📄 实验室dlg.cpp
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// 实验室Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "实验室.h"
#include "实验室Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
HANDLE hThread[5];
class container con;
class CConsumer C2;
class CConsumer C1;
class Producer P1;
class Producer Pa;
class Producer PA;
HANDLE hMutex;
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog
CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMyDlg)
m_buffer = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyDlg)
DDX_Control(pDX, IDC_C2_STATE, m_c2_state);
DDX_Control(pDX, IDC_C1_STATE, m_c1_state);
DDX_Control(pDX, IDC_PSMALL_STATE, m_psmall_state);
DDX_Control(pDX, IDC_PBIG_STATE, m_pbig_state);
DDX_Control(pDX, IDC_P1_STATE, m_p1_state);
DDX_Control(pDX, IDC_BUFFER, m_buffer_control);
DDX_Control(pDX, IDC_CONSUMER2_LIST, m_consumer2_list);
DDX_Control(pDX, IDC_CONSUMER1_LIST, m_consumer1_list);
DDX_Control(pDX, IDC_CONTAINER_LIST, m_container_list);
DDX_Control(pDX, IDC_PRODUCER3_LIST, m_producer_list3);
DDX_Control(pDX, IDC_PRODUCER2_LIST, m_producer_list2);
DDX_Control(pDX, IDC_PRODUCER1_LIST, m_producer_list);
DDX_Text(pDX, IDC_BUFFER, m_buffer);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
//{{AFX_MSG_MAP(CMyDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUILD, OnBuild)
ON_BN_CLICKED(IDC_STOP, OnStop)
ON_BN_CLICKED(IDC_REFLASH, OnReflash)
ON_BN_CLICKED(IDC_ABOUT, OnAbout)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers
BOOL CMyDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
P1state=0;
Pastate=0;
PAstate=0;
CurrentTime=0;
m_producer_list.SetExtendedStyle(LVS_EX_FLATSB
|LVS_EX_FULLROWSELECT
|LVS_EX_HEADERDRAGDROP
|LVS_EX_ONECLICKACTIVATE
|LVS_EX_GRIDLINES);
m_producer_list.InsertColumn(0, "生产时间", LVCFMT_LEFT, 65, 0);
m_producer_list.InsertColumn(1, "消息内容", LVCFMT_LEFT, 80, 1);
m_producer_list2.SetExtendedStyle(LVS_EX_FLATSB
|LVS_EX_FULLROWSELECT
|LVS_EX_HEADERDRAGDROP
|LVS_EX_ONECLICKACTIVATE
|LVS_EX_GRIDLINES);
m_producer_list2.InsertColumn(0, "生产时间", LVCFMT_LEFT, 65, 0);
m_producer_list2.InsertColumn(1, "消息内容", LVCFMT_LEFT, 80, 1);
m_producer_list3.SetExtendedStyle(LVS_EX_FLATSB
|LVS_EX_FULLROWSELECT
|LVS_EX_HEADERDRAGDROP
|LVS_EX_ONECLICKACTIVATE
|LVS_EX_GRIDLINES);
m_producer_list3.InsertColumn(0, "生产时间", LVCFMT_LEFT, 65, 0);
m_producer_list3.InsertColumn(1, "消息内容", LVCFMT_LEFT, 80, 1);
m_container_list.SetExtendedStyle(LVS_EX_FLATSB
|LVS_EX_FULLROWSELECT
|LVS_EX_HEADERDRAGDROP
|LVS_EX_ONECLICKACTIVATE
|LVS_EX_GRIDLINES);
m_container_list.InsertColumn(0, "存入时间", LVCFMT_LEFT, 65, 0);
m_container_list.InsertColumn(1, "消息内容", LVCFMT_LEFT, 90, 1);
m_container_list.InsertColumn(2, "生产者", LVCFMT_LEFT, 80, 1);
m_consumer1_list.SetExtendedStyle(LVS_EX_FLATSB
|LVS_EX_FULLROWSELECT
|LVS_EX_HEADERDRAGDROP
|LVS_EX_ONECLICKACTIVATE
|LVS_EX_GRIDLINES);
m_consumer1_list.InsertColumn(0, "消费时间", LVCFMT_LEFT, 65, 0);
m_consumer1_list.InsertColumn(1, "消息内容", LVCFMT_LEFT, 90, 1);
