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📄 game2view.h

📁 一个简易打砖块游戏
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// game2View.h : interface of the CGame2View class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_GAME2VIEW_H__A6B97502_FF07_4E21_ABB5_27DFC21506CA__INCLUDED_)
#define AFX_GAME2VIEW_H__A6B97502_FF07_4E21_ABB5_27DFC21506CA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CGame2View : public CView
{
protected: // create from serialization only
	CGame2View();
	DECLARE_DYNCREATE(CGame2View)

// Attributes
public:
	CGame2Doc* GetDocument();
    int i,j;
	int x,y,l,add;
	int sc;
	int s1;
	bool s,s0,s3;
	int r;
	float vx;
	float vy;
	int HeadDirection;
	int speed;
	int x0,y0;
	int dt;
	int life;
	CString str;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CGame2View)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	void continu();
	void intial();
	void calculte();
	virtual ~CGame2View();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CGame2View)
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void Onstart();
	afx_msg void Onpause();
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void Onst();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in game2View.cpp
inline CGame2Doc* CGame2View::GetDocument()
   { return (CGame2Doc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GAME2VIEW_H__A6B97502_FF07_4E21_ABB5_27DFC21506CA__INCLUDED_)

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