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📄 game2.plg

📁 一个简易打砖块游戏
💻 PLG
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<h1>Build Log</h1>
<h3>
--------------------Configuration: game2 - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "G:\DOCUME~1\huangwen\LOCALS~1\Temp\RSP51.tmp" with contents
[
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"Debug/game2.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c 
"C:\game2\game2View.cpp"
]
Creating command line "cl.exe @G:\DOCUME~1\huangwen\LOCALS~1\Temp\RSP51.tmp" 
Creating command line "link.exe /nologo /subsystem:windows /incremental:yes /pdb:"Debug/game2.pdb" /debug /machine:I386 /out:"Debug/game2.exe" /pdbtype:sept  .\Debug\game2.obj .\Debug\game2Doc.obj .\Debug\game2View.obj .\Debug\MainFrm.obj .\Debug\StdAfx.obj .\Debug\game2.res "
<h3>Output Window</h3>
Compiling...
game2View.cpp
C:\game2\game2View.cpp(181) : warning C4244: 'argument' : conversion from 'const double' to 'unsigned int', possible loss of data
C:\game2\game2View.cpp(247) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
C:\game2\game2View.cpp(248) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
C:\game2\game2View.cpp(300) : warning C4244: 'argument' : conversion from 'const double' to 'unsigned int', possible loss of data
C:\game2\game2View.cpp(326) : warning C4244: 'argument' : conversion from 'const double' to 'unsigned int', possible loss of data
Linking...



<h3>Results</h3>
game2.exe - 0 error(s), 0 warning(s)
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