m_consumer2_list.SetExtendedStyle(LVS_EX_FLATSB
|LVS_EX_FULLROWSELECT
|LVS_EX_HEADERDRAGDROP
|LVS_EX_ONECLICKACTIVATE
|LVS_EX_GRIDLINES);
m_consumer2_list.InsertColumn(0, "消费时间", LVCFMT_LEFT, 65, 0);
m_consumer2_list.InsertColumn(1, "消息内容", LVCFMT_LEFT, 90, 1);
return TRUE; // return TRUE unless you set the focus to a control
}
void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMyDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMyDlg::OnBuild()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_BUILD)->EnableWindow(FALSE);
GetDlgItem(IDC_STOP)->EnableWindow(TRUE);
GetDlgItem(IDC_REFLASH)->EnableWindow(FALSE);
CurrentTime=GetTickCount();
hMutex=CreateMutex(NULL,FALSE,NULL);
hThread[0]=CreateThread(NULL,0,CMyDlg::ProducerPAProc,this,0,NULL);
hThread[1]=CreateThread(NULL,0,CMyDlg::ProducerPaProc,this,0,NULL);
hThread[2]=CreateThread(NULL,0,CMyDlg::ProducerP1Proc,this,0,NULL);
hThread[3]=CreateThread(NULL,0,CMyDlg::Consumer01Proc,this,0,NULL);
hThread[4]=CreateThread(NULL,0,CMyDlg::Consumer02Proc,this,0,NULL);
}
DWORD WINAPI CMyDlg::ProducerPAProc(LPVOID pParam)
{
CMyDlg *p=(CMyDlg *)pParam;
int buffer;
char b[10];
CString str;
DWORD now;
while(TRUE)
{
WaitForSingleObject(p->hMutex,INFINITE);
if(p->PAstate==0)
{
p->PA.RandomAlphabetBig();
p->PAstate=1;
}
if(p->con.HowManyMemory()>=(p->PA.len+3))
{
p->PA.InputData(&(p->con));
p->PAstate=0;
p->m_pbig_state.SetWindowText("生产");
buffer=p->con.HowManyMemory();
itoa(buffer,b,10);
p->m_buffer_control.SetWindowText(b);
now=GetTickCount();
now=now-p->CurrentTime;
str.Format("%u",now);
p->m_producer_list2.InsertItem(0,str);
p->m_producer_list2.SetItemText(0,1,p->PA.message);
p->m_container_list.InsertItem(0,str);
p->m_container_list.SetItemText(0,1,p->PA.message);
p->m_container_list.SetItemText(0,2,"生产者(3)");
}
Sleep(rand()%1000);
p->m_pbig_state.SetWindowText("休眠");
ReleaseMutex(p->hMutex);
}
return 0;
}
DWORD WINAPI CMyDlg::ProducerPaProc(LPVOID pParam)
{
CMyDlg *p=(CMyDlg *)pParam;
int buffer;
char b[10];
CString str;
DWORD now;
while(1)
{
WaitForSingleObject(p->hMutex,INFINITE);
if(p->Pastate==0)
{
p->Pa.RandomAlphabetSmall();
p->Pastate=1;
}
if(p->con.HowManyMemory()>=(p->Pa.len+3))
{
p->Pa.InputData(&(p->con));
p->Pastate=0;
p->m_psmall_state.SetWindowText("生产");
buffer=p->con.HowManyMemory();
itoa(buffer,b,10);
p->m_buffer_control.SetWindowText(b);
now=GetTickCount();
now=now-p->CurrentTime;
str.Format("%u",now);
p->m_producer_list3.InsertItem(0,str);
p->m_producer_list3.SetItemText(0,1,p->Pa.message);
p->m_container_list.InsertItem(0,str);
p->m_container_list.SetItemText(0,1,p->Pa.message);
p->m_container_list.SetItemText(0,2,"生产者(2)");
}
Sleep(rand()%1050);
p->m_psmall_state.SetWindowText("休眠");
ReleaseMutex(p->hMutex);
}
return 0;
}
DWORD WINAPI CMyDlg::ProducerP1Proc(LPVOID pParam)
{
CMyDlg *p=(CMyDlg *)pParam;
int buffer;
char b[10];
CString str;
DWORD now;
while(1)
{
WaitForSingleObject(p->hMutex,INFINITE);
if(p->P1state==0)
{
p->P1.RandomNumber();
p->P1state=1;
}
if(p->con.HowManyMemory()>=(p->P1.len+3))
{
p->P1.InputData(&(p->con));
p->P1state=0;
p->m_p1_state.SetWindowText("生产");
buffer=p->con.HowManyMemory();
itoa(buffer,b,10);
p->m_buffer_control.SetWindowText(b);
now=GetTickCount();
now=now-p->CurrentTime;
str.Format("%u",now);
p->m_producer_list.InsertItem(0,str);
p->m_producer_list.SetItemText(0,1,p->P1.message);
p->m_container_list.InsertItem(0,str);
p->m_container_list.SetItemText(0,1,p->P1.message);
p->m_container_list.SetItemText(0,2,"生产者(1)");
}
Sleep(rand()%900);
p->m_p1_state.SetWindowText("休眠");
ReleaseMutex(p->hMutex);
}
return 0;
}
DWORD WINAPI CMyDlg::Consumer01Proc(LPVOID pParam)
{
CMyDlg *p=(CMyDlg *)pParam;
int buffer;
char b[10];
CString str;
DWORD now;
while(1)
{
WaitForSingleObject(p->hMutex,INFINITE);
if(2000-p->con.HowManyMemory()>0)
{
p->C1.OutputData(&(p->con));
p->m_c1_state.SetWindowText("消费");
buffer=p->con.HowManyMemory();
itoa(buffer,b,10);
p->m_buffer_control.SetWindowText(b);
now=GetTickCount();
now=now-p->CurrentTime;
str.Format("%u",now);
p->m_consumer1_list.InsertItem(0,str);
p->m_consumer1_list.SetItemText(0,1,p->C1.message);
p->m_container_list.DeleteItem(p->m_container_list.GetItemCount()-1);
}
Sleep(rand()%1000);
p->m_c1_state.SetWindowText("休眠");
ReleaseMutex(p->hMutex);
}
return 0;
}
DWORD WINAPI CMyDlg::Consumer02Proc(LPVOID pParam)
{
CMyDlg *p=(CMyDlg *)pParam;
int buffer;
char b[10];
CString str;
DWORD now;
while(1)
{
WaitForSingleObject(p->hMutex,INFINITE);
if(2000-p->con.HowManyMemory()>0)
{
p->C2.OutputData(&(p->con));
p->m_c2_state.SetWindowText("消费");
buffer=p->con.HowManyMemory();
itoa(buffer,b,10);
p->m_buffer_control.SetWindowText(b);
now=GetTickCount();
now=now-p->CurrentTime;
str.Format("%u",now);
p->m_consumer2_list.InsertItem(0,str);
p->m_consumer2_list.SetItemText(0,1,p->C2.message);
p->m_container_list.DeleteItem(p->m_container_list.GetItemCount()-1);
}
Sleep(rand()%1500);
p->m_c2_state.SetWindowText("休眠");
ReleaseMutex(p->hMutex);
}
return 0;
}
void CMyDlg::OnStop()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_STOP)->EnableWindow(FALSE);
GetDlgItem(IDC_REFLASH)->EnableWindow(TRUE);
TerminateThread(hThread[0],0);
TerminateThread(hThread[1],0);
TerminateThread(hThread[2],0);
TerminateThread(hThread[3],0);
TerminateThread(hThread[4],0);
CloseHandle(hMutex);
CloseHandle(hThread[0]);
CloseHandle(hThread[1]);
CloseHandle(hThread[2]);
CloseHandle(hThread[3]);
CloseHandle(hThread[4]);
}
void CMyDlg::OnReflash()
{
// TODO: Add your control notification handler code here
GetDlgItem(IDC_BUILD)->EnableWindow(TRUE);
m_consumer1_list.DeleteAllItems();
m_consumer2_list.DeleteAllItems();
m_producer_list.DeleteAllItems();
m_producer_list2.DeleteAllItems();
m_producer_list3.DeleteAllItems();
m_consumer2_list.DeleteAllItems();
m_container_list.DeleteAllItems();
con.ReFlash();
}
void CMyDlg::OnAbout()
{
// TODO: Add your control notification handler code here
CAboutDlg dlg;
dlg.DoModal();
}
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