSocket(ref <SASLSession> sess, ref <net::socket> wrapped) : m_session(sess), m_wrapped(wrapped), m_pendingBuffer(0), m_pendingPos(0), m_pendingLen(0){}SASLSocket::~SASLSocket(){ if (m_pendingBuffer) delete [] m_pendingBuffer;}void SASLSocket::connect(const string& address, const port_t port){ m_wrapped->connect(address, port);}void SASLSocket::disconnect(){ m_wrapped->disconnect();}bool SASLSocket::isConnected() const{ return m_wrapped->isConnected();}void SASLSocket::receive(string& buffer){ const int n = receiveRaw(m_recvBuffer, sizeof(m_recvBuffer)); buffer = string(m_recvBuffer, n);}int SASLSocket::receiveRaw(char* buffer, const int count){ if (m_pendingLen != 0) { const int copyLen = (count >= m_pendingLen ? m_pendingLen : count); std::copy(m_pendingBuffer + m_pendingPos, m_pendingBuffer + m_pendingPos + copyLen, buffer); m_pendingLen -= copyLen; m_pendingPos += copyLen; if (m_pendingLen == 0) { delete [] m_pendingBuffer; m_pendingBuffer = 0; m_pendingPos = 0; m_pendingLen = 0; } return copyLen; } const int n = m_wrapped->receiveRaw(buffer, count); byte_t* output = 0; int outputLen = 0; m_session->getMechanism()->decode (m_session, reinterpret_cast <const byte_t*>(buffer), n, &output, &outputLen); // If we can not copy all decoded data into the output buffer, put // remaining data into a pending buffer for next calls to receive() if (outputLen > count) { std::copy(output, output + count, buffer); m_pendingBuffer = output; m_pendingLen = outputLen; m_pendingPos = count; return count; } else { std::copy(output, output + outputLen, buffer); delete [] output; return outputLen; }}void SASLSocket::send(const string& buffer){ sendRaw(buffer.data(), buffer.length());}void SASLSocket::sendRaw(const char* buffer, const int count){ byte_t* output = 0; int outputLen = 0; m_session->getMechanism()->encode (m_session, reinterpret_cast <const byte_t*>(buffer), count, &output, &outputLen); try { m_wrapped->sendRaw (reinterpret_cast <const char*>(output), outputLen); } catch (...) { delete [] output; throw; } delete [] output;}} // sasl} // security} // vmime
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