📄 snakeexm.cpp
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// SnakeExm.cpp : 定义应用程序的入口点。
//
#include "stdafx.h"
#include "SnakeExm.h"
#define MAX_LOADSTRING 100
// 结构体:
typedef struct
{
int x;
int y;
} strPos;
typedef struct _strBody
{
strPos pos;
int will;
struct _strBody *next;
} strBody;
// 全局变量:
HINSTANCE hInst; // 当前实例
TCHAR szTitle[MAX_LOADSTRING]; // 标题栏文本
TCHAR szWindowClass[MAX_LOADSTRING]; // 主窗口类名
strBody *Head = NULL; // 蛇的脑袋
strPos apple;
// 此代码模块中包含的函数的前向声明:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
BOOL Setup(); // 蛇的初始化
BOOL ListWill(); // 蛇的方向整理
BOOL OneStep(HDC, HWND); // 蛇的移动
BOOL CheckEat(); // 碰撞检测
BOOL CleanUp(HWND); // 擦屁股
BOOL DeathChk(HWND); // 死亡检测
////////////////////////////////////////////////////////////////
BOOL DeathChk(HWND hWnd)
{
static bool overflag = true;
if(Head->pos.x>=31 || Head->pos.y>=20 || Head->pos.x<0 || Head->pos.y<0)
{
if(overflag)
{
overflag = false;
KillTimer(hWnd, 1);
if(MessageBox(NULL, L"你挂了!", L"X_X", MB_OK) == IDOK)
PostQuitMessage(0);
}
}
return TRUE;
}
BOOL Setup()
{
Head = new strBody;
Head->next = NULL;
Head->pos.x = 1;
Head->pos.y = 1;
Head->will = 1;
return TRUE;
}
BOOL ListWill()
{
for(strBody *i = Head; i->next != NULL; i = i->next)
{
if(i->pos.x-1 == i->next->pos.x)
{
i->next->will = 1;
}
if(i->pos.y-1 == i->next->pos.y)
{
i->next->will = 2;
}
if(i->pos.x+1 == i->next->pos.x)
{
i->next->will = 3;
}
if(i->pos.y+1 == i->next->pos.y)
{
i->next->will = 0;
}
}
return TRUE;
}
BOOL OneStep(HDC hdc, HWND hWnd)
{
DeathChk(hWnd);
CheckEat();
ListWill();
for(strBody *i = Head; i != NULL; i = i->next)
{
switch(i->will)
{
case 0:
i->pos.y--;
break;
case 1:
i->pos.x++;
break;
case 2:
i->pos.y++;
break;
case 3:
i->pos.x--;
break;
}
}
for(strBody *i = Head; i != NULL; i = i->next)
{
TextOut(hdc, i->pos.x*10, i->pos.y*10, L"囧", 1);
}
return TRUE;
}
BOOL CheckEat()
{
strBody *i;
if(Head->pos.x == apple.x &&
Head->pos.y == apple.y)
{
apple.x = rand()%32;
apple.y = rand()%24;
for(i = Head; i->next != NULL; i = i->next);
i->next = new strBody;
i->next->next = NULL;
i->next->pos.x = i->pos.x;
i->next->pos.y = i->pos.y;
switch(i->will)
{
case 0:
i->next->pos.y--;
break;
case 1:
i->next->pos.x++;
break;
case 2:
i->next->pos.y++;
break;
case 3:
i->next->pos.x--;
break;
}
}
return TRUE;
}
BOOL CleanUp(HWND hWnd)
{
Rectangle(GetDC(hWnd), 0, 0, 320, 240);
return TRUE;
}
////////////////////////////////////////////////////////////////
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: 在此放置代码。
MSG msg;
HACCEL hAccelTable;
// 初始化全局字符串
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_SNAKEEXM, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// 执行应用程序初始化:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_SNAKEEXM));
// 主消息循环:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// 函数: MyRegisterClass()
//
// 目的: 注册窗口类。
//
// 注释:
//
// 仅当希望
// 此代码与添加到 Windows 95 中的“RegisterClassEx”
// 函数之前的 Win32 系统兼容时,才需要此函数及其用法。调用此函数十分重要,
// 这样应用程序就可以获得关联的
// “格式正确的”小图标。
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_SNAKEEXM));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = NULL;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
//
// 函数: InitInstance(HINSTANCE, int)
//
// 目的: 保存实例句柄并创建主窗口
//
// 注释:
//
// 在此函数中,我们在全局变量中保存实例句柄并
// 创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // 将实例句柄存储在全局变量中
hWnd = CreateWindow(szWindowClass, szTitle, WS_VISIBLE | WS_SYSMENU,
CW_USEDEFAULT, 0, 320, 240, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// 函数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// 目的: 处理主窗口的消息。
//
// WM_COMMAND - 处理应用程序菜单
// WM_PAINT - 绘制主窗口
// WM_DESTROY - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_CREATE:
Setup();
apple.x = rand()%32;
apple.y = rand()%24;
SetTimer(hWnd, 1, 200, NULL);
break;
case WM_TIMER:
CleanUp(hWnd);
TextOut(GetDC(hWnd), apple.x*10, apple.y*10, L"X", 1);
OneStep(GetDC(hWnd), hWnd);
break;
case WM_KEYDOWN:
switch(wParam)
{
case VK_UP:
Head->will = 0;
break;
case VK_RIGHT:
Head->will = 1;
break;
case VK_DOWN:
Head->will = 2;
break;
case VK_LEFT:
Head->will = 3;
break;
}
break;
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// 分析菜单选择:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// “关于”框的消息处理程序。
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
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