📄 scalculator.hpp
字号:
// Borland C++ Builder
// Copyright (c) 1995, 2002 by Borland Software Corporation
// All rights reserved
// (DO NOT EDIT: machine generated header) 'sCalculator.pas' rev: 6.00
#ifndef sCalculatorHPP
#define sCalculatorHPP
#pragma delphiheader begin
#pragma option push -w-
#pragma option push -Vx
#include <Clipbrd.hpp> // Pascal unit
#include <Buttons.hpp> // Pascal unit
#include <ExtCtrls.hpp> // Pascal unit
#include <Menus.hpp> // Pascal unit
#include <StdCtrls.hpp> // Pascal unit
#include <Dialogs.hpp> // Pascal unit
#include <Forms.hpp> // Pascal unit
#include <Controls.hpp> // Pascal unit
#include <Graphics.hpp> // Pascal unit
#include <Classes.hpp> // Pascal unit
#include <Messages.hpp> // Pascal unit
#include <sCalcUnit.hpp> // Pascal unit
#include <SysUtils.hpp> // Pascal unit
#include <Windows.hpp> // Pascal unit
#include <SysInit.hpp> // Pascal unit
#include <System.hpp> // Pascal unit
//-- user supplied -----------------------------------------------------------
namespace Scalculator
{
//-- type declarations -------------------------------------------------------
class DELPHICLASS TsCalculator;
class PASCALIMPLEMENTATION TsCalculator : public Classes::TComponent
{
typedef Classes::TComponent inherited;
private:
Scalcunit::TsCalcForm* FCalc;
double FValue;
double FMemory;
AnsiString FCaption;
Byte FPrecision;
bool FBeepOnError;
Classes::THelpContext FHelpContext;
Classes::TNotifyEvent FOnChange;
Controls::TKeyPressEvent FOnCalcKey;
Classes::TNotifyEvent FOnDisplayChange;
double __fastcall GetDisplay(void);
protected:
DYNAMIC void __fastcall Change(void);
DYNAMIC void __fastcall CalcKey(char &Key);
DYNAMIC void __fastcall DisplayChange(void);
public:
__fastcall virtual TsCalculator(Classes::TComponent* AOwner);
__fastcall virtual ~TsCalculator(void);
__property double CalcDisplay = {read=GetDisplay};
__property double Memory = {read=FMemory};
__property Classes::TNotifyEvent OnChange = {read=FOnChange, write=FOnChange};
__property Classes::TNotifyEvent OnDisplayChange = {read=FOnDisplayChange, write=FOnDisplayChange};
bool __fastcall Execute(int LeftPos = 0xffffffff, int TopPos = 0xffffffff);
__published:
__property bool BeepOnError = {read=FBeepOnError, write=FBeepOnError, default=1};
__property Byte Precision = {read=FPrecision, write=FPrecision, default=24};
__property AnsiString Caption = {read=FCaption, write=FCaption};
__property double Value = {read=FValue, write=FValue};
__property Classes::THelpContext HelpContext = {read=FHelpContext, write=FHelpContext, default=0};
};
//-- var, const, procedure ---------------------------------------------------
#define ButtonChars "0123456789_./*-+Q%R=\bC"
} /* namespace Scalculator */
using namespace Scalculator;
#pragma option pop // -w-
#pragma option pop // -Vx
#pragma delphiheader end.
//-- end unit ----------------------------------------------------------------
#endif // sCalculator
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